Player Matchup

Jormungandr
Jormungandr
BIGDOGGJ
Jormungandr
Level 21
God Stats
14W - 16L
1,447 SR
Queue Stats
14W - 17L
1,407 Elo+
Party 2
Mercury
Mercury
KibitoMen
Mercury
Level 148
God Stats
105W - 98L
1,576 SR
Queue Stats
209W - 213L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Mikewizowsk
Heimdallr
Level 42
God Stats
12W - 12L
1,504 SR
Queue Stats
137W - 113L
1,578 Elo+
Party 2
Mulan
Mulan
ifardedmepants
Mulan
Level 4
God Stats
3W - 4L
1,509 SR
Queue Stats
8W - 9L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
小喵喵酱
Cthulhu
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 177L
1,400 Elo+
Solo
Team Averages
Level 51
1,507 SR
1,475 Elo+

VS

Team Averages
Level 65
1,504 SR
1,522 Elo+
Artio
Artio
Benicetoricee
Artio
Level 32
God Stats
7W - 4L
1,663 SR
Queue Stats
27W - 20L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
Dorfishizzle
Kukulkan
Level 6
God Stats
14W - 8L
1,471 SR
Queue Stats
19W - 13L
1,468 Elo+
Party 1
Nemesis
Nemesis
FinFrig
Nemesis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,531 Elo+
Party 1
Hel
Hel
MissBathory13
Hel
Level 94
God Stats
38W - 36L
1,424 SR
Queue Stats
545W - 543L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Zigster
Heimdallr
Level 105
God Stats
17W - 10L
1,461 SR
Queue Stats
86W - 76L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGDOGGJ
Jormungandr
15
0 / 7 / 7
10,050
1,005
5,368
13,158
14,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
KibitoMen
Mercury
16
4 / 7 / 3
11,081
1,108
11,412
20,735
6,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Mikewizowsk
Heimdallr
15
3 / 6 / 2
10,592
1,059
13,829
14,328
4,816
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 3
9,727
973
7,067
16,563
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
小喵喵酱
Cthulhu
15
1 / 1 / 5
10,264
1,026
8,690
16,337
15,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

80

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 18
12,267
1,227
10,196
16,809
21,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Dorfishizzle
Kukulkan
17
0 / 2 / 10
11,093
1,109
8,643
7,923
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
FinFrig
Nemesis
17
7 / 3 / 9
11,406
1,141
17,631
12,041
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 14
10,944
1,094
8,457
5,222
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Zigster
Heimdallr
19
13 / 0 / 13
14,241
1,424
28,927
10,255
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
8
Kills
27
27
Deaths
8
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIGDOGGJ
Jormungandr
0
7
7
0.5
W
4
2
18
6.5
W
Kukulkan
Dorfishizzle
Kukulkan
0
2
10
2.5
W
Nemesis
FinFrig
Nemesis
7
3
9
3.83
L
Mercury
KibitoMen
Mercury
4
7
3
0.79
L
Heimdallr
Mikewizowsk
Heimdallr
3
6
2
0.67
W
3
1
14
10
W
Heimdallr
Zigster
Heimdallr
13
0
13
19.5
L
0
6
3
0.25
L
Cthulhu
小喵喵酱
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
73,854
81,121
Taken
52,250
49,602
Mitigated
43,834
4,776
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIGDOGGJ
Jormungandr
5,368
1,316
0
10
13,158
14,394
0
4,729
8,429
14,491
0
W
10,196
287
1,354
4,984
16,809
21,750
0
4,955
10,269
14,537
0
W
Kukulkan
Dorfishizzle
Kukulkan
8,643
1,911
0
0
7,923
4,530
0
1,421
6,464
40,204
0
W
Nemesis
FinFrig
Nemesis
17,631
7,672
0
1,043
12,041
9,347
0
4,163
7,739
0
25,076
L
Mercury
KibitoMen
Mercury
11,412
7,374
0
411
20,735
6,117
0
5,907
14,828
0
34,032
L
Heimdallr
Mikewizowsk
Heimdallr
13,829
8,983
0
2,190
14,328
4,816
0
3,860
10,468
0
31,395
W
8,457
874
4,986
2,336
5,222
2,493
0
1,480
3,669
18,258
0
W
Heimdallr
Zigster
Heimdallr
28,927
17,052
0
4,062
10,255
5,714
0
2,039
8,148
0
56,635
L
7,067
746
0
1,277
16,563
8,747
0
4,867
11,696
0
11,928
L
Cthulhu
小喵喵酱
Cthulhu
8,690
392
318
570
16,337
15,528
0
7,933
8,404
18,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
59,951
129
Minions Killed
190
4
Camps Cleared
11
936,653
Distance Traveled
1,074,619
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,050
1,005
14
1
1
134,002
0
W
Artio
12,267
1,227
15
2
0
215,754
2
W
Kukulkan
11,093
1,109
80
8
2
206,943
0
W
Nemesis
11,406
1,141
10
1
1
250,387
0
L
Mercury
11,081
1,108
42
4
0
205,737
0
L
Heimdallr
10,592
1,059
35
4
3
178,465
0
W
Hel
10,944
1,094
30
3
0
199,275
0
W
Heimdallr
14,241
1,424
55
6
8
202,260
0
L
Mulan
9,727
973
14
1
0
236,108
0
L
Cthulhu
10,264
1,026
24
2
0
182,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role