Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CheetoSlayer14
Medusa
Level 66
God Stats
21W - 20L
1,519 SR
Queue Stats
57W - 66L
1,447 Elo+
Party 1
Atlas
Atlas
DaddyWinter
Atlas
Level 24
God Stats
2W - 5L
1,334 SR
Queue Stats
32W - 42L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
Neithmakesmecome
Ao Kuang
Level 23
God Stats
18W - 13L
1,729 SR
Queue Stats
57W - 64L
1,449 Elo+
Party 1
Hercules
Hercules
Smitema
Hercules
Level 16
God Stats
19W - 21L
1,651 SR
Queue Stats
30W - 44L
1,379 Elo+
Party 1
Team Averages
Level 38
1,547 SR
1,446 Elo+

VS

Team Averages
Level 103
1,596 SR
1,610 Elo+
Izanami
Izanami
BrandisRazer
Izanami
Level 65
God Stats
3W - 3L
1,338 SR
Queue Stats
35W - 34L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
Redanka
Ne Zha
Level 129
God Stats
3W - 10L
1,639 SR
Queue Stats
15W - 32L
1,370 Elo+
Solo
Bellona
Bellona
RelaxBro94
Bellona
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,665 Elo+
Party 2
Baba Yaga
Baba Yaga
iTaLyz FiNeZt52
Baba Yaga
Level 30
God Stats
5W - 1L
2,003 SR
Queue Stats
5W - 2L
1,832 Elo+
Party 2
Cthulhu
Cthulhu
ironmanctc
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 6 / 4
9,003
693
5,543
15,183
6,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 4 / 6
8,955
689
10,245
14,233
5,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 5
9,265
713
11,046
18,978
13,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 9 / 3
10,164
782
11,681
20,454
8,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Smitema
Hercules
15
2 / 7 / 4
8,727
671
7,834
20,771
15,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrandisRazer
Izanami
18
8 / 6 / 14
10,865
836
20,749
15,239
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Redanka
Ne Zha
18
7 / 2 / 8
10,590
815
15,042
10,853
5,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
RelaxBro94
Bellona
16
5 / 5 / 15
9,774
752
13,212
13,615
10,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
iTaLyz FiNeZt52
Baba Yaga
16
5 / 3 / 13
9,700
746
11,206
9,003
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ironmanctc
Cthulhu
18
7 / 0 / 16
10,673
821
17,808
16,963
15,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
13
Kills
32
32
Deaths
16
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
4
0.33
W
Izanami
BrandisRazer
Izanami
8
6
14
2.5
L
1
4
6
1
L
2
6
5
0.75
L
8
9
3
1.06
W
Ne Zha
Redanka
Ne Zha
7
2
8
5.5
W
Bellona
RelaxBro94
Bellona
5
5
15
2.5
L
Hercules
Smitema
Hercules
2
7
4
0.57
W
Baba Yaga
iTaLyz FiNeZt52
Baba Yaga
5
3
13
3.83
W
Cthulhu
ironmanctc
Cthulhu
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
78,017
89,619
Taken
65,673
50,166
Mitigated
40,805
24,401
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,543
3,581
1,283
3,452
15,183
6,825
918
5,705
9,478
0
20,573
W
Izanami
BrandisRazer
Izanami
20,749
13,191
0
3,091
15,239
6,492
2,994
4,625
10,263
0
50,794
L
10,245
3,816
473
3,328
14,233
5,781
331
6,705
7,528
0
40,432
L
11,046
3,832
2,316
2,156
18,978
13,768
0
5,182
13,796
20,767
0
L
11,681
4,148
0
5,193
20,454
8,354
558
6,023
14,431
15,088
0
W
Ne Zha
Redanka
Ne Zha
15,042
4,415
680
4,331
10,853
5,020
2,008
4,253
6,548
0
43,900
W
Bellona
RelaxBro94
Bellona
13,212
5,307
0
848
13,615
10,282
388
6,075
6,949
0
24,951
L
Hercules
Smitema
Hercules
7,834
1,793
416
5,784
20,771
15,438
191
5,399
15,372
0
18,948
W
Baba Yaga
iTaLyz FiNeZt52
Baba Yaga
11,206
1,526
0
1,427
9,003
3,735
409
4,207
4,744
19,361
0
W
Cthulhu
ironmanctc
Cthulhu
17,808
1,674
798
3,637
16,963
15,276
209
3,567
12,746
45,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
51,602
171
Minions Killed
244
0
Camps Cleared
0
1,193,241
Distance Traveled
1,295,451
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,003
693
50
4
0
255,223
2
W
Izanami
10,865
836
64
5
0
240,532
1
L
Medusa
8,955
689
75
6
0
245,137
1
L
Atlas
9,265
713
11
1
0
233,873
2
L
Ao Kuang
10,164
782
3
0
0
217,103
1
W
Ne Zha
10,590
815
64
5
0
231,805
2
W
Bellona
9,774
752
22
2
0
276,865
0
L
Hercules
8,727
671
32
2
0
241,905
0
W
Baba Yaga
9,700
746
30
2
0
246,085
0
W
Cthulhu
10,673
821
64
5
0
300,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role