Player Matchup

Baba Yaga
Baba Yaga
Hectic Honcho
Baba Yaga
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,351 Elo+
Party 3
Charybdis
Charybdis
Hectic Inverse
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
HecticContr0l
Cabrakan
Level 125
God Stats
2W - 2L
1,750 SR
Queue Stats
73W - 99L
1,491 Elo+
Party 3
Ra
Ra
SuperMario_1227
Ra
Level 86
God Stats
2W - 5L
1,246 SR
Queue Stats
345W - 358L
1,494 Elo+
Party 1
He Bo
He Bo
Trixter108
He Bo
Level 51
God Stats
4W - 5L
1,639 SR
Queue Stats
143W - 131L
1,512 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,470 Elo+

VS

Team Averages
Level 84
1,534 SR
1,489 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CoFFeeKiLLer9
Hachiman
Level 29
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 16L
1,475 Elo+
Party 2
Anubis
Anubis
KrisPbacun
Anubis
Level 85
God Stats
1W - 0L
1,308 SR
Queue Stats
35W - 21L
1,472 Elo+
Party 2
Chang'e
Chang'e
TiddySlippy
Chang'e
Level 48
God Stats
2W - 2L
1,590 SR
Queue Stats
79W - 65L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
jomariachi
Kuzenbo
Level 145
God Stats
3W - 2L
1,570 SR
Queue Stats
151W - 140L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hectic Honcho
Baba Yaga
18
1 / 6 / 5
10,954
644
17,074
17,104
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Hectic Inverse
Charybdis
15
1 / 9 / 4
9,345
550
12,616
18,002
6,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HecticContr0l
Cabrakan
16
4 / 7 / 5
10,554
621
9,149
17,101
30,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 5 / 8
11,706
689
14,382
13,810
5,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
18
5 / 6 / 3
10,849
638
13,664
11,408
4,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
17 / 3 / 14
14,317
842
15,088
17,014
24,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
CoFFeeKiLLer9
Hachiman
17
1 / 4 / 13
10,664
627
13,715
14,659
6,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
KrisPbacun
Anubis
20
9 / 3 / 8
12,691
747
16,944
11,627
5,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
TiddySlippy
Chang'e
20
4 / 2 / 18
12,008
706
10,510
12,759
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
jomariachi
Kuzenbo
20
2 / 1 / 30
13,926
819
17,245
33,480
45,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
13
Kills
33
33
Deaths
13
25
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
17
3
14
8
W
Hachiman
CoFFeeKiLLer9
Hachiman
1
4
13
1.88
L
Baba Yaga
Hectic Honcho
Baba Yaga
1
6
5
0.58
L
Charybdis
Hectic Inverse
Charybdis
1
9
4
0.33
L
Cabrakan
HecticContr0l
Cabrakan
4
7
5
0.93
W
Anubis
KrisPbacun
Anubis
9
3
8
4.33
L
2
5
8
1.2
W
Chang'e
TiddySlippy
Chang'e
4
2
18
6.5
L
He Bo
5
6
3
1.08
W
Kuzenbo
jomariachi
Kuzenbo
2
1
30
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,885
Damage
73,502
77,425
Taken
89,539
52,426
Mitigated
89,463
20,618
Healing
49,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,088
2,180
2,103
6,468
17,014
24,538
654
8,872
7,737
20,885
0
W
Hachiman
CoFFeeKiLLer9
Hachiman
13,715
6,713
1,371
1,838
14,659
6,353
1,769
8,718
5,647
0
33,355
L
Baba Yaga
Hectic Honcho
Baba Yaga
17,074
1,465
429
4,870
17,104
6,018
0
13,229
3,705
41,544
0
L
Charybdis
Hectic Inverse
Charybdis
12,616
5,724
643
3,232
18,002
6,119
0
13,361
4,376
0
28,903
L
Cabrakan
HecticContr0l
Cabrakan
9,149
963
327
1,159
17,101
30,380
0
10,685
6,213
15,900
0
W
Anubis
KrisPbacun
Anubis
16,944
277
1,405
3,341
11,627
5,945
1,346
8,392
3,083
53,543
0
L
14,382
2,872
4,328
3,708
13,810
5,235
0
12,211
1,454
45,583
0
W
Chang'e
TiddySlippy
Chang'e
10,510
81
11,093
6,492
12,759
6,791
734
9,351
3,191
27,395
0
L
He Bo
13,664
1,312
355
1,567
11,408
4,674
0
9,213
1,890
25,956
0
W
Kuzenbo
jomariachi
Kuzenbo
17,245
5,189
909
14,582
33,480
45,836
519
17,412
15,445
31,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,408
Gold Earned
63,606
190
Minions Killed
176
0
Camps Cleared
0
1,169,006
Distance Traveled
1,701,656
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,317
842
9
1
0
337,150
0
W
Hachiman
10,664
627
34
2
0
281,090
0
L
Baba Yaga
10,954
644
52
3
0
283,220
0
L
Charybdis
9,345
550
36
2
0
242,712
0
L
Cabrakan
10,554
621
7
0
0
180,828
0
W
Anubis
12,691
747
85
5
0
319,947
1
L
Ra
11,706
689
65
4
0
265,177
0
W
Chang'e
12,008
706
24
1
0
387,043
3
L
He Bo
10,849
638
30
2
0
197,069
0
W
Kuzenbo
13,926
819
24
1
0
376,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role