Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HeshIaw
Sylvanus
Level 14
God Stats
21W - 5L
1,934 SR
Queue Stats
30W - 5L
1,930 Elo+
Party 2
Cliodhna
Cliodhna
Vermasity
Cliodhna
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 8L
2,050 Elo+
Party 2
Team Averages
Level 75
1,645 SR
1,827 Elo+

VS

Team Averages
Level 59
1,306 SR
1,133 Elo+
Medusa
Medusa
EvilSon24
Medusa
Level 66
God Stats
0W - 4L
1,233 SR
Queue Stats
16W - 42L
1,156 Elo+
Party 1
Ymir
Ymir
JakeFromIT
Ymir
Level 64
God Stats
0W - 2L
1,361 SR
Queue Stats
5W - 34L
912 Elo+
Party 1
Sol
Sol
darndiddlydo
Sol
Level 47
God Stats
0W - 6L
1,322 SR
Queue Stats
14W - 37L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
9 / 1 / 12
8,927
893
10,713
6,683
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HeshIaw
Sylvanus
13
5 / 0 / 17
8,204
820
5,100
5,907
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Vermasity
Cliodhna
13
12 / 1 / 12
9,288
929
14,014
8,051
3,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EvilSon24
Medusa
10
0 / 8 / 1
6,034
603
3,175
10,331
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 9 / 2
6,476
648
2,818
13,561
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 9 / 0
7,148
715
4,836
9,746
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
26
Kills
2
2
Deaths
26
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
1
12
15
L
Medusa
EvilSon24
Medusa
0
8
1
0.06
W
Sylvanus
HeshIaw
Sylvanus
5
0
17
13.5
L
0
9
2
0.11
W
Cliodhna
Vermasity
Cliodhna
12
1
12
18
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,827
Damage
10,829
20,641
Taken
33,638
10,793
Mitigated
14,697
8,576
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,713
2,208
0
1,765
6,683
2,963
1,034
2,069
4,614
30,235
3,318
L
Medusa
EvilSon24
Medusa
3,175
757
0
27
10,331
3,663
125
3,761
6,570
0
21,102
W
Sylvanus
HeshIaw
Sylvanus
5,100
1,718
2,051
2,356
5,907
4,517
150
3,333
2,574
15,189
2,998
L
2,818
627
79
1,308
13,561
8,552
0
7,698
5,751
12,224
0
W
Cliodhna
Vermasity
Cliodhna
14,014
1,201
0
2,404
8,051
3,313
665
2,682
5,369
0
30,901
L
4,836
1,829
0
532
9,746
2,482
79
1,802
7,944
13,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
19,658
117
Minions Killed
85
9
Camps Cleared
0
526,550
Distance Traveled
400,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,927
893
59
6
3
169,755
1
L
Medusa
6,034
603
39
4
0
134,495
1
W
Sylvanus
8,204
820
24
2
2
165,794
4
L
Ymir
6,476
648
18
2
0
144,227
3
W
Cliodhna
9,288
929
34
3
4
191,001
0
L
Sol
7,148
715
28
3
0
121,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role