Player Matchup

Chaac
Chaac
DeGOAT1234
Chaac
Level 38
God Stats
5W - 3L
1,568 SR
Queue Stats
37W - 34L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
iMissPushing-
Aphrodite
Level 65
God Stats
12W - 8L
1,933 SR
Queue Stats
64W - 47L
1,582 Elo+
Party 1
Atlas
Atlas
jjmonkey919
Atlas
Level 102
God Stats
4W - 0L
1,960 SR
Queue Stats
28W - 15L
1,704 Elo+
Party 1
Team Averages
Level 68
1,821 SR
1,618 Elo+

VS

Team Averages
Level 80
1,500 SR
1,307 Elo+
Cthulhu
Cthulhu
CovertDkiIIer
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
Lavish Dreams
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
oOI L3G3NDZ IOo
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
10 / 2 / 11
12,645
790
19,960
25,489
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
iMissPushing-
Aphrodite
16
5 / 1 / 13
11,593
725
9,249
14,755
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 3 / 13
12,717
795
16,056
31,367
32,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 8 / 3
9,847
615
9,116
21,502
25,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Lavish Dreams
Danzaburou
15
1 / 5 / 5
10,619
664
11,969
14,724
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
4 / 8 / 1
11,973
748
21,974
14,790
4,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
21
Kills
6
6
Deaths
21
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
8
3
0.31
W
Chaac
10
2
11
7.75
L
Danzaburou
Lavish Dreams
Danzaburou
1
5
5
0.7
W
Aphrodite
iMissPushing-
Aphrodite
5
1
13
11.5
W
6
3
13
4.17
L
Kukulkan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,265
Damage
43,059
71,611
Taken
51,016
52,670
Mitigated
34,859
41,474
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,116
1,056
0
858
21,502
25,278
0
11,351
9,669
18,547
0
W
Chaac
19,960
4,536
0
11,494
25,489
14,081
839
10,991
12,921
0
53,511
L
Danzaburou
Lavish Dreams
Danzaburou
11,969
3,705
0
1,590
14,724
4,771
0
5,780
8,659
0
36,942
W
Aphrodite
iMissPushing-
Aphrodite
9,249
2,057
11,820
10,309
14,755
5,904
477
10,005
4,643
33,474
0
W
16,056
5,458
999
6,852
31,367
32,685
347
10,097
19,178
46,431
0
L
Kukulkan
21,974
284
0
710
14,790
4,810
0
8,388
6,158
65,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
32,439
184
Minions Killed
161
8
Camps Cleared
4
966,555
Distance Traveled
847,993
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,847
615
26
2
1
280,523
0
W
Chaac
12,645
790
86
5
2
331,283
1
L
Danzaburou
10,619
664
42
3
2
286,596
0
W
Aphrodite
11,593
725
55
3
6
300,517
0
W
Atlas
12,717
795
43
3
0
334,755
1
L
Kukulkan
11,973
748
93
6
1
280,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role