Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
The Ninja Guy66
Thor
Level 148
God Stats
10W - 8L
1,500 SR
Queue Stats
577W - 564L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Xangieff
Hou Yi
Level 100
God Stats
24W - 16L
1,609 SR
Queue Stats
303W - 319L
1,587 Elo+
Solo
Hera
Hera
x2_Official
Hera
Level 106
God Stats
9W - 13L
1,402 SR
Queue Stats
39W - 41L
1,538 Elo+
Solo
Team Averages
Level 130
1,502 SR
1,535 Elo+

VS

Team Averages
Level 100
1,547 SR
1,615 Elo+
Zeus
Zeus
Bolsones21
Zeus
Level 94
God Stats
46W - 29L
1,631 SR
Queue Stats
97W - 100L
1,580 Elo+
Solo
Fenrir
Fenrir
Chuparme
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,825 Elo+
Solo
Mulan
Mulan
HavocCainTTV
Mulan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 151L
1,571 Elo+
Solo
Ra
Ra
ZotLight
Ra
Level 69
God Stats
3W - 0L
1,757 SR
Queue Stats
17W - 11L
1,619 Elo+
Solo
Heimdallr
Heimdallr
punjabiboy_69
Heimdallr
Level 121
God Stats
36W - 32L
1,347 SR
Queue Stats
99W - 112L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 3
6,896
1,149
2,458
9,432
7,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
 
Agni
11
0 / 2 / 1
6,488
1,081
3,350
4,703
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 0
7,288
1,215
3,420
5,840
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Xangieff
Hou Yi
11
0 / 1 / 1
6,694
1,116
3,651
4,369
1,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,916
986
0
0
0
Team 1 Tickets

311

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,349
1,225
7,210
2,504
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Chuparme
Fenrir
12
1 / 1 / 6
6,970
1,162
5,765
5,221
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 6
7,204
1,201
2,607
4,800
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 4
7,469
1,245
2,948
886
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
punjabiboy_69
Heimdallr
12
3 / 0 / 2
7,636
1,273
2,972
2,041
792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
8
8
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
L
Agni
 
Agni
0
2
1
0.25
W
3
2
3
2.25
W
Fenrir
Chuparme
Fenrir
1
1
6
4
W
0
0
6
3
L
2
4
0
0.5
L
Hou Yi
Xangieff
Hou Yi
0
1
1
0.5
W
1
0
4
3
W
Heimdallr
punjabiboy_69
Heimdallr
3
0
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
21,502
24,344
Taken
15,452
13,443
Mitigated
8,799
1,887
Healing
2,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,458
30
34
670
9,432
7,404
0
3,836
5,596
14,189
0
L
Agni
 
Agni
3,350
40
0
192
4,703
1,678
0
1,811
2,892
16,346
0
W
7,210
147
0
0
2,504
703
0
1,206
1,298
15,004
0
W
Fenrir
Chuparme
Fenrir
5,765
1,215
0
551
5,221
1,886
0
1,240
3,981
0
7,711
W
2,607
387
0
851
4,800
5,114
0
2,579
2,221
0
8,751
L
3,420
838
0
316
5,840
2,723
0
2,222
3,618
0
11,769
L
Hou Yi
Xangieff
Hou Yi
3,651
1,207
0
675
4,369
1,638
0
2,289
2,080
0
16,620
W
2,948
241
599
397
886
304
0
278
608
21,248
0
W
Heimdallr
punjabiboy_69
Heimdallr
2,972
1,740
0
0
2,041
792
0
505
1,536
0
22,695
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
36,628
94
Minions Killed
130
4
Camps Cleared
8
451,397
Distance Traveled
595,707
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,896
1,149
0
0
0
99,416
0
L
Agni
6,488
1,081
19
3
1
115,783
1
W
Zeus
7,349
1,225
26
4
1
104,775
0
W
Fenrir
6,970
1,162
2
0
0
125,665
0
W
Mulan
7,204
1,201
17
3
2
113,785
0
L
Thor
7,288
1,215
20
3
1
116,920
0
L
Hou Yi
6,694
1,116
55
9
2
119,278
0
W
Ra
7,469
1,245
35
6
2
127,828
0
W
Heimdallr
7,636
1,273
50
8
3
123,654
0
L
Hera
5,916
986
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role