Player Matchup

Zeus
Zeus
lustridus
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,927 Elo+
Party 4
Sylvanus
Sylvanus
rebel9031
Sylvanus
Level 28
God Stats
1W - 2L
1,589 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
timildeeps1
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 5L
1,593 Elo+
Party 3
Susano
Susano
unshapen_whale
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo
Nike
Nike
xObviously
Nike
Level 28
God Stats
1W - 3L
1,715 SR
Queue Stats
27W - 40L
1,927 Elo+
Party 4
Team Averages
Level 29
1,594 SR
1,724 Elo+

VS

Team Averages
Level 20
1,625 SR
1,472 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Chainsnatchr
Tyr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,422 Elo+
Party 1
Hel
Hel
NarwhalActual
Hel
Level 18
God Stats
36W - 27L
1,581 SR
Queue Stats
849W - 904L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
We GoLdEn
Hou Yi
Level 14
God Stats
11W - 8L
1,778 SR
Queue Stats
39W - 41L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
datsAlongRun
Zhong Kui
Level 29
God Stats
7W - 2L
1,768 SR
Queue Stats
146W - 130L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 8 / 0
10,962
731
13,612
9,682
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
rebel9031
Sylvanus
18
0 / 4 / 7
10,621
708
8,048
17,417
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
timildeeps1
Ah Muzen Cab
19
4 / 5 / 2
11,659
777
16,399
15,214
5,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 11 / 3
10,836
722
10,024
19,457
6,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 6
10,428
695
12,208
22,283
16,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
9 / 3 / 20
12,566
838
14,213
25,613
36,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 3 / 21
12,220
815
11,299
23,256
36,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 12
13,124
875
12,877
13,919
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
We GoLdEn
Hou Yi
19
4 / 3 / 12
11,824
788
8,999
11,759
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
datsAlongRun
Zhong Kui
20
9 / 2 / 15
13,223
882
20,726
15,362
20,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
14
Kills
35
35
Deaths
14
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
3
20
6.33
W
3
3
21
4.5
W
10
3
12
5.33
W
Hou Yi
We GoLdEn
Hou Yi
4
3
12
3.33
W
Zhong Kui
datsAlongRun
Zhong Kui
9
2
15
8.25
L
Zeus
6
8
0
0.75
L
Sylvanus
rebel9031
Sylvanus
0
4
7
0.88
L
Ah Muzen Cab
timildeeps1
Ah Muzen Cab
4
5
2
1
L
3
11
3
0.41
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
68,114
84,053
Taken
89,909
47,863
Mitigated
103,411
14,607
Healing
34,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,213
897
793
7,206
25,613
36,006
833
5,448
20,165
27,594
0
W
11,299
1,496
0
4,834
23,256
36,343
1,161
5,535
17,721
0
30,271
W
12,877
804
7,950
7,514
13,919
5,935
2,114
3,989
9,930
44,476
0
W
Hou Yi
We GoLdEn
Hou Yi
8,999
4,590
0
2,002
11,759
4,755
2,431
2,581
9,178
0
45,381
W
Zhong Kui
datsAlongRun
Zhong Kui
20,726
1,952
0
3,764
15,362
20,372
2,809
4,637
10,725
53,194
0
L
Zeus
13,612
1,416
0
369
9,682
3,675
51
7,134
2,516
25,326
0
L
Sylvanus
rebel9031
Sylvanus
8,048
1,360
3,275
4,992
17,417
15,839
332
8,413
8,878
36,222
0
L
Ah Muzen Cab
timildeeps1
Ah Muzen Cab
16,399
3,161
0
3,334
15,214
5,888
2,695
9,033
6,139
0
53,939
L
10,024
867
110
739
19,457
6,164
0
10,892
8,293
0
35,880
L
12,208
2,870
0
1,788
22,283
16,297
0
11,605
10,411
584
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,506
Gold Earned
62,957
254
Minions Killed
326
0
Camps Cleared
0
1,252,588
Distance Traveled
1,587,816
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,566
838
35
2
0
312,371
0
W
Tyr
12,220
815
65
4
0
331,240
0
W
Hel
13,124
875
70
5
0
328,675
2
W
Hou Yi
11,824
788
80
5
0
279,747
0
W
Zhong Kui
13,223
882
76
5
0
335,783
2
L
Zeus
10,962
731
25
2
0
195,358
1
L
Sylvanus
10,621
708
46
3
0
267,864
1
L
Ah Muzen Cab
11,659
777
84
6
0
281,088
0
L
Susano
10,836
722
52
3
0
252,202
0
L
Nike
10,428
695
47
3
0
256,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role