Player Matchup

Rama
Rama
GrossChicken
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Geb
Geb
ITS_A_STIFF
Geb
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Discordia
Discordia
SaweetCheeks
Discordia
Level 102
God Stats
0W - 3L
1,541 SR
Queue Stats
33W - 36L
1,488 Elo+
Party 2
Nemesis
Nemesis
TrulyyTragic
Nemesis
Level 98
God Stats
51W - 41L
1,590 SR
Queue Stats
180W - 173L
1,582 Elo+
Party 2
Bellona
Bellona
potheadcris
Bellona
Level 33
God Stats
9W - 8L
1,676 SR
Queue Stats
144W - 144L
1,550 Elo+
Party 2
Team Averages
Level 57
1,561 SR
1,524 Elo+

VS

Team Averages
Level 80
1,529 SR
1,516 Elo+
Sylvanus
Sylvanus
AL The Animal
Sylvanus
Level 117
God Stats
9W - 5L
1,500 SR
Queue Stats
672W - 606L
1,570 Elo+
Party 1
Bellona
Bellona
IDirty S0LDIER
Bellona
Level 14
God Stats
10W - 4L
1,580 SR
Queue Stats
17W - 10L
1,535 Elo+
Party 1
King Arthur
King Arthur
MeerBogen295160
King Arthur
Level 62
God Stats
24W - 21L
1,329 SR
Queue Stats
664W - 672L
1,406 Elo+
Solo
Heimdallr
Heimdallr
Rev Spooky
Heimdallr
Level 148
God Stats
12W - 19L
1,569 SR
Queue Stats
457W - 471L
1,535 Elo+
Party 1
Chang'e
Chang'e
Silvinite
Chang'e
Level 60
God Stats
22W - 15L
1,666 SR
Queue Stats
187W - 202L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,763
384
3,419
9,186
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 2
6,132
409
5,161
13,550
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
SaweetCheeks
Discordia
12
2 / 4 / 3
7,584
506
8,892
8,121
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TrulyyTragic
Nemesis
13
5 / 5 / 1
8,363
558
9,142
15,281
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
potheadcris
Bellona
10
2 / 7 / 1
6,994
466
8,977
15,685
12,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AL The Animal
Sylvanus
13
1 / 0 / 6
7,669
511
9,992
13,308
11,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 3
7,417
494
5,376
9,176
7,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MeerBogen295160
King Arthur
13
4 / 3 / 2
8,427
562
7,771
14,788
7,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Rev Spooky
Heimdallr
16
8 / 3 / 1
9,580
639
10,428
10,638
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Silvinite
Chang'e
15
6 / 1 / 4
9,050
603
10,203
8,290
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
22
22
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AL The Animal
Sylvanus
1
0
6
4
L
0
3
1
0.17
W
3
2
3
2.25
L
0
3
2
0.33
W
King Arthur
MeerBogen295160
King Arthur
4
3
2
1.67
W
Heimdallr
Rev Spooky
Heimdallr
8
3
1
2.83
L
Discordia
SaweetCheeks
Discordia
2
4
3
0.88
W
Chang'e
Silvinite
Chang'e
6
1
4
8
L
Nemesis
TrulyyTragic
Nemesis
5
5
1
1.1
L
Bellona
potheadcris
Bellona
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,591
Damage
43,770
61,823
Taken
56,200
34,169
Mitigated
35,336
13,306
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AL The Animal
Sylvanus
9,992
2,434
2,998
7,947
13,308
11,943
66
5,030
8,134
39,893
18,631
L
3,419
3,079
0
3,578
9,186
2,468
43
4,133
4,979
0
24,775
W
5,376
3,605
0
1,999
9,176
7,287
0
3,915
5,145
0
24,729
L
5,161
1,119
145
2,694
13,550
8,753
0
5,112
8,316
18,485
0
W
King Arthur
MeerBogen295160
King Arthur
7,771
603
0
2,515
14,788
7,952
374
0
14,788
0
38,208
W
Heimdallr
Rev Spooky
Heimdallr
10,428
5,279
0
2,762
10,638
5,488
1,250
1,464
9,010
0
69,359
L
Discordia
SaweetCheeks
Discordia
8,892
692
0
1,242
8,121
2,476
708
3,649
4,260
40,726
0
W
Chang'e
Silvinite
Chang'e
10,203
82
1,282
4,478
8,290
2,666
0
2,844
5,070
50,499
0
L
Nemesis
TrulyyTragic
Nemesis
9,142
3,472
0
3,202
15,281
7,493
26
4,107
10,956
0
48,241
L
Bellona
potheadcris
Bellona
8,977
2,949
0
2,445
15,685
12,979
102
736
14,909
0
34,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
42,143
309
Minions Killed
448
0
Camps Cleared
0
1,385,976
Distance Traveled
1,420,758
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,669
511
114
8
0
267,694
3
L
Rama
5,763
384
44
3
0
240,630
0
W
Bellona
7,417
494
36
2
0
305,007
3
L
Geb
6,132
409
32
2
0
268,639
0
W
King Arthur
8,427
562
76
5
0
269,875
0
W
Heimdallr
9,580
639
122
8
0
291,237
0
L
Discordia
7,584
506
81
5
0
256,450
2
W
Chang'e
9,050
603
100
7
0
286,945
1
L
Nemesis
8,363
558
89
6
0
308,075
0
L
Bellona
6,994
466
63
4
0
312,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role