Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Mogo2go
Hou Yi
Gold III
Level 160
God Stats
12W - 12L
1,723 SR
Queue Stats
451W - 435L
1,463 MMR
Solo
Hercules
Hercules
Bronze III
OkiAdoki
Hercules
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2
Kali
Kali
Bronze III
gåsp
Kali
Bronze III
Level 129
God Stats
1W - 2L
1,922 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,629 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,666 SR
1,479 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold II
Crush1230
Atlas
Gold II
Level 129
God Stats
7W - 14L
1,653 SR
Queue Stats
501W - 497L
1,503 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Nix281
Tsukuyomi
Gold IV
Level 157
God Stats
3W - 6L
1,489 SR
Queue Stats
105W - 115L
1,461 MMR
Solo
Medusa
Medusa
Gold II
SforSimple
Medusa
Gold II
Level 122
God Stats
15W - 10L
1,796 SR
Queue Stats
269W - 266L
1,467 MMR
Party 1
Cabrakan
Cabrakan
Silver III
TheBiggestKahuna
Cabrakan
Silver III
Level 158
God Stats
13W - 6L
1,891 SR
Queue Stats
36W - 32L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
0 / 2 / 1
3,467
693
2,244
2,725
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
4
0 / 2 / 1
3,065
613
815
5,764
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Mogo2go
Hou Yi
6
1 / 0 / 0
3,373
675
3,320
2,966
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
OkiAdoki
Hercules
5
0 / 1 / 0
3,245
649
693
3,441
1,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
gåsp
Kali
3
1 / 3 / 0
3,229
646
423
2,370
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CliodhnaLokiCamazotz

VS

Bans
AmaterasuGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
2 / 0 / 2
4,190
838
2,348
2,671
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Crush1230
Atlas
5
0 / 1 / 2
3,540
708
2,248
4,245
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Nix281
Tsukuyomi
7
2 / 0 / 0
4,003
801
1,394
2,405
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
SforSimple
Medusa
6
2 / 0 / 0
3,581
716
3,758
1,947
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 1 / 3
3,774
755
1,573
3,700
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
1
0.25
L
Artio
 
Artio
0
2
1
0.25
W
Thoth
 
Thoth
2
0
2
3
W
Atlas
Crush1230
Atlas
0
1
2
1
L
Hou Yi
Mogo2go
Hou Yi
1
0
0
1
W
Tsukuyomi
Nix281
Tsukuyomi
2
0
0
2
L
Hercules
OkiAdoki
Hercules
0
1
0
0
W
Medusa
SforSimple
Medusa
2
0
0
2
W
2
1
3
3.5
L
Kali
gåsp
Kali
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,495
Damage
11,321
17,266
Taken
14,968
5,392
Mitigated
4,872
5,680
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,244
551
0
500
2,725
775
0
2,228
497
14,227
0
L
Artio
 
Artio
815
32
78
1,788
5,764
1,888
0
1,807
3,957
4,450
0
W
Thoth
 
Thoth
2,348
201
0
1,344
2,671
749
0
1,395
1,276
18,626
0
W
Atlas
Crush1230
Atlas
2,248
947
197
1,740
4,245
1,479
0
406
3,839
6,293
0
L
Hou Yi
Mogo2go
Hou Yi
3,320
1,521
0
2,073
2,966
491
0
717
2,249
0
15,660
W
Tsukuyomi
Nix281
Tsukuyomi
1,394
210
0
1,035
2,405
597
0
0
2,405
0
16,102
L
Hercules
OkiAdoki
Hercules
693
175
0
1,004
3,441
1,488
0
169
3,272
0
10,928
W
Medusa
SforSimple
Medusa
3,758
1,667
0
944
1,947
494
0
341
1,606
0
20,580
W
1,573
348
0
580
3,700
1,553
0
917
2,783
13,632
0
L
Kali
gåsp
Kali
423
232
0
237
2,370
750
0
1,248
1,122
0
6,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
19,088
108
Minions Killed
154
0
Camps Cleared
0
445,608
Distance Traveled
542,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,467
693
28
6
0
95,003
2
L
Artio
3,065
613
11
2
0
97,876
1
W
Thoth
4,190
838
45
9
0
106,599
3
W
Atlas
3,540
708
11
2
0
120,142
1
L
Hou Yi
3,373
675
28
6
0
89,366
1
W
Tsukuyomi
4,003
801
39
8
0
125,777
1
L
Hercules
3,245
649
27
5
0
103,557
2
W
Medusa
3,581
716
32
6
0
91,260
1
W
Cabrakan
3,774
755
27
5
0
98,771
0
L
Kali
3,229
646
14
3
0
59,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role