Player Matchup

Hun Batz
Hun Batz
PC SL4Y3R
Hun Batz
Level 149
God Stats
1W - 2L
1,188 SR
Queue Stats
88W - 70L
1,620 Elo+
Party 2
Achilles
Achilles
Randomwot
Achilles
Level 107
God Stats
18W - 13L
1,738 SR
Queue Stats
94W - 88L
1,546 Elo+
Party 2
Ares
Ares
ShivaMeTimbahs
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,897 Elo+
Party 2
Hachiman
Hachiman
coca135
Hachiman
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 56L
1,450 Elo+
Solo
Kukulkan
Kukulkan
t0xIcJ3st3r
Kukulkan
Level 156
God Stats
20W - 15L
1,858 SR
Queue Stats
232W - 221L
1,603 Elo+
Party 2
Team Averages
Level 92
1,557 SR
1,623 Elo+

VS

Team Averages
Level 52
1,350 SR
1,459 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Fast but old
Ra
Level 4
God Stats
1W - 7L
1,008 SR
Queue Stats
3W - 14L
1,242 Elo+
Party 3
Chang'e
Chang'e
ItzCraby
Chang'e
Level 60
God Stats
3W - 7L
1,379 SR
Queue Stats
14W - 27L
1,446 Elo+
Party 3
Hercules
Hercules
SobaMask812
Hercules
Level 98
God Stats
1W - 5L
1,372 SR
Queue Stats
134W - 138L
1,534 Elo+
Party 1
Mercury
Mercury
TheSaltProvider
Mercury
Level 68
God Stats
2W - 4L
1,489 SR
Queue Stats
32W - 29L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PC SL4Y3R
Hun Batz
17
4 / 1 / 10
10,036
836
10,413
9,734
5,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Randomwot
Achilles
16
9 / 3 / 14
10,083
840
14,312
11,129
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 2 / 22
9,780
815
13,228
12,913
12,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
coca135
Hachiman
18
12 / 1 / 12
11,451
954
14,434
8,631
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
t0xIcJ3st3r
Kukulkan
16
3 / 1 / 6
9,623
802
12,154
5,041
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 4 / 3
9,048
754
5,486
14,882
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 10 / 3
8,136
678
4,598
11,838
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ItzCraby
Chang'e
15
1 / 8 / 3
8,159
680
6,821
14,151
9,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SobaMask812
Hercules
14
0 / 3 / 2
8,159
680
3,809
22,283
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 2
8,721
727
6,813
11,009
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
30
Kills
7
8
Deaths
30
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
3
0.88
L
2
10
3
0.35
L
Chang'e
ItzCraby
Chang'e
1
8
3
0.31
W
Hun Batz
PC SL4Y3R
Hun Batz
4
1
10
9
W
Achilles
Randomwot
Achilles
9
3
14
5.33
W
2
2
22
6.5
L
Hercules
SobaMask812
Hercules
0
3
2
0.33
L
2
5
2
0.6
W
Hachiman
coca135
Hachiman
12
1
12
18
W
Kukulkan
t0xIcJ3st3r
Kukulkan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
27,527
47,448
Taken
74,163
35,982
Mitigated
50,347
7,242
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,486
584
369
654
14,882
17,507
0
7,273
7,476
12,197
0
L
4,598
1,501
934
582
11,838
4,449
0
3,582
8,120
9,478
0
L
Chang'e
ItzCraby
Chang'e
6,821
106
1,462
2,584
14,151
9,829
0
4,745
9,203
31,013
0
W
Hun Batz
PC SL4Y3R
Hun Batz
10,413
1,804
0
438
9,734
5,073
2,160
3,594
6,068
0
39,210
W
Achilles
Randomwot
Achilles
14,312
4,276
0
1,289
11,129
11,406
300
3,958
6,913
0
21,202
W
13,228
137
1,101
2,982
12,913
12,957
624
5,421
7,100
19,909
0
L
Hercules
SobaMask812
Hercules
3,809
494
0
5,644
22,283
14,349
0
7,519
14,488
0
17,259
L
6,813
4,498
0
539
11,009
4,213
250
2,263
8,602
0
25,405
W
Hachiman
coca135
Hachiman
14,434
6,662
0
1,290
8,631
4,102
5,044
2,144
6,303
0
46,224
W
Kukulkan
t0xIcJ3st3r
Kukulkan
12,154
1,052
0
142
5,041
2,444
2,628
850
4,159
49,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
42,223
240
Minions Killed
141
0
Camps Cleared
0
1,261,748
Distance Traveled
1,137,122
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,048
754
10
1
0
254,473
0
L
Ra
8,136
678
8
1
0
168,469
0
L
Chang'e
8,159
680
54
5
0
223,952
1
W
Hun Batz
10,036
836
57
5
0
271,490
2
W
Achilles
10,083
840
16
1
0
263,306
1
W
Ares
9,780
815
7
1
0
284,378
1
L
Hercules
8,159
680
28
2
0
216,602
0
L
Mercury
8,721
727
41
3
0
273,626
0
W
Hachiman
11,451
954
75
6
0
218,280
1
W
Kukulkan
9,623
802
85
7
0
224,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role