Player Matchup

Baron Samedi
Baron Samedi
GodlessPariah
Baron Samedi
Level 154
God Stats
18W - 16L
1,612 SR
Queue Stats
155W - 127L
1,583 Elo+
Solo
Charybdis
Charybdis
LakeTev
Charybdis
Level 47
God Stats
5W - 3L
1,462 SR
Queue Stats
8W - 4L
1,582 Elo+
Party 2
Vulcan
Vulcan
isBoyer
Vulcan
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 80L
1,604 Elo+
Party 2
Ymir
Ymir
raqIlke
Ymir
Level 120
God Stats
2W - 1L
1,774 SR
Queue Stats
105W - 82L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
robertmk463
Gilgamesh
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 50L
1,697 Elo+
Party 2
Team Averages
Level 93
1,570 SR
1,603 Elo+

VS

Team Averages
Level 82
1,617 SR
1,535 Elo+
Bellona
Bellona
Carti Kun8264
Bellona
Level 67
God Stats
7W - 5L
1,574 SR
Queue Stats
244W - 246L
1,487 Elo+
Party 1
Neith
Neith
H3RNAN12
Neith
Level 68
God Stats
2W - 4L
1,704 SR
Queue Stats
211W - 235L
1,534 Elo+
Party 1
Mercury
Mercury
Juan Uzumaki635
Mercury
Level 69
God Stats
5W - 3L
1,491 SR
Queue Stats
236W - 226L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
eV IXurz
Baron Samedi
Level 47
God Stats
1W - 5L
1,692 SR
Queue Stats
93W - 94L
1,561 Elo+
Party 1
Geb
Geb
xxxxKottonMouth
Geb
Level 159
God Stats
0W - 1L
1,625 SR
Queue Stats
419W - 416L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodlessPariah
Baron Samedi
11
0 / 1 / 3
6,850
527
5,102
9,094
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
LakeTev
Charybdis
11
3 / 1 / 0
6,825
525
4,134
5,958
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
isBoyer
Vulcan
14
7 / 0 / 3
8,627
664
9,519
5,232
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
raqIlke
Ymir
13
4 / 0 / 6
7,507
577
8,512
9,030
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
robertmk463
Gilgamesh
13
5 / 1 / 5
7,937
611
7,106
10,953
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 5 / 0
6,015
463
4,906
9,067
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
H3RNAN12
Neith
11
0 / 2 / 0
6,364
490
6,026
8,169
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 1
6,602
508
4,335
8,029
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
eV IXurz
Baron Samedi
9
0 / 7 / 1
5,562
428
2,903
8,895
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 1
6,218
478
4,411
11,153
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
0
0
W
Baron Samedi
GodlessPariah
Baron Samedi
0
1
3
1.5
L
Neith
H3RNAN12
Neith
0
2
0
0
L
2
3
1
0.83
W
Charybdis
LakeTev
Charybdis
3
1
0
3
L
Baron Samedi
eV IXurz
Baron Samedi
0
7
1
0.07
W
Vulcan
isBoyer
Vulcan
7
0
3
8.5
W
Ymir
raqIlke
Ymir
4
0
6
7
W
Gilgamesh
robertmk463
Gilgamesh
5
1
5
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
22,581
40,267
Taken
45,313
25,166
Mitigated
22,741
17,366
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,906
1,892
0
2,307
9,067
5,951
35
1,196
7,871
0
30,289
W
Baron Samedi
GodlessPariah
Baron Samedi
5,102
415
822
4,695
9,094
8,667
29
2,151
6,886
27,427
79
L
Neith
H3RNAN12
Neith
6,026
3,474
0
3,517
8,169
2,793
0
4,725
3,432
0
50,440
L
4,335
1,625
0
1,170
8,029
3,026
0
3,781
4,234
0
33,977
W
Charybdis
LakeTev
Charybdis
4,134
2,841
0
1,697
5,958
1,543
1,521
525
5,433
0
30,990
L
Baron Samedi
eV IXurz
Baron Samedi
2,903
284
257
1,122
8,895
3,445
0
6,625
1,948
24,991
0
W
Vulcan
isBoyer
Vulcan
9,519
803
81
2,350
5,232
1,984
0
1,179
3,983
56,936
0
W
Ymir
raqIlke
Ymir
8,512
1,444
0
4,318
9,030
4,053
330
1,940
7,018
41,351
0
W
Gilgamesh
robertmk463
Gilgamesh
7,106
2,791
0
3,403
10,953
8,919
25
1,311
9,633
0
42,953
L
4,411
194
246
3,179
11,153
7,526
0
6,280
4,695
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
30,761
368
Minions Killed
336
0
Camps Cleared
0
1,278,937
Distance Traveled
1,272,391
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,015
463
83
6
0
252,161
1
W
Baron Samedi
6,850
527
30
2
0
230,587
3
L
Neith
6,364
490
100
8
0
233,959
1
L
Mercury
6,602
508
67
5
0
298,481
0
W
Charybdis
6,825
525
75
6
0
230,108
0
L
Baron Samedi
5,562
428
60
5
0
231,108
0
W
Vulcan
8,627
664
117
9
0
291,379
1
W
Ymir
7,507
577
70
5
0
281,231
3
W
Gilgamesh
7,937
611
76
6
0
245,632
0
L
Geb
6,218
478
26
2
0
256,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role