Player Matchup

Chaac
Chaac
LiLroux420
Chaac
Level 74
God Stats
2W - 2L
1,313 SR
Queue Stats
17W - 20L
1,279 Elo+
Party 1
Poseidon
Poseidon
Motleychild
Poseidon
Level 68
God Stats
18W - 16L
1,461 SR
Queue Stats
76W - 103L
1,000 Elo+
Party 1
Kali
Kali
ZzD34DshotzZ
Kali
Level 115
God Stats
0W - 2L
1,300 SR
Queue Stats
122W - 152L
1,509 Elo+
Party 1
Team Averages
Level 86
1,358 SR
1,263 Elo+

VS

Team Averages
Level 114
1,545 SR
1,399 Elo+
Sol
Sol
Deathmonkeyz3D
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,369 Elo+
Party 2
Fafnir
Fafnir
PandzilIa
Fafnir
Level 122
God Stats
1W - 1L
1,824 SR
Queue Stats
53W - 60L
1,414 Elo+
Party 2
Susano
Susano
PickleRiiick 01
Susano
Level 103
God Stats
1W - 0L
1,310 SR
Queue Stats
58W - 60L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 4 / 7
14,364
625
13,157
23,247
24,714
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
Motleychild
Poseidon
20
6 / 4 / 4
15,039
654
20,936
16,761
6,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 8 / 7
14,459
629
9,046
22,583
9,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
18,166
790
25,265
18,669
7,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
PandzilIa
Fafnir
19
2 / 3 / 10
14,927
649
15,324
18,168
24,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 7 / 7
15,431
671
14,183
20,186
11,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
16
16
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Chaac
3
4
7
1.63
L
Poseidon
Motleychild
Poseidon
6
4
4
2
W
Fafnir
PandzilIa
Fafnir
2
3
10
2.33
W
5
7
7
1.21
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,139
Damage
54,772
62,591
Taken
57,023
40,352
Mitigated
42,906
22,692
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,265
9,621
0
12,314
18,669
7,200
2,451
7,449
11,220
118,962
0
L
Chaac
13,157
2,627
856
10,504
23,247
24,714
91
14,427
8,820
0
40,665
L
Poseidon
Motleychild
Poseidon
20,936
2,162
912
3,703
16,761
6,406
150
11,228
5,533
76,361
0
W
Fafnir
PandzilIa
Fafnir
15,324
4,576
0
4,475
18,168
24,483
36
6,586
10,406
42,088
0
W
14,183
1,360
0
2,274
20,186
11,223
0
8,330
11,856
0
50,901
L
9,046
3,062
472
6,245
22,583
9,232
933
15,613
6,970
0
49,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
48,524
232
Minions Killed
263
9
Camps Cleared
12
1,233,599
Distance Traveled
1,141,046
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,166
790
170
7
2
402,019
2
L
Chaac
14,364
625
36
2
4
428,767
4
L
Poseidon
15,039
654
106
5
0
423,911
2
W
Fafnir
14,927
649
34
1
3
356,007
1
W
Susano
15,431
671
59
3
7
383,020
3
L
Kali
14,459
629
90
4
5
380,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role