Player Matchup

Mulan
Mulan
Joufin
Mulan
Level 128
God Stats
1W - 0L
1,613 SR
Queue Stats
24W - 41L
1,207 Elo+
Party 1
Ra
Ra
PlsGankMeDaddy
Ra
Level 121
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 66L
1,405 Elo+
Party 1
Sol
Sol
PunkyTay
Sol
Level 14
God Stats
9W - 6L
1,493 SR
Queue Stats
12W - 15L
1,219 Elo+
Party 1
Thor
Thor
WillDaBeast025
Thor
Level 93
God Stats
1W - 0L
1,722 SR
Queue Stats
36W - 46L
1,325 Elo+
Party 1
Bacchus
Bacchus
rohandude
Bacchus
Level 132
God Stats
3W - 1L
1,481 SR
Queue Stats
26W - 32L
1,363 Elo+
Party 1
Team Averages
Level 98
1,610 SR
1,304 Elo+

VS

Team Averages
Level 86
1,681 SR
1,517 Elo+
Kali
Kali
Diego-Sama1703
Kali
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
85W - 110L
1,447 Elo+
Party 3
Medusa
Medusa
NATEDOG00007
Medusa
Level 68
God Stats
14W - 6L
1,838 SR
Queue Stats
47W - 28L
1,590 Elo+
Party 2
Cabrakan
Cabrakan
Pockets8085
Cabrakan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 65L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Young Drip4311
Sun Wukong
Level 45
God Stats
34W - 10L
1,850 SR
Queue Stats
127W - 74L
1,599 Elo+
Party 2
Merlin
Merlin
ZsfozDiosZeuz
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Joufin
Mulan
15
5 / 6 / 3
9,740
541
15,107
16,660
12,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 7
10,329
574
12,985
12,804
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 1
9,849
547
6,892
11,092
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 6 / 7
9,525
529
11,812
15,086
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
rohandude
Bacchus
13
0 / 2 / 15
8,531
474
7,579
14,088
16,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,931
441
6,056
13,316
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
10 / 5 / 3
10,639
591
17,611
15,197
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Pockets8085
Cabrakan
13
4 / 4 / 4
9,077
504
6,239
17,667
17,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Young Drip4311
Sun Wukong
13
6 / 3 / 2
9,028
502
8,173
17,980
9,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 4
7,758
431
10,066
10,704
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
23
Kills
21
21
Deaths
23
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Mulan
Joufin
Mulan
5
6
3
1.08
L
Medusa
10
5
3
2.3
W
7
1
7
10.5
L
Cabrakan
Pockets8085
Cabrakan
4
4
4
1.5
W
4
6
1
0.75
W
7
6
7
1.75
L
Sun Wukong
Young Drip4311
Sun Wukong
6
3
2
2.33
L
1
7
4
0.43
W
Bacchus
rohandude
Bacchus
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,375
Damage
48,145
69,730
Taken
74,864
40,460
Mitigated
41,895
23,582
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
2,527
0
5,047
13,316
4,864
0
4,005
9,111
0
38,368
W
Mulan
Joufin
Mulan
15,107
2,129
240
3,120
16,660
12,209
675
4,990
11,464
9,435
44,259
L
Medusa
17,611
6,766
0
5,455
15,197
6,488
0
6,143
8,717
0
76,992
W
12,985
826
2,772
5,968
12,804
4,605
0
3,301
9,103
68,243
0
L
Cabrakan
Pockets8085
Cabrakan
6,239
1,053
1,710
2,281
17,667
17,772
0
8,053
9,358
25,945
0
W
6,892
1,894
0
3,393
11,092
1,672
679
75
11,017
53,026
0
W
11,812
3,432
0
3,904
15,086
5,385
657
3,054
11,820
0
54,978
L
Sun Wukong
Young Drip4311
Sun Wukong
8,173
2,874
0
5,350
17,980
9,071
616
5,823
12,072
0
39,877
L
10,066
815
0
506
10,704
3,700
0
4,961
5,557
36,824
0
W
Bacchus
rohandude
Bacchus
7,579
1,054
441
3,744
14,088
16,589
174
3,939
10,021
20,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
44,433
441
Minions Killed
361
0
Camps Cleared
0
1,730,727
Distance Traveled
1,476,059
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,931
441
68
4
0
290,543
0
W
Mulan
9,740
541
107
6
0
323,238
4
L
Medusa
10,639
591
116
6
0
290,518
3
W
Ra
10,329
574
127
7
0
342,916
2
L
Cabrakan
9,077
504
35
2
0
304,646
3
W
Sol
9,849
547
108
6
0
336,210
1
W
Thor
9,525
529
82
5
0
346,801
4
L
Sun Wukong
9,028
502
73
4
0
309,820
3
L
Merlin
7,758
431
69
4
0
280,532
1
W
Bacchus
8,531
474
17
1
0
381,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role