Player Matchup

Hun Batz
Hun Batz
Addicted_2Myself
Hun Batz
Level 120
God Stats
1W - 3L
1,425 SR
Queue Stats
58W - 90L
1,341 Elo+
Solo
Chaac
Chaac
TTV_Slap_Strats
Chaac
Level 99
God Stats
0W - 1L
1,415 SR
Queue Stats
43W - 40L
1,483 Elo+
Party 2
Janus
Janus
Witness_of_Death
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,160 Elo+
Party 2
Team Averages
Level 86
1,447 SR
1,328 Elo+

VS

Team Averages
Level 40
1,470 SR
1,417 Elo+
Sylvanus
Sylvanus
ItsSnoopLion
Sylvanus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,469 Elo+
Party 1
Hades
Hades
X7xBlueRaVeNx7X
Hades
Level 46
God Stats
19W - 28L
1,349 SR
Queue Stats
20W - 31L
1,315 Elo+
Solo
Medusa
Medusa
terrenitup666
Medusa
Level 60
God Stats
13W - 14L
1,562 SR
Queue Stats
24W - 22L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,606
691
5,948
6,628
2,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 2
7,008
637
6,816
12,594
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 1
8,262
751
8,891
7,727
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsSnoopLion
Sylvanus
13
4 / 1 / 10
8,992
817
3,603
9,764
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 1 / 7
8,902
809
12,373
11,710
8,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
3 / 1 / 9
8,368
761
4,606
9,955
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Sylvanus
ItsSnoopLion
Sylvanus
4
1
10
9
L
0
6
2
0.17
L
2
5
1
0.5
W
7
1
7
10.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
20,582
26,949
Taken
31,429
13,358
Mitigated
20,169
3,979
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,948
1,092
112
321
6,628
2,136
0
3,643
2,985
0
16,400
W
Sylvanus
ItsSnoopLion
Sylvanus
3,603
1,433
3,899
4,064
9,764
8,393
302
3,807
5,293
12,261
0
L
6,816
699
172
2,969
12,594
8,832
0
7,727
4,787
0
26,215
L
8,891
573
0
405
7,727
2,390
42
4,791
2,936
24,165
0
W
12,373
666
862
4,491
11,710
8,438
288
2,553
8,619
33,449
0
W
4,606
1,454
0
1,392
9,955
3,338
918
2,179
7,403
0
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
26,262
114
Minions Killed
112
4
Camps Cleared
5
547,706
Distance Traveled
589,372
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,606
691
31
3
1
164,941
0
W
Sylvanus
8,992
817
19
2
0
187,815
0
L
Chaac
7,008
637
37
3
3
194,359
3
L
Janus
8,262
751
46
4
0
188,406
0
W
Hades
8,902
809
53
5
3
193,865
0
W
Medusa
8,368
761
40
4
2
207,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role