Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BlackIce 242385
Merlin
Level 127
God Stats
90W - 81L
1,589 SR
Queue Stats
300W - 269L
1,521 Elo+
Solo
Mulan
Mulan
DrZyllex
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IsmaelGonzalez
Nu Wa
Level 127
God Stats
21W - 18L
1,704 SR
Queue Stats
70W - 73L
1,564 Elo+
Solo
Fenrir
Fenrir
WARRlORPlG
Fenrir
Level 37
God Stats
3W - 3L
1,700 SR
Queue Stats
17W - 29L
1,424 Elo+
Party 3
Team Averages
Level 87
1,599 SR
1,502 Elo+

VS

Team Averages
Level 66
1,544 SR
1,567 Elo+
Ne Zha
Ne Zha
Aptly
Ne Zha
Level 104
God Stats
8W - 5L
1,967 SR
Queue Stats
45W - 28L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
MAMMOTHMALE1337
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
NameGenSucks
Nu Wa
Level 148
God Stats
1W - 1L
1,255 SR
Queue Stats
12W - 9L
1,532 Elo+
Solo
Cerberus
Cerberus
SilverBlondie
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,612 Elo+
Party 1
Loki
Loki
XxxMercenaryxxX
Loki
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 7 / 9
11,045
690
16,624
19,916
8,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 6 / 10
10,745
672
14,907
12,917
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
DrZyllex
Mulan
18
9 / 7 / 2
11,417
714
14,245
20,830
22,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 4 / 10
11,512
720
14,077
12,584
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
WARRlORPlG
Fenrir
15
1 / 8 / 3
9,558
597
6,058
19,903
17,449
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aptly
Ne Zha
20
8 / 4 / 13
12,476
780
17,167
17,992
13,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MAMMOTHMALE1337
Heimdallr
20
14 / 2 / 10
13,984
874
27,583
19,413
8,112
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 15
11,705
732
18,942
13,045
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
SilverBlondie
Cerberus
18
3 / 0 / 11
11,755
735
7,252
18,048
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 7 / 8
10,457
654
3,651
13,061
4,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
17
Kills
31
32
Deaths
17
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
7
9
1.21
W
Ne Zha
Aptly
Ne Zha
8
4
13
3.63
L
0
6
10
0.83
L
Mulan
DrZyllex
Mulan
9
7
2
1.43
L
3
4
10
2
W
Heimdallr
MAMMOTHMALE1337
Heimdallr
14
2
10
9.5
W
4
4
15
2.88
W
Cerberus
SilverBlondie
Cerberus
3
0
11
8.5
L
Fenrir
WARRlORPlG
Fenrir
1
8
3
0.31
W
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,911
Damage
74,595
86,150
Taken
81,559
56,287
Mitigated
48,808
9,109
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,624
2,815
745
1,894
19,916
8,708
0
5,820
14,096
0
31,106
W
Ne Zha
Aptly
Ne Zha
17,167
5,206
328
2,943
17,992
13,897
186
5,202
12,480
0
49,758
L
14,907
388
0
1,112
12,917
3,904
1,030
3,601
9,316
56,402
0
L
Mulan
DrZyllex
Mulan
14,245
1,375
418
1,978
20,830
22,524
507
6,866
13,964
0
31,785
L
14,077
4,577
0
1,620
12,584
3,702
1,586
3,554
9,029
59,720
0
W
Heimdallr
MAMMOTHMALE1337
Heimdallr
27,583
14,237
0
8,170
19,413
8,112
3,007
7,590
11,503
0
85,434
W
18,942
4,387
0
643
13,045
4,491
1,036
3,795
9,092
45,846
0
W
Cerberus
SilverBlondie
Cerberus
7,252
456
512
3,557
18,048
18,146
0
5,818
11,956
28,811
0
L
Fenrir
WARRlORPlG
Fenrir
6,058
703
468
874
19,903
17,449
0
6,353
13,550
872
14,767
W
3,651
703
0
0
13,061
4,162
822
5,661
7,172
0
10,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,277
Gold Earned
60,377
263
Minions Killed
319
0
Camps Cleared
0
1,746,925
Distance Traveled
1,560,271
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,045
690
37
2
0
390,613
2
W
Ne Zha
12,476
780
67
4
0
326,576
1
L
Merlin
10,745
672
101
6
0
322,306
3
L
Mulan
11,417
714
38
2
0
338,281
2
L
Nu Wa
11,512
720
75
5
0
348,784
5
W
Heimdallr
13,984
874
125
8
0
318,805
3
W
Nu Wa
11,705
732
63
4
0
290,115
1
W
Cerberus
11,755
735
50
3
0
321,369
0
L
Fenrir
9,558
597
12
1
0
346,941
0
W
Loki
10,457
654
14
1
0
303,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role