Player Matchup

Guan Yu
Guan Yu
Alansin 117
Guan Yu
Level 46
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 2
Kuzenbo
Kuzenbo
Biel2926
Kuzenbo
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 315L
1,453 Elo+
Solo
Tiamat
Tiamat
BiohazardSoda10
Tiamat
Level 60
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 12L
1,225 Elo+
Party 2
Nike
Nike
CornlKrnitas
Nike
Level 61
God Stats
0W - 2L
1,259 SR
Queue Stats
37W - 47L
1,424 Elo+
Party 2
Olorun
Olorun
Rengeruri
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 2
Team Averages
Level 51
1,439 SR
1,352 Elo+

VS

Team Averages
Level 76
1,763 SR
1,671 Elo+
Cu Chulainn
Cu Chulainn
DilliestofDills
Cu Chulainn
Level 69
God Stats
8W - 6L
1,743 SR
Queue Stats
21W - 23L
1,624 Elo+
Party 1
Charybdis
Charybdis
EleosOnline
Charybdis
Level 47
God Stats
9W - 3L
1,743 SR
Queue Stats
34W - 29L
1,778 Elo+
Party 1
Atlas
Atlas
Westsoup101
Atlas
Level 29
God Stats
27W - 14L
1,906 SR
Queue Stats
33W - 21L
1,778 Elo+
Party 1
Gilgamesh
Gilgamesh
hawkiyz
Gilgamesh
Level 108
God Stats
36W - 32L
1,925 SR
Queue Stats
36W - 32L
1,778 Elo+
Party 1
Janus
Janus
zombieman5000
Janus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alansin 117
Guan Yu
17
2 / 3 / 3
11,042
650
11,609
17,607
24,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Biel2926
Kuzenbo
16
2 / 6 / 3
10,566
622
11,518
21,864
24,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 7 / 3
10,836
637
22,934
17,004
11,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 6 / 3
10,555
621
8,686
17,160
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Rengeruri
Olorun
17
1 / 5 / 3
10,219
601
11,266
16,549
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DilliestofDills
Cu Chulainn
17
2 / 5 / 9
11,278
663
12,556
19,135
13,907
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
EleosOnline
Charybdis
20
12 / 2 / 5
13,579
799
22,322
17,466
7,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

18
2 / 0 / 17
12,776
752
11,492
22,716
28,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
hawkiyz
Gilgamesh
20
8 / 1 / 10
14,180
834
20,057
19,063
16,099
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 0 / 14
12,645
744
14,467
8,328
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
8
Kills
27
27
Deaths
8
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alansin 117
Guan Yu
2
3
3
1.17
L
Kuzenbo
Biel2926
Kuzenbo
2
6
3
0.58
L
3
7
3
0.64
L
0
6
3
0.25
W
Cu Chulainn
DilliestofDills
Cu Chulainn
2
5
9
1.3
W
Charybdis
EleosOnline
Charybdis
12
2
5
7.25
L
Olorun
Rengeruri
Olorun
1
5
3
0.5
W
2
0
17
10.5
W
Gilgamesh
hawkiyz
Gilgamesh
8
1
10
13
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,013
Damage
80,894
90,184
Taken
86,708
80,028
Mitigated
69,514
20,679
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alansin 117
Guan Yu
11,609
1,586
5,002
5,022
17,607
24,171
260
6,619
10,988
0
23,624
L
Kuzenbo
Biel2926
Kuzenbo
11,518
2,704
224
2,355
21,864
24,215
0
6,302
15,562
22,284
0
L
22,934
1,846
0
2,026
17,004
11,459
130
4,087
12,917
47,470
0
L
8,686
692
0
574
17,160
14,056
0
3,700
13,460
2,807
35,238
W
Cu Chulainn
DilliestofDills
Cu Chulainn
12,556
1,706
0
437
19,135
13,907
0
13,114
5,856
2,589
25,119
W
Charybdis
EleosOnline
Charybdis
22,322
15,644
0
4,026
17,466
7,509
5,046
7,293
9,793
0
64,300
L
Olorun
Rengeruri
Olorun
11,266
6,540
588
4,888
16,549
6,127
0
7,216
9,333
41,081
0
W
11,492
4,042
751
2,770
22,716
28,380
503
12,591
9,528
30,749
0
W
Gilgamesh
hawkiyz
Gilgamesh
20,057
6,208
3,228
3,610
19,063
16,099
3,318
9,313
9,141
3,241
40,065
W
14,467
1,808
109
2,157
8,328
3,619
2,377
3,681
4,578
69,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,218
Gold Earned
64,458
222
Minions Killed
336
0
Camps Cleared
0
1,491,712
Distance Traveled
1,697,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,042
650
37
2
0
343,542
0
L
Kuzenbo
10,566
622
16
1
0
280,822
1
L
Tiamat
10,836
637
75
4
0
295,989
2
L
Nike
10,555
621
49
3
0
310,359
0
W
Cu Chulainn
11,278
663
35
2
0
329,839
0
W
Charybdis
13,579
799
80
5
0
328,815
0
L
Olorun
10,219
601
45
3
0
261,000
0
W
Atlas
12,776
752
40
2
0
334,200
0
W
Gilgamesh
14,180
834
61
4
0
358,290
1
W
Janus
12,645
744
120
7
0
346,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role