Player Matchup

Yemoja
Yemoja
BigShotCasey
Yemoja
Level 124
God Stats
1W - 1L
1,728 SR
Queue Stats
192W - 210L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Deathbokken
Danzaburou
Level 127
God Stats
1W - 3L
1,571 SR
Queue Stats
43W - 39L
1,533 Elo+
Party 1
Rama
Rama
ZELL7140
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 188L
1,482 Elo+
Solo
King Arthur
King Arthur
jean1253
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
proj3ctapathy
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 111
1,560 SR
1,525 Elo+

VS

Team Averages
Level 140
1,543 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AriSlays
Thanatos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 97L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Clamslammmin
Kukulkan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,359 Elo+
Party 2
Hel
Hel
Delrocho
Hel
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,359 Elo+
Party 2
Athena
Athena
TheEarly007
Athena
Level 160
God Stats
9W - 4L
1,715 SR
Queue Stats
499W - 508L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 4 / 10
8,969
747
7,518
12,894
13,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
Deathbokken
Danzaburou
16
6 / 5 / 5
9,793
816
18,127
14,231
7,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
15
1 / 4 / 5
8,950
746
8,531
13,221
5,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
jean1253
King Arthur
12
1 / 9 / 3
7,915
660
4,075
17,726
18,437
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
proj3ctapathy
Jormungandr
15
3 / 7 / 6
9,066
756
11,037
15,559
10,842
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 4 / 15
10,124
844
12,475
12,553
7,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
AriSlays
Thanatos
17
13 / 4 / 9
11,161
930
17,130
14,603
9,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Clamslammmin
Kukulkan
18
3 / 1 / 16
10,619
885
16,075
6,010
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 16
10,770
898
11,702
11,699
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
0 / 3 / 23
10,152
846
5,954
19,725
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
12
Kills
29
29
Deaths
14
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
15
3.38
W
Thanatos
AriSlays
Thanatos
13
4
9
4.38
L
Yemoja
1
4
10
1.5
W
Kukulkan
Clamslammmin
Kukulkan
3
1
16
11
L
Danzaburou
Deathbokken
Danzaburou
6
5
5
1.7
W
7
2
16
7.5
W
Athena
0
3
23
3.83
L
Rama
1
4
5
0.88
L
King Arthur
jean1253
King Arthur
1
9
3
0.28
L
Jormungandr
proj3ctapathy
Jormungandr
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
63,336
73,631
Taken
64,590
55,114
Mitigated
55,206
22,980
Healing
37,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,475
10,212
566
1,871
12,553
7,335
2,376
4,096
8,457
0
16,140
W
Thanatos
AriSlays
Thanatos
17,130
2,474
1,248
10,699
14,603
9,316
1,570
3,689
10,914
0
29,023
L
Yemoja
7,518
1,284
5,063
1,262
12,894
13,321
0
4,597
8,297
16,087
0
W
Kukulkan
Clamslammmin
Kukulkan
16,075
1,183
1,169
622
6,010
3,282
310
1,662
4,348
43,335
0
L
Danzaburou
Deathbokken
Danzaburou
18,127
7,851
1,145
3,368
14,231
7,466
0
8,174
6,057
0
33,630
W
11,702
350
11,254
6,343
11,699
7,050
889
3,695
8,004
25,635
0
W
Athena
5,954
1,590
703
2,675
19,725
28,223
252
5,588
14,137
12,537
0
L
Rama
8,531
6,975
2,299
4,808
13,221
5,048
376
6,049
7,172
0
31,077
L
King Arthur
jean1253
King Arthur
4,075
1,027
1,483
1,634
17,726
18,437
0
7,812
9,914
175
7,622
L
Jormungandr
proj3ctapathy
Jormungandr
11,037
3,649
533
1,385
15,559
10,842
0
7,099
8,460
29,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
52,826
145
Minions Killed
131
0
Camps Cleared
0
1,003,942
Distance Traveled
1,232,493
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,124
844
14
1
0
240,310
1
W
Thanatos
11,161
930
13
1
0
251,472
0
L
Yemoja
8,969
747
14
1
0
195,634
1
W
Kukulkan
10,619
885
71
6
0
262,575
0
L
Danzaburou
9,793
816
43
4
0
205,038
1
W
Hel
10,770
898
28
2
0
237,194
2
W
Athena
10,152
846
5
0
0
240,942
0
L
Rama
8,950
746
54
5
0
194,339
1
L
King Arthur
7,915
660
5
0
0
212,148
0
L
Jormungandr
9,066
756
29
2
0
196,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role