Player Matchup

Gilgamesh
Gilgamesh
Blues Fan I Am
Gilgamesh
Level 28
God Stats
1W - 0L
1,645 SR
Queue Stats
60W - 40L
1,427 Elo+
Party 2
Skadi
Skadi
PowerfulSnow258
Skadi
Level 109
God Stats
2W - 1L
1,273 SR
Queue Stats
23W - 24L
1,461 Elo+
Party 2
Sol
Sol
PowerlessSnow
Sol
Level 112
God Stats
3W - 2L
1,621 SR
Queue Stats
129W - 122L
1,517 Elo+
Party 2
Ymir
Ymir
Tac0Te3sday
Ymir
Level 85
God Stats
20W - 15L
1,480 SR
Queue Stats
104W - 94L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
battlingbones
Cliodhna
Level 50
God Stats
24W - 16L
1,519 SR
Queue Stats
65W - 66L
1,474 Elo+
Party 2
Team Averages
Level 77
1,508 SR
1,471 Elo+

VS

Team Averages
Level 57
1,481 SR
1,396 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dinodanxx
Bellona
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 30L
1,384 Elo+
Party 1
Ravana
Ravana
Frosty1V
Ravana
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 42L
1,445 Elo+
Party 1
Medusa
Medusa
chepecherp
Medusa
Level 15
God Stats
2W - 4L
1,446 SR
Queue Stats
87W - 109L
1,254 Elo+
Party 1
Atlas
Atlas
jecht193
Atlas
Level 89
God Stats
1W - 2L
1,460 SR
Queue Stats
42W - 54L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blues Fan I Am
Gilgamesh
14
0 / 2 / 2
7,868
562
3,172
8,647
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 4
9,245
660
9,948
7,492
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
0 / 1 / 1
8,052
575
4,631
7,299
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 4
8,578
613
2,905
4,641
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
battlingbones
Cliodhna
14
6 / 2 / 2
8,545
610
7,015
10,100
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 7 / 1
7,270
519
3,637
9,540
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dinodanxx
Bellona
9
1 / 1 / 0
5,952
425
3,820
7,938
5,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Frosty1V
Ravana
12
3 / 5 / 1
7,172
512
6,281
10,221
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
chepecherp
Medusa
10
0 / 3 / 1
5,867
419
2,905
5,796
1,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
jecht193
Atlas
10
1 / 1 / 0
6,081
434
4,149
7,210
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
7
7
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
1
0.36
W
Gilgamesh
Blues Fan I Am
Gilgamesh
0
2
2
0.5
L
Bellona
Dinodanxx
Bellona
1
1
0
1
L
Ravana
Frosty1V
Ravana
3
5
1
0.7
W
7
2
4
4.5
W
0
1
1
0.5
W
4
0
4
6
W
Cliodhna
battlingbones
Cliodhna
6
2
2
3.5
L
Medusa
chepecherp
Medusa
0
3
1
0.17
L
Atlas
jecht193
Atlas
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,671
Damage
20,792
38,179
Taken
40,705
19,780
Mitigated
18,948
9,857
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,637
773
332
1,472
9,540
2,898
464
803
8,737
37,899
0
W
Gilgamesh
Blues Fan I Am
Gilgamesh
3,172
882
0
2,330
8,647
7,588
0
138
8,509
0
38,207
L
Bellona
Dinodanxx
Bellona
3,820
1,464
0
323
7,938
5,769
0
0
7,938
588
19,206
L
Ravana
Frosty1V
Ravana
6,281
1,558
0
1,793
10,221
3,515
377
521
9,700
0
35,360
W
9,948
4,565
0
1,010
7,492
2,358
803
2,267
5,075
0
64,420
W
4,631
1,493
0
3,494
7,299
2,817
0
2,191
5,108
54,874
9,084
W
2,905
271
202
1,244
4,641
3,511
0
1,490
3,144
23,691
7,634
W
Cliodhna
battlingbones
Cliodhna
7,015
737
0
1,577
10,100
3,506
0
1,479
8,419
0
51,704
L
Medusa
chepecherp
Medusa
2,905
893
215
681
5,796
1,776
0
2,065
3,731
0
30,358
L
Atlas
jecht193
Atlas
4,149
1,681
0
816
7,210
4,990
0
2,989
4,221
18,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
32,342
433
Minions Killed
271
0
Camps Cleared
0
1,404,626
Distance Traveled
1,333,815
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,270
519
85
6
0
243,766
3
W
Gilgamesh
7,868
562
79
6
0
264,761
0
L
Bellona
5,952
425
28
2
0
276,514
0
L
Ravana
7,172
512
68
5
0
292,633
1
W
Skadi
9,245
660
94
7
0
247,182
0
W
Sol
8,052
575
129
9
0
266,295
3
W
Ymir
8,578
613
41
3
0
308,169
5
W
Cliodhna
8,545
610
90
6
0
318,219
0
L
Medusa
5,867
419
68
5
0
251,370
4
L
Atlas
6,081
434
22
2
0
269,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role