Player Matchup

Bacchus
Bacchus
Head_Hunter_4947
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 1
Ares
Ares
Juger8585
Ares
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
336W - 354L
1,421 Elo+
Solo
Chaac
Chaac
Niftynose
Chaac
Level 88
God Stats
6W - 4L
1,715 SR
Queue Stats
250W - 249L
1,466 Elo+
Solo
Rama
Rama
PAPASALADTIME
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,580 Elo+
Party 1
Agni
Agni
mishkaironlung
Agni
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 56L
1,565 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,541 Elo+

VS

Team Averages
Level 116
1,562 SR
1,422 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NotedRain629256
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,272 Elo+
Party 2
Osiris
Osiris
PECTABPATOPA
Osiris
Level 148
God Stats
8W - 6L
1,812 SR
Queue Stats
550W - 579L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
python244
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
8,978
816
8,407
13,058
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
3 / 1 / 15
9,315
847
11,025
13,147
14,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Niftynose
Chaac
16
6 / 1 / 11
9,263
842
12,278
13,761
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 7
9,182
835
11,034
10,284
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 13
8,708
792
14,149
7,118
3,300
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 3 / 3
7,830
712
8,708
7,595
4,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
 
Chronos
13
1 / 4 / 3
7,549
686
7,706
9,819
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
2 / 1 / 4
8,486
771
8,747
19,594
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
12
1 / 6 / 4
7,667
697
3,430
17,257
17,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Muzen Cab
python244
Ah Muzen Cab
13
3 / 5 / 1
7,558
687
14,112
10,274
4,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
19
Kills
7
7
Deaths
19
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
3
0.5
L
Chronos
 
Chronos
1
4
3
0.63
W
3
2
13
4.75
W
Ares
3
1
15
10.5
W
Chaac
Niftynose
Chaac
6
1
11
11.5
L
Hercules
2
1
4
4
W
5
2
7
4.25
L
Osiris
1
6
4
0.5
W
2
1
13
8.5
L
Ah Muzen Cab
python244
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,893
Damage
42,703
57,368
Taken
64,539
52,988
Mitigated
42,916
25,191
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,708
1,224
174
1,277
7,595
4,203
357
5,309
2,286
19,500
0
L
Chronos
 
Chronos
7,706
1,977
1,013
2,451
9,819
3,640
110
6,214
3,463
16,701
0
W
8,407
551
1,294
1,832
13,058
17,169
190
5,391
7,338
12,754
0
W
Ares
11,025
97
1,493
2,660
13,147
14,191
157
4,210
8,718
13,118
0
W
Chaac
Niftynose
Chaac
12,278
1,388
1,241
5,762
13,761
12,841
394
2,989
10,547
2,773
23,885
L
Hercules
8,747
1,625
1,615
9,429
19,594
12,740
195
9,005
10,314
0
14,417
W
11,034
7,606
2,380
3,714
10,284
5,487
2,140
2,236
7,971
0
21,813
L
Osiris
3,430
951
1,088
3,122
17,257
17,683
0
7,730
8,974
0
8,572
W
14,149
879
2,937
1,878
7,118
3,300
196
1,588
5,494
26,308
0
L
Ah Muzen Cab
python244
Ah Muzen Cab
14,112
2,398
0
1,764
10,274
4,650
216
6,204
3,994
0
24,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
39,090
146
Minions Killed
83
0
Camps Cleared
0
1,143,807
Distance Traveled
1,036,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,830
712
19
2
0
186,668
3
L
Chronos
7,549
686
13
1
0
194,317
0
W
Bacchus
8,978
816
12
1
0
237,948
0
W
Ares
9,315
847
14
1
0
238,660
1
W
Chaac
9,263
842
26
2
0
239,362
1
L
Hercules
8,486
771
20
2
0
236,090
0
W
Rama
9,182
835
60
5
0
191,102
0
L
Osiris
7,667
697
6
1
0
207,445
1
W
Agni
8,708
792
34
3
0
236,735
0
L
Ah Muzen Cab
7,558
687
25
2
0
212,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role