Player Matchup

Ymir
Ymir
FriskyMangoman
Ymir
Level 126
God Stats
16W - 15L
1,980 SR
Queue Stats
134W - 151L
1,485 Elo+
Party 2
Sol
Sol
Nito_Ebk
Sol
Level 106
God Stats
1W - 1L
1,524 SR
Queue Stats
25W - 32L
1,485 Elo+
Party 3
Mercury
Mercury
TheSaltSenpai
Mercury
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
165W - 191L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Y-E-H-O-S-H-U-A
Morgan Le Fay
Level 102
God Stats
4W - 4L
1,633 SR
Queue Stats
71W - 79L
1,729 Elo+
Solo
Horus
Horus
taergehtnoraa
Horus
Level 67
God Stats
6W - 3L
1,709 SR
Queue Stats
27W - 28L
1,581 Elo+
Party 3
Team Averages
Level 106
1,669 SR
1,553 Elo+

VS

Team Averages
Level 98
1,466 SR
1,625 Elo+
Medusa
Medusa
Akatskay
Medusa
Level 157
God Stats
6W - 3L
1,524 SR
Queue Stats
236W - 127L
1,753 Elo+
Party 1
Ares
Ares
DuziForsaken
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 17L
1,796 Elo+
Party 1
Fenrir
Fenrir
LSDers
Fenrir
Level 146
God Stats
8W - 2L
1,519 SR
Queue Stats
293W - 164L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
My Gun Skills
Kukulkan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 107L
1,430 Elo+
Solo
Arachne
Arachne
PhasedShadow
Arachne
Level 88
God Stats
2W - 3L
1,287 SR
Queue Stats
124W - 122L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,008
701
3,774
11,719
10,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 6 / 3
6,533
653
7,529
9,041
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
11
0 / 7 / 1
6,311
631
6,518
9,057
3,131
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Y-E-H-O-S-H-U-A
Morgan Le Fay
14
4 / 5 / 0
7,812
781
9,242
9,320
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 2
6,315
632
2,457
8,493
8,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akatskay
Medusa
17
10 / 0 / 14
9,554
955
14,180
6,063
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 20
8,308
831
4,001
7,750
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
LSDers
Fenrir
14
6 / 2 / 13
8,443
844
7,994
11,641
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
My Gun Skills
Kukulkan
14
4 / 2 / 11
7,930
793
6,899
3,827
1,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
PhasedShadow
Arachne
14
7 / 1 / 12
8,175
818
9,306
12,420
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
5
Kills
28
28
Deaths
5
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akatskay
Medusa
10
0
14
17
W
1
0
20
11
L
1
6
2
0.33
W
Fenrir
LSDers
Fenrir
6
2
13
6.25
W
Kukulkan
My Gun Skills
Kukulkan
4
2
11
4.75
L
0
6
3
0.25
W
Arachne
PhasedShadow
Arachne
7
1
12
13
L
Mercury
0
7
1
0.07
L
Morgan Le Fay
Y-E-H-O-S-H-U-A
Morgan Le Fay
4
5
0
0.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
42,380
47,630
Taken
41,701
29,670
Mitigated
25,297
5,641
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akatskay
Medusa
14,180
7,784
0
3,244
6,063
2,602
2,264
2,614
3,449
0
47,620
W
4,001
295
0
752
7,750
6,383
167
4,262
3,488
9,698
0
L
3,774
179
0
250
11,719
10,878
0
2,965
8,754
14,687
0
W
Fenrir
LSDers
Fenrir
7,994
1,815
706
2,129
11,641
8,732
41
5,287
6,325
0
19,663
W
Kukulkan
My Gun Skills
Kukulkan
6,899
407
280
114
3,827
1,492
304
2,095
1,732
20,870
0
L
7,529
1,714
314
957
9,041
3,400
0
2,267
6,774
15,221
1,497
W
Arachne
PhasedShadow
Arachne
9,306
4,905
0
5,065
12,420
6,088
438
5,754
6,666
0
18,775
L
Mercury
6,518
2,311
0
725
9,057
3,131
0
970
8,087
0
12,601
L
Morgan Le Fay
Y-E-H-O-S-H-U-A
Morgan Le Fay
9,242
721
0
863
9,320
3,919
697
2,019
7,301
28,668
0
L
2,457
1,302
585
1,947
8,493
8,342
78
2,679
5,814
0
9,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
42,410
144
Minions Killed
161
0
Camps Cleared
0
872,360
Distance Traveled
1,073,432
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,554
955
71
7
0
212,752
3
W
Ares
8,308
831
12
1
0
213,908
1
L
Ymir
7,008
701
32
3
0
175,444
1
W
Fenrir
8,443
844
16
2
0
212,233
2
W
Kukulkan
7,930
793
37
4
0
193,798
0
L
Sol
6,533
653
21
2
0
177,710
1
W
Arachne
8,175
818
25
3
0
240,741
0
L
Mercury
6,311
631
24
2
0
190,317
0
L
Morgan Le Fay
7,812
781
49
5
0
164,317
0
L
Horus
6,315
632
18
2
0
164,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role