Player Matchup

Chaac
Chaac
Agent00Alfie
Chaac
Level 70
God Stats
2W - 1L
1,306 SR
Queue Stats
25W - 20L
1,576 Elo+
Party 2
Ares
Ares
ClownerZs
Ares
Level 22
God Stats
12W - 5L
1,750 SR
Queue Stats
23W - 19L
1,561 Elo+
Party 2
Neith
Neith
Fappenstein
Neith
Level 33
God Stats
3W - 0L
1,744 SR
Queue Stats
6W - 0L
1,770 Elo+
Party 2
Anubis
Anubis
FatBuddah10
Anubis
Level 18
God Stats
17W - 11L
1,633 SR
Queue Stats
19W - 14L
1,524 Elo+
Party 2
Thanatos
Thanatos
WOBOT17x
Thanatos
Level 18
God Stats
7W - 2L
1,618 SR
Queue Stats
18W - 13L
1,525 Elo+
Party 2
Team Averages
Level 32
1,610 SR
1,591 Elo+

VS

Team Averages
Level 35
1,490 SR
1,491 Elo+
Heimdallr
Heimdallr
DrTNT1
Heimdallr
Level 48
God Stats
18W - 10L
1,510 SR
Queue Stats
192W - 191L
1,438 Elo+
Solo
Achilles
Achilles
Keaun
Achilles
Level 26
God Stats
9W - 10L
1,196 SR
Queue Stats
113W - 102L
1,543 Elo+
Party 1
Ares
Ares
Pitwolf550
Ares
Level 3
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 2L
1,427 Elo+
Party 1
Thoth
Thoth
TMGood
Thoth
Level 49
God Stats
8W - 6L
1,734 SR
Queue Stats
93W - 85L
1,562 Elo+
Party 1
Pele
Pele
Voidcerberu5
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,046
587
6,180
6,899
6,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
11
4 / 2 / 8
7,543
629
5,460
8,809
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 3 / 7
7,026
586
7,701
6,019
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
3 / 1 / 1
7,055
588
3,303
4,861
2,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WOBOT17x
Thanatos
12
3 / 1 / 4
6,939
578
3,590
5,718
1,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrTNT1
Heimdallr
8
1 / 5 / 1
5,563
464
4,579
7,355
1,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Keaun
Achilles
11
1 / 2 / 2
6,282
524
3,858
8,878
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 6 / 3
5,610
468
3,673
11,201
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
TMGood
Thoth
14
0 / 0 / 3
7,762
647
1,397
2,534
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 0
7,182
599
5,152
9,571
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
8
9
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Ares
4
2
8
4
L
Heimdallr
DrTNT1
Heimdallr
1
5
1
0.3
W
5
3
7
2.83
W
Anubis
3
1
1
3.5
L
Achilles
Keaun
Achilles
1
2
2
1
L
0
6
3
0.25
L
Thoth
TMGood
Thoth
0
0
3
1.5
L
6
3
0
2
W
Thanatos
WOBOT17x
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
18,659
32,306
Taken
39,539
18,947
Mitigated
16,377
13,739
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,180
1,420
0
2,372
6,899
6,373
306
0
6,429
0
36,910
W
Ares
5,460
598
0
1,798
8,809
5,985
348
2,939
5,870
14,176
0
L
Heimdallr
DrTNT1
Heimdallr
4,579
1,695
0
1,117
7,355
1,905
0
1,905
5,450
0
25,140
W
7,701
4,080
0
1,193
6,019
2,600
622
527
5,492
0
40,431
W
Anubis
3,303
43
0
2,142
4,861
2,015
98
1,247
3,614
39,475
0
L
Achilles
Keaun
Achilles
3,858
1,279
0
3,145
8,878
5,245
0
0
8,878
0
21,198
L
3,673
491
0
538
11,201
5,920
0
4,601
6,600
10,110
1,588
L
Thoth
TMGood
Thoth
1,397
0
0
750
2,534
749
569
111
2,423
58,094
0
L
5,152
1,385
0
4,432
9,571
2,558
0
2,146
7,425
0
41,377
W
Thanatos
WOBOT17x
Thanatos
3,590
829
0
6,234
5,718
1,974
0
198
5,499
0
36,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
32,399
317
Minions Killed
312
0
Camps Cleared
0
1,268,202
Distance Traveled
1,176,289
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,046
587
86
7
0
246,015
2
W
Ares
7,543
629
14
1
0
280,089
4
L
Heimdallr
5,563
464
45
4
0
210,982
4
W
Neith
7,026
586
72
6
0
232,465
0
W
Anubis
7,055
588
80
7
0
224,255
4
L
Achilles
6,282
524
45
4
0
225,568
2
L
Ares
5,610
468
17
1
0
214,151
2
L
Thoth
7,762
647
134
11
0
251,100
3
L
Pele
7,182
599
71
6
0
274,488
3
W
Thanatos
6,939
578
65
5
0
285,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role