Player Matchup

Bellona
Bellona
ExplosiveJava
Bellona
Level 18
God Stats
1W - 1L
1,154 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Geb
Geb
Pyro2288
Geb
Level 62
God Stats
3W - 8L
1,408 SR
Queue Stats
78W - 95L
1,388 Elo+
Party 3
Achilles
Achilles
TECTONICS2033
Achilles
Level 33
God Stats
4W - 4L
1,320 SR
Queue Stats
92W - 84L
1,365 Elo+
Party 2
Bastet
Bastet
ToxicKib
Bastet
Level 84
God Stats
1W - 1L
1,338 SR
Queue Stats
127W - 141L
1,425 Elo+
Party 3
Rama
Rama
ingrownhair69
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,388 Elo+
Party 3
Team Averages
Level 43
1,344 SR
1,413 Elo+

VS

Team Averages
Level 75
1,479 SR
1,460 Elo+
Yemoja
Yemoja
Haku-maruwu
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 239L
1,456 Elo+
Solo
Achilles
Achilles
Pop fitt
Achilles
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 81L
1,403 Elo+
Party 1
Eset
Eset
YeezyYeezy23
Eset
Level 93
God Stats
18W - 21L
1,505 SR
Queue Stats
83W - 89L
1,483 Elo+
Party 1
Ullr
Ullr
o S E V 3 N o
Ullr
Level 120
God Stats
28W - 39L
1,389 SR
Queue Stats
157W - 184L
1,457 Elo+
Party 1
Neith
Neith
oog888
Neith
Level 28
God Stats
24W - 32L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
1 / 3 / 4
12,447
498
5,270
19,948
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 0 / 15
12,661
506
7,794
17,402
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
TECTONICS2033
Achilles
18
4 / 5 / 6
12,704
508
14,602
20,412
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
ToxicKib
Bastet
20
15 / 3 / 5
15,391
616
22,001
24,644
10,097
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 11
12,884
515
18,954
24,060
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 5 / 3
9,335
373
9,088
20,830
16,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Pop fitt
Achilles
19
5 / 5 / 2
12,582
503
18,587
23,811
28,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 1
11,457
458
17,447
15,939
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 4
10,550
422
7,744
18,869
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
oog888
Neith
16
1 / 6 / 2
9,645
386
8,769
16,411
4,901
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
26
Kills
12
13
Deaths
26
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
3
4
1
L
Yemoja
1
5
3
0.5
L
Achilles
Pop fitt
Achilles
5
5
2
1.2
W
0
0
15
7.5
W
Achilles
TECTONICS2033
Achilles
4
5
6
1.4
W
Bastet
ToxicKib
Bastet
15
3
5
5.83
L
5
5
1
1.1
W
6
2
11
5.75
L
0
5
4
0.4
L
Neith
oog888
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,621
Damage
61,635
106,466
Taken
95,860
64,254
Mitigated
60,875
47,244
Healing
26,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,270
208
0
7,058
19,948
15,598
481
5,444
14,190
0
62,709
L
Yemoja
9,088
961
993
3,842
20,830
16,695
52
3,090
17,638
41,868
0
L
Achilles
Pop fitt
Achilles
18,587
3,458
0
4,696
23,811
28,140
383
552
22,257
1,506
74,209
W
7,794
40
600
5,561
17,402
19,168
416
6,116
11,148
38,552
0
W
Achilles
TECTONICS2033
Achilles
14,602
4,925
0
3,364
20,412
10,638
1,381
2,984
17,310
0
58,030
W
Bastet
ToxicKib
Bastet
22,001
8,842
0
14,322
24,644
10,097
3,924
7,366
17,029
0
149,397
L
17,447
1,540
878
4,899
15,939
4,565
0
563
15,150
63,890
0
W
18,954
14,520
0
16,339
24,060
8,753
4,174
8,685
15,235
0
110,967
L
7,744
4,690
0
7,053
18,869
6,574
2,839
1,618
17,165
0
78,130
L
Neith
oog888
Neith
8,769
3,993
1
4,504
16,411
4,901
1,024
1,971
14,440
0
57,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,087
Gold Earned
53,569
547
Minions Killed
527
0
Camps Cleared
0
2,472,816
Distance Traveled
2,174,644
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,447
498
96
4
0
475,929
2
L
Yemoja
9,335
373
61
2
0
411,918
5
L
Achilles
12,582
503
135
5
0
452,951
5
W
Geb
12,661
506
60
2
0
525,080
3
W
Achilles
12,704
508
82
3
0
505,298
3
W
Bastet
15,391
616
171
7
0
505,308
4
L
Eset
11,457
458
112
4
0
445,146
4
W
Rama
12,884
515
138
6
0
461,201
5
L
Ullr
10,550
422
118
5
0
468,499
0
L
Neith
9,645
386
101
4
0
396,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role