Player Matchup

Neith
Neith
Celestials-Kiss
Neith
Level 66
God Stats
18W - 22L
1,545 SR
Queue Stats
443W - 443L
1,397 Elo+
Solo
Zeus
Zeus
JCPro13
Zeus
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 20L
1,454 Elo+
Solo
Serqet
Serqet
ZRaptorX99
Serqet
Level 67
God Stats
2W - 0L
1,680 SR
Queue Stats
385W - 371L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
fred-d-boss
Gilgamesh
Level 101
God Stats
1W - 0L
1,551 SR
Queue Stats
61W - 73L
1,446 Elo+
Solo
Discordia
Discordia
mxzl_y
Discordia
Level 48
God Stats
15W - 14L
1,166 SR
Queue Stats
323W - 338L
1,547 Elo+
Solo
Team Averages
Level 74
1,488 SR
1,460 Elo+

VS

Team Averages
Level 78
1,588 SR
1,541 Elo+
Nemesis
Nemesis
Csm_Raider
Nemesis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 147L
1,747 Elo+
Solo
Skadi
Skadi
MagicKarp22
Skadi
Level 48
God Stats
1W - 1L
1,739 SR
Queue Stats
13W - 10L
1,661 Elo+
Solo
Sobek
Sobek
Sweaty_Dack
Sobek
Level 108
God Stats
4W - 2L
1,591 SR
Queue Stats
51W - 38L
1,415 Elo+
Solo
Agni
Agni
iYokuko-anx
Agni
Level 89
God Stats
1W - 2L
1,600 SR
Queue Stats
136W - 117L
1,446 Elo+
Solo
Izanami
Izanami
jackdiere21
Izanami
Level 88
God Stats
70W - 72L
1,513 SR
Queue Stats
115W - 126L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
6,751
614
8,093
5,794
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
JCPro13
Zeus
11
6 / 2 / 3
7,236
658
6,702
4,083
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
ZRaptorX99
Serqet
11
1 / 1 / 3
6,277
571
1,213
7,262
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
fred-d-boss
Gilgamesh
11
3 / 1 / 1
6,635
603
5,110
5,540
2,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
mxzl_y
Discordia
11
4 / 0 / 3
6,477
589
7,062
4,203
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Csm_Raider
Nemesis
9
1 / 5 / 2
5,343
486
2,161
9,049
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
5,489
499
3,134
8,116
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 3
4,842
440
1,915
8,312
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 4 / 0
5,537
503
2,932
7,370
2,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jackdiere21
Izanami
10
0 / 3 / 1
5,695
518
1,592
6,256
1,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
4
4
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Nemesis
Csm_Raider
Nemesis
1
5
2
0.4
W
Zeus
JCPro13
Zeus
6
2
3
3.75
L
0
5
0
0
L
0
1
3
1.5
W
Serqet
ZRaptorX99
Serqet
1
1
3
2.5
W
Gilgamesh
fred-d-boss
Gilgamesh
3
1
1
3.5
L
3
4
0
0.75
L
Izanami
jackdiere21
Izanami
0
3
1
0.17
W
Discordia
mxzl_y
Discordia
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
11,734
26,882
Taken
39,103
8,745
Mitigated
12,335
5,339
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,093
3,044
0
1,957
5,794
2,117
1,029
1,137
4,657
0
34,824
L
Nemesis
Csm_Raider
Nemesis
2,161
287
233
683
9,049
2,478
0
2,907
5,872
0
24,367
W
Zeus
JCPro13
Zeus
6,702
404
0
881
4,083
1,241
862
1,389
2,694
27,367
0
L
3,134
870
0
1,693
8,116
1,833
676
1,755
5,714
0
37,668
L
1,915
130
272
2,767
8,312
4,037
0
2,473
5,082
10,730
0
W
Serqet
ZRaptorX99
Serqet
1,213
52
0
181
7,262
1,992
0
522
6,542
0
34,507
W
Gilgamesh
fred-d-boss
Gilgamesh
5,110
839
0
517
5,540
2,558
282
232
5,308
0
31,301
L
2,932
282
0
494
7,370
2,224
45
3,739
2,987
20,504
0
L
Izanami
jackdiere21
Izanami
1,592
1,207
88
1,625
6,256
1,763
0
1,286
4,884
0
35,465
W
Discordia
mxzl_y
Discordia
7,062
648
0
1,803
4,203
837
391
1,567
2,636
29,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
26,906
321
Minions Killed
263
0
Camps Cleared
0
1,086,417
Distance Traveled
1,040,143
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,751
614
66
6
0
198,241
3
L
Nemesis
5,343
486
53
5
0
239,776
4
W
Zeus
7,236
658
69
6
0
206,205
0
L
Skadi
5,489
499
66
6
0
189,508
0
L
Sobek
4,842
440
17
2
0
206,352
4
W
Serqet
6,277
571
64
6
0
243,616
3
W
Gilgamesh
6,635
603
73
7
0
220,518
2
L
Agni
5,537
503
44
4
0
212,232
2
L
Izanami
5,695
518
83
8
0
192,275
1
W
Discordia
6,477
589
49
4
0
217,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role