Player Matchup

Raijin
Raijin
Loganismyname
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Bakasura
Bakasura
Reezoz_
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,517 Elo+
Solo
Artio
Artio
ShadowLust187
Artio
Level 122
God Stats
1W - 3L
1,740 SR
Queue Stats
204W - 180L
1,312 Elo+
Solo
Cabrakan
Cabrakan
Warbling90
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Skadi
Skadi
WeSmackUglyPPL
Skadi
Level 128
God Stats
3W - 6L
1,697 SR
Queue Stats
244W - 248L
1,456 Elo+
Solo
Team Averages
Level 88
1,588 SR
1,457 Elo+

VS

Team Averages
Level 70
1,604 SR
1,353 Elo+
Hun Batz
Hun Batz
ASKAFMA
Hun Batz
Level 28
God Stats
3W - 0L
1,800 SR
Queue Stats
13W - 26L
1,227 Elo+
Party 3
Gilgamesh
Gilgamesh
Big Daddy Vr
Gilgamesh
Level 68
God Stats
4W - 2L
1,715 SR
Queue Stats
42W - 39L
1,468 Elo+
Party 1
Achilles
Achilles
Soowhat0420
Achilles
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 166L
1,429 Elo+
Party 1
Zeus
Zeus
Sylarss
Zeus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 45L
1,214 Elo+
Party 3
Nu Wa
Nu Wa
lovelyvision
Nu Wa
Level 144
God Stats
7W - 2L
1,506 SR
Queue Stats
160W - 168L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 10
10,569
881
13,407
10,424
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Reezoz_
Bakasura
17
7 / 6 / 3
9,689
807
6,570
13,507
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 15
9,366
781
4,059
17,357
14,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Warbling90
Cabrakan
16
5 / 8 / 8
9,729
811
7,546
13,279
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 9
8,763
730
8,529
12,306
4,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASKAFMA
Hun Batz
17
6 / 6 / 17
10,789
899
9,982
12,551
6,023
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Big Daddy Vr
Gilgamesh
18
13 / 3 / 14
11,754
980
15,624
11,408
3,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Soowhat0420
Achilles
17
9 / 6 / 12
10,806
901
7,542
11,032
7,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Sylarss
Zeus
16
1 / 5 / 19
9,925
827
12,160
6,584
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 1 / 22
10,900
908
12,713
4,285
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
118
21
Kills
34
34
Deaths
21
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ASKAFMA
Hun Batz
6
6
17
2.42
W
Gilgamesh
Big Daddy Vr
Gilgamesh
13
3
14
6.67
L
6
6
10
1.83
L
Bakasura
Reezoz_
Bakasura
7
6
3
1.42
L
1
6
15
1.42
W
Achilles
Soowhat0420
Achilles
9
6
12
2.5
W
Zeus
Sylarss
Zeus
1
5
19
2.1
L
Cabrakan
Warbling90
Cabrakan
5
8
8
1.13
L
2
8
9
0.81
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,111
Damage
58,021
66,873
Taken
45,860
38,750
Mitigated
20,414
12,347
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ASKAFMA
Hun Batz
9,982
1,722
876
2,996
12,551
6,023
589
6,136
6,065
300
22,132
W
Gilgamesh
Big Daddy Vr
Gilgamesh
15,624
3,502
1,383
3,527
11,408
3,623
1,717
7,078
4,190
0
28,359
L
13,407
1,483
1,489
1,110
10,424
4,352
210
3,426
6,784
34,613
0
L
Bakasura
Reezoz_
Bakasura
6,570
5,351
167
3,475
13,507
6,505
244
3,519
9,802
0
15,645
L
4,059
334
1,932
3,342
17,357
14,979
37
4,643
12,333
11,279
0
W
Achilles
Soowhat0420
Achilles
7,542
1,646
247
1,158
11,032
7,938
600
6,705
4,257
0
17,623
W
Zeus
Sylarss
Zeus
12,160
751
229
378
6,584
1,725
1,055
3,293
3,291
26,132
0
L
Cabrakan
Warbling90
Cabrakan
7,546
732
0
281
13,279
8,525
61
6,294
6,794
16,813
0
L
8,529
2,928
222
329
12,306
4,389
885
5,731
6,287
0
34,929
W
12,713
4,538
1,338
1,083
4,285
1,105
1,579
1,800
2,485
27,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
54,174
156
Minions Killed
137
0
Camps Cleared
0
995,537
Distance Traveled
1,214,137
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,789
899
26
2
0
232,020
0
W
Gilgamesh
11,754
980
28
2
0
275,881
0
L
Raijin
10,569
881
34
3
0
188,391
0
L
Bakasura
9,689
807
38
3
0
237,511
1
L
Artio
9,366
781
13
1
0
210,713
0
W
Achilles
10,806
901
11
1
0
238,339
2
W
Zeus
9,925
827
39
3
0
211,655
0
L
Cabrakan
9,729
811
15
1
0
178,892
0
L
Skadi
8,763
730
56
5
0
180,030
0
W
Nu Wa
10,900
908
33
3
0
256,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role