Player Matchup

Ravana
Ravana
Vendettaval
Ravana
Level 123
God Stats
0W - 2L
1,228 SR
Queue Stats
10W - 12L
1,596 Elo+
Solo
Atlas
Atlas
maimul
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,680 Elo+
Party 2
Ao Kuang
Ao Kuang
mechaz31
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
He Bo
He Bo
thornorse
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,783 Elo+
Party 2
Artemis
Artemis
waynik85
Artemis
Level 141
God Stats
23W - 12L
1,542 SR
Queue Stats
147W - 116L
1,561 Elo+
Solo
Team Averages
Level 91
1,454 SR
1,561 Elo+

VS

Team Averages
Level 42
1,454 SR
1,427 Elo+
Yemoja
Yemoja
 
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Alramahsaito
Merlin
Level 7
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Serqet
Serqet
LimulusV
Serqet
Level 65
God Stats
11W - 8L
1,196 SR
Queue Stats
147W - 143L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
TheGreatNovicel
Sun Wukong
Level 103
God Stats
1W - 1L
1,920 SR
Queue Stats
128W - 129L
1,449 Elo+
Solo
He Bo
He Bo
pesykamala
He Bo
Level 26
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 5 / 0
6,031
754
2,175
8,660
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
maimul
Atlas
12
0 / 2 / 1
6,180
773
6,471
9,497
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
mechaz31
Ao Kuang
11
1 / 5 / 0
6,038
755
1,281
7,789
4,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
thornorse
He Bo
4
0 / 0 / 0
5,210
651
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
waynik85
Artemis
11
0 / 6 / 0
5,838
730
7,148
7,871
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 13
7,159
895
2,536
3,743
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
14
6 / 0 / 6
7,389
924
6,964
3,958
1,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
LimulusV
Serqet
14
5 / 0 / 10
7,523
940
8,387
5,470
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TheGreatNovicel
Sun Wukong
13
3 / 0 / 10
6,857
857
5,410
6,195
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
12
3 / 2 / 6
6,583
823
4,868
5,352
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
2
Kills
18
18
Deaths
2
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
13
7.5
W
Merlin
6
0
6
9
W
Serqet
LimulusV
Serqet
5
0
10
10
W
Sun Wukong
TheGreatNovicel
Sun Wukong
3
0
10
8
L
Ravana
1
5
0
0.2
L
Atlas
maimul
Atlas
0
2
1
0.25
L
Ao Kuang
mechaz31
Ao Kuang
1
5
0
0.2
W
He Bo
3
2
6
3
L
He Bo
thornorse
He Bo
0
0
0
0
L
Artemis
waynik85
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,075
Damage
28,165
33,817
Taken
24,718
17,073
Mitigated
13,298
3,528
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,536
489
3,014
1,590
3,743
2,988
25
1,773
1,970
6,768
0
W
Merlin
6,964
626
248
468
3,958
1,585
1,229
1,784
2,174
27,010
0
W
Serqet
LimulusV
Serqet
8,387
1,791
0
500
5,470
2,139
0
479
4,991
0
21,008
W
Sun Wukong
TheGreatNovicel
Sun Wukong
5,410
1,148
56
1,315
6,195
4,669
261
1,578
4,617
0
16,407
L
Ravana
2,175
408
0
1,646
8,660
4,121
0
4,485
3,926
0
8,343
L
Atlas
maimul
Atlas
6,471
2,229
0
1,496
9,497
6,482
0
4,641
4,494
19,405
0
L
Ao Kuang
mechaz31
Ao Kuang
1,281
627
0
193
7,789
4,165
0
2,824
4,671
7,331
0
W
He Bo
4,868
359
0
587
5,352
1,917
108
2,138
3,214
18,307
0
L
He Bo
thornorse
He Bo
0
0
0
0
0
0
0
0
0
432
0
L
Artemis
waynik85
Artemis
7,148
1,585
57
136
7,871
2,305
0
2,418
5,131
0
19,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
35,511
84
Minions Killed
167
0
Camps Cleared
0
557,408
Distance Traveled
877,665
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,159
895
4
1
0
166,787
2
W
Merlin
7,389
924
58
7
0
152,768
4
W
Serqet
7,523
940
43
5
0
219,973
2
W
Sun Wukong
6,857
857
32
4
0
172,391
0
L
Ravana
6,031
754
16
2
0
124,191
1
L
Atlas
6,180
773
21
3
0
166,777
0
L
Ao Kuang
6,038
755
12
2
0
123,892
0
W
He Bo
6,583
823
30
4
0
165,746
2
L
He Bo
5,210
651
0
0
0
8,969
0
L
Artemis
5,838
730
35
4
0
133,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role