Player Matchup

Scylla
Scylla
KilllVMaim
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,563 Elo+
Solo
Xing Tian
Xing Tian
MysticForest
Xing Tian
Level 129
God Stats
3W - 1L
1,327 SR
Queue Stats
116W - 104L
1,483 Elo+
Party 2
Artio
Artio
TheTwo12345678
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,327 Elo+
Party 2
Jormungandr
Jormungandr
antonymISUCK
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 22L
1,764 Elo+
Solo
Sobek
Sobek
thecreepyme
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 107L
1,483 Elo+
Party 2
Team Averages
Level 85
1,465 SR
1,524 Elo+

VS

Team Averages
Level 59
1,546 SR
1,644 Elo+
Susano
Susano
Arecios
Susano
Level 123
God Stats
0W - 5L
1,732 SR
Queue Stats
140W - 124L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
IPlaySmite8104
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 3
Sol
Sol
IplaySmite2
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Set
Set
X-S1L3NT_KILLZ-X
Set
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 114L
1,612 Elo+
Party 1
Mercury
Mercury
shakinoff
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KilllVMaim
Scylla
15
6 / 3 / 23
9,233
923
6,624
8,363
2,854
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
MysticForest
Xing Tian
15
7 / 3 / 24
9,374
937
9,730
16,471
14,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 32
9,043
904
7,176
15,423
21,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
antonymISUCK
Jormungandr
17
19 / 2 / 16
10,972
1,097
20,855
12,102
10,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 2 / 33
9,546
955
6,428
13,526
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arecios
Susano
14
5 / 8 / 2
8,758
876
9,479
10,288
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
IPlaySmite8104
Heimdallr
11
1 / 12 / 5
6,889
689
11,106
14,908
4,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 7
7,369
737
8,660
10,452
3,690
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 9 / 2
6,341
634
5,212
10,454
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
shakinoff
Mercury
15
4 / 5 / 3
7,986
799
5,657
8,760
3,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
31
39
Kills
12
12
Deaths
40
128
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
Arecios
Susano
5
8
2
0.75
L
Heimdallr
IPlaySmite8104
Heimdallr
1
12
5
0.29
L
1
6
7
0.75
W
Scylla
KilllVMaim
Scylla
6
3
23
5.83
W
Xing Tian
MysticForest
Xing Tian
7
3
24
6.33
W
4
2
32
10
L
1
9
2
0.22
W
Jormungandr
antonymISUCK
Jormungandr
19
2
16
13.5
L
Mercury
shakinoff
Mercury
4
5
3
1.1
W
3
2
33
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,813
Damage
40,114
65,885
Taken
54,862
65,308
Mitigated
22,761
23,802
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arecios
Susano
9,479
1,118
0
303
10,288
4,741
0
9,239
630
0
12,464
L
Heimdallr
IPlaySmite8104
Heimdallr
11,106
2,589
94
479
14,908
4,980
0
13,337
1,043
0
17,880
L
8,660
2,411
133
1,993
10,452
3,690
0
9,815
164
14,933
0
W
Scylla
KilllVMaim
Scylla
6,624
687
1,927
1,167
8,363
2,854
1,600
689
7,604
18,100
0
W
Xing Tian
MysticForest
Xing Tian
9,730
1,059
1,887
2,090
16,471
14,426
454
1,673
14,534
18,594
0
W
7,176
771
2,100
4,064
15,423
21,453
789
2,672
12,586
10,974
0
L
5,212
942
221
698
10,454
6,118
0
8,798
1,213
0
11,440
W
Jormungandr
antonymISUCK
Jormungandr
20,855
3,421
2,603
3,460
12,102
10,546
979
1,919
9,970
37,547
0
L
Mercury
shakinoff
Mercury
5,657
1,106
787
1,470
8,760
3,232
0
7,403
999
0
13,735
W
6,428
196
1,400
3,104
13,526
16,029
711
1,707
11,558
12,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
37,343
93
Minions Killed
65
0
Camps Cleared
0
1,093,538
Distance Traveled
771,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,758
876
13
1
0
134,181
0
L
Heimdallr
6,889
689
8
1
0
129,298
0
L
Sol
7,369
737
12
1
0
150,728
0
W
Scylla
9,233
923
28
3
0
208,050
0
W
Xing Tian
9,374
937
19
2
0
225,047
0
W
Artio
9,043
904
11
1
0
227,271
0
L
Set
6,341
634
6
1
0
164,414
0
W
Jormungandr
10,972
1,097
26
3
0
202,182
1
L
Mercury
7,986
799
26
3
0
193,141
0
W
Sobek
9,546
955
9
1
0
230,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role