Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
FuFuTheDude
Amaterasu
Level 31
God Stats
21W - 6L
1,704 SR
Queue Stats
71W - 52L
1,593 Elo+
Party 3
Izanami
Izanami
TheMuffinMan07
Izanami
Level 12
God Stats
5W - 4L
1,440 SR
Queue Stats
9W - 13L
1,451 Elo+
Party 3
Sol
Sol
Xtra_Mysterious
Sol
Level 86
God Stats
15W - 10L
1,639 SR
Queue Stats
125W - 112L
1,555 Elo+
Party 3
Sylvanus
Sylvanus
xxGeneralTeaxx
Sylvanus
Level 156
God Stats
1W - 0L
1,772 SR
Queue Stats
14W - 7L
1,697 Elo+
Party 3
Team Averages
Level 63
1,611 SR
1,559 Elo+

VS

Team Averages
Level 69
1,413 SR
1,371 Elo+
Ne Zha
Ne Zha
DeathJR302
Ne Zha
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 114L
1,307 Elo+
Party 2
Athena
Athena
Majeek1
Athena
Level 80
God Stats
0W - 2L
1,283 SR
Queue Stats
80W - 93L
1,345 Elo+
Party 2
Anubis
Anubis
btb181
Anubis
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
horatiodub
Hou Yi
Level 105
God Stats
6W - 7L
1,308 SR
Queue Stats
160W - 176L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
smokesdgoat
Gilgamesh
Level 29
God Stats
2W - 2L
1,474 SR
Queue Stats
91W - 109L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 6 / 4
10,684
534
11,561
15,605
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
FuFuTheDude
Amaterasu
19
8 / 1 / 6
12,529
626
15,090
15,581
13,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 3 / 3
10,054
503
5,763
10,913
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 3 / 3
12,389
619
11,452
10,546
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
1 / 4 / 9
10,381
519
10,282
16,434
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeathJR302
Ne Zha
14
2 / 8 / 4
8,572
429
7,105
17,274
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Majeek1
Athena
14
2 / 3 / 7
9,280
464
5,662
14,626
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
btb181
Anubis
15
7 / 4 / 2
9,726
486
7,744
11,378
5,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
horatiodub
Hou Yi
17
5 / 2 / 2
10,200
510
11,102
15,182
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
smokesdgoat
Gilgamesh
17
0 / 8 / 1
10,376
519
7,861
19,053
16,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
25
Kills
16
17
Deaths
25
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
6
4
1.33
L
Ne Zha
DeathJR302
Ne Zha
2
8
4
0.5
W
Amaterasu
FuFuTheDude
Amaterasu
8
1
6
11
L
Athena
Majeek1
Athena
2
3
7
1.83
W
3
3
3
1.5
W
7
3
3
2.83
L
Anubis
btb181
Anubis
7
4
2
2
L
Hou Yi
horatiodub
Hou Yi
5
2
2
3
L
Gilgamesh
smokesdgoat
Gilgamesh
0
8
1
0.06
W
Sylvanus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,148
Damage
39,474
69,079
Taken
77,513
30,233
Mitigated
46,866
35,677
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,561
8,465
0
5,338
15,605
5,056
1,469
3,902
11,540
0
63,614
L
Ne Zha
DeathJR302
Ne Zha
7,105
1,460
0
3,604
17,274
5,929
0
5,970
11,164
0
53,881
W
Amaterasu
FuFuTheDude
Amaterasu
15,090
8,374
0
9,710
15,581
13,410
1,672
2,270
12,849
0
76,645
L
Athena
Majeek1
Athena
5,662
820
274
2,638
14,626
12,684
0
4,346
10,000
33,788
0
W
5,763
3,290
0
2,175
10,913
2,830
72
1,177
9,736
0
67,561
W
11,452
2,193
0
5,380
10,546
2,936
1,038
2,887
6,639
82,782
7,427
L
Anubis
btb181
Anubis
7,744
124
0
3,269
11,378
5,637
0
2,742
8,636
44,296
0
L
Hou Yi
horatiodub
Hou Yi
11,102
6,711
0
6,231
15,182
6,149
960
3,644
11,275
0
84,414
L
Gilgamesh
smokesdgoat
Gilgamesh
7,861
3,467
0
4,524
19,053
16,467
954
3,712
15,253
60
76,417
W
Sylvanus
10,282
2,482
3,480
9,594
16,434
6,001
978
3,230
13,204
48,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
48,154
579
Minions Killed
532
0
Camps Cleared
0
1,964,917
Distance Traveled
1,727,414
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,684
534
91
5
0
405,609
1
L
Ne Zha
8,572
429
81
4
0
347,093
0
W
Amaterasu
12,529
626
140
7
0
408,374
4
L
Athena
9,280
464
71
4
0
376,452
1
W
Izanami
10,054
503
117
6
0
371,513
6
W
Sol
12,389
619
146
7
0
399,548
3
L
Anubis
9,726
486
80
4
0
370,728
2
L
Hou Yi
10,200
510
137
7
0
336,903
7
L
Gilgamesh
10,376
519
163
8
0
296,238
0
W
Sylvanus
10,381
519
85
4
0
379,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role