Player Matchup

Neith
Neith
Biocl0ud
Neith
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Doodlemite
Sylvanus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 64L
1,633 Elo+
Party 1
Discordia
Discordia
Masyfick3
Discordia
Level 27
God Stats
0W - 3L
1,437 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 2
Izanami
Izanami
PapiDimmaDad
Izanami
Level 57
God Stats
0W - 4L
1,359 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 2
Set
Set
bep2
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 76L
1,625 Elo+
Party 1
Team Averages
Level 44
1,417 SR
1,458 Elo+

VS

Team Averages
Level 122
1,757 SR
1,841 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jiansoo
Janus
Level 160
God Stats
165W - 26L
1,721 SR
Queue Stats
965W - 126L
1,921 Elo+
Party 3
Aphrodite
Aphrodite
Mahidevran
Aphrodite
Level 160
God Stats
103W - 12L
1,753 SR
Queue Stats
954W - 119L
1,957 Elo+
Party 3
King Arthur
King Arthur
Sukeby
King Arthur
Level 158
God Stats
9W - 5L
1,868 SR
Queue Stats
729W - 425L
1,719 Elo+
Party 3
Susano
Susano
VysIvoryKing
Susano
Level 7
God Stats
14W - 2L
1,941 SR
Queue Stats
67W - 3L
2,110 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biocl0ud
Neith
14
0 / 12 / 2
8,582
954
4,534
18,134
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Doodlemite
Sylvanus
14
0 / 1 / 0
8,894
988
2,461
5,249
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Masyfick3
Discordia
14
0 / 10 / 2
8,758
973
6,648
17,097
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
PapiDimmaDad
Izanami
14
1 / 15 / 2
9,288
1,032
8,967
25,225
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
bep2
Set
15
2 / 1 / 1
10,381
1,153
3,034
6,103
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 0 / 8
10,721
1,191
7,428
4,170
1,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Jiansoo
Janus
17
5 / 0 / 18
11,056
1,228
7,828
3,014
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Mahidevran
Aphrodite
18
4 / 0 / 23
10,669
1,185
11,956
5,564
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Sukeby
King Arthur
17
6 / 2 / 18
11,025
1,225
15,026
13,331
10,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
18
19 / 1 / 14
12,539
1,393
26,709
10,424
4,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
120
3
Kills
39
39
Deaths
3
7
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
8
9
L
Neith
Biocl0ud
Neith
0
12
2
0.08
L
Sylvanus
Doodlemite
Sylvanus
0
1
0
0
W
Janus
Jiansoo
Janus
5
0
18
14
W
Aphrodite
Mahidevran
Aphrodite
4
0
23
15.5
L
Discordia
Masyfick3
Discordia
0
10
2
0.1
L
Izanami
PapiDimmaDad
Izanami
1
15
2
0.13
W
King Arthur
Sukeby
King Arthur
6
2
18
7.5
W
Susano
19
1
14
26
L
Set
bep2
Set
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
68,947
71,808
Taken
36,503
24,091
Mitigated
19,957
4,125
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,428
2,484
0
635
4,170
1,481
0
1,402
2,768
0
27,378
L
Neith
Biocl0ud
Neith
4,534
2,856
0
0
18,134
4,981
0
5,543
12,591
0
10,347
L
Sylvanus
Doodlemite
Sylvanus
2,461
540
1,170
1,550
5,249
5,230
0
865
4,384
9,735
0
W
Janus
Jiansoo
Janus
7,828
0
0
323
3,014
941
0
837
2,177
31,303
0
W
Aphrodite
Mahidevran
Aphrodite
11,956
1,441
7,617
4,123
5,564
2,701
0
1,889
3,675
21,897
0
L
Discordia
Masyfick3
Discordia
6,648
202
0
204
17,097
3,649
0
7,293
9,804
15,341
0
L
Izanami
PapiDimmaDad
Izanami
8,967
5,184
0
571
25,225
7,505
0
5,264
19,961
0
21,281
W
King Arthur
Sukeby
King Arthur
15,026
2,005
0
380
13,331
10,826
0
3,176
9,147
0
26,852
W
Susano
26,709
11,121
0
251
10,424
4,008
0
1,805
7,429
0
37,027
L
Set
bep2
Set
3,034
1,088
0
630
6,103
2,726
0
819
5,284
0
8,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
56,010
84
Minions Killed
201
3
Camps Cleared
12
638,986
Distance Traveled
894,190
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,721
1,191
58
6
5
176,260
3
L
Neith
8,582
954
13
1
1
132,361
0
L
Sylvanus
8,894
988
16
2
0
94,094
0
W
Janus
11,056
1,228
60
7
2
187,316
3
W
Aphrodite
10,669
1,185
28
3
0
189,213
2
L
Discordia
8,758
973
6
1
2
142,432
1
L
Izanami
9,288
1,032
41
5
0
128,460
0
W
King Arthur
11,025
1,225
30
3
1
168,766
0
W
Susano
12,539
1,393
25
3
4
172,635
0
L
Set
10,381
1,153
8
1
0
141,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role