Player Matchup

Cupid
Cupid
Cake_pop30
Cupid
Level 105
God Stats
37W - 27L
1,337 SR
Queue Stats
308W - 333L
1,329 Elo+
Party 2
Neith
Neith
Moon_Melody18
Neith
Level 61
God Stats
2W - 1L
1,498 SR
Queue Stats
11W - 16L
1,140 Elo+
Solo
Aphrodite
Aphrodite
pending44
Aphrodite
Level 47
God Stats
10W - 12L
1,439 SR
Queue Stats
318W - 341L
1,352 Elo+
Solo
Pele
Pele
tyler11223354
Pele
Level 76
God Stats
3W - 3L
1,598 SR
Queue Stats
6W - 9L
1,329 Elo+
Party 2
Vamana
Vamana
uG Chaoticz
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,219 Elo+
Solo
Team Averages
Level 70
1,475 SR
1,274 Elo+

VS

Team Averages
Level 98
1,472 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
FoundGosling149
Morgan Le Fay
Level 118
God Stats
18W - 23L
1,422 SR
Queue Stats
291W - 332L
1,368 Elo+
Party 1
Athena
Athena
Lock ON88
Athena
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 61L
1,488 Elo+
Solo
Pele
Pele
XxLizard1300xX
Pele
Level 87
God Stats
38W - 42L
1,574 SR
Queue Stats
150W - 179L
1,400 Elo+
Party 1
Horus
Horus
ZealousFight
Horus
Level 108
God Stats
12W - 14L
1,363 SR
Queue Stats
308W - 313L
1,451 Elo+
Solo
Danzaburou
Danzaburou
skywalker jedi4
Danzaburou
Level 69
God Stats
16W - 12L
1,500 SR
Queue Stats
91W - 101L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 1 / 1
5,592
559
3,333
3,798
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 4 / 0
5,209
521
4,850
6,345
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
pending44
Aphrodite
7
0 / 2 / 1
4,517
452
1,604
5,576
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,377
538
2,556
5,581
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
9
0 / 2 / 0
4,664
466
2,253
6,156
2,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoundGosling149
Morgan Le Fay
10
3 / 3 / 2
5,828
583
4,738
5,790
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Lock ON88
Athena
10
2 / 0 / 4
5,664
566
2,763
5,435
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,720
572
1,850
4,473
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,615
662
2,853
4,184
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
skywalker jedi4
Danzaburou
9
3 / 2 / 1
5,929
593
3,182
6,505
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
1
1
2.5
W
Morgan Le Fay
FoundGosling149
Morgan Le Fay
3
3
2
1.33
W
Athena
Lock ON88
Athena
2
0
4
4
L
2
4
0
0.5
W
1
0
1
1.5
W
2
0
0
2
L
Aphrodite
pending44
Aphrodite
0
2
1
0.25
W
Danzaburou
skywalker jedi4
Danzaburou
3
2
1
1.75
L
1
2
1
0.75
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
15,386
27,456
Taken
26,387
9,126
Mitigated
8,695
7,142
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,333
1,467
116
781
3,798
1,041
0
814
2,870
0
29,654
W
Morgan Le Fay
FoundGosling149
Morgan Le Fay
4,738
652
136
1,712
5,790
1,666
0
1,026
4,590
32,611
0
W
Athena
Lock ON88
Athena
2,763
1,060
204
1,056
5,435
2,067
0
155
5,250
19,055
0
L
4,850
1,663
0
1,064
6,345
2,198
0
3,809
2,432
0
23,823
W
1,850
161
0
1,803
4,473
1,334
0
189
4,254
0
29,632
W
2,853
1,723
0
1,745
4,184
1,711
510
0
4,184
0
33,048
L
Aphrodite
pending44
Aphrodite
1,604
310
634
2,643
5,576
1,692
0
1,886
3,646
15,666
0
W
Danzaburou
skywalker jedi4
Danzaburou
3,182
856
152
2,967
6,505
1,917
111
0
6,505
0
25,092
L
2,556
439
0
277
5,581
1,462
0
624
4,851
0
28,021
L
Vamana
2,253
1,060
0
1,627
6,156
2,733
0
0
6,156
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
29,756
234
Minions Killed
279
0
Camps Cleared
0
944,809
Distance Traveled
987,909
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,592
559
64
6
0
185,715
2
W
Morgan Le Fay
5,828
583
54
5
0
183,122
3
W
Athena
5,664
566
36
4
0
219,626
3
L
Neith
5,209
521
49
5
0
169,537
1
W
Pele
5,720
572
62
6
0
232,892
1
W
Horus
6,615
662
70
7
0
171,568
0
L
Aphrodite
4,517
452
34
3
0
172,392
1
W
Danzaburou
5,929
593
57
6
0
180,701
0
L
Pele
5,377
538
50
5
0
216,160
2
L
Vamana
4,664
466
37
4
0
201,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role