Player Matchup

Achilles
Achilles
Gold IV
Drunk_Skunk54
Achilles
Gold IV
Level 132
God Stats
2W - 6L
1,331 SR
Queue Stats
178W - 194L
1,486 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,331 SR
1,486 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 50
1,338 SR
913 MMR
Zhong Kui
Zhong Kui
Bronze I
Makymalocito
Zhong Kui
Bronze I
Level 50
God Stats
2W - 3L
1,338 SR
Queue Stats
10W - 17L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drunk_Skunk54
Achilles
18
7 / 0 / 0
12,291
945
10,781
12,385
10,576
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetCliodhnaAh Muzen CabSkadiChaac

VS

Bans
King ArthurAnubisMorgan Le FayPoseidonMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Makymalocito
Zhong Kui
14
0 / 7 / 0
9,249
711
7,418
13,748
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Drunk_Skunk54
Achilles
7
0
0
7
L
Zhong Kui
Makymalocito
Zhong Kui
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,781
Damage
7,418
12,385
Taken
13,748
10,576
Mitigated
7,487
3,557
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Drunk_Skunk54
Achilles
10,781
6,742
0
3,557
12,385
10,576
2,237
7,628
4,757
0
66,787
L
Zhong Kui
Makymalocito
Zhong Kui
7,418
1,030
0
3,198
13,748
7,487
0
260
13,488
41,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,291
Gold Earned
9,249
108
Minions Killed
80
5
Camps Cleared
4
282,543
Distance Traveled
231,350
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,291
945
108
8
5
282,543
2
L
Zhong Kui
9,249
711
80
6
4
231,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role