Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Adam ThieIen
Anhur
Level 74
God Stats
1W - 0L
1,711 SR
Queue Stats
23W - 9L
1,753 Elo+
Party 2
Fenrir
Fenrir
Adon Rex
Fenrir
Level 28
God Stats
11W - 12L
1,609 SR
Queue Stats
767W - 522L
1,607 Elo+
Party 2
Team Averages
Level 86
1,607 SR
1,620 Elo+

VS

Team Averages
Level 49
1,711 SR
1,407 Elo+
Pele
Pele
CallMeL3451
Pele
Level 61
God Stats
1W - 1L
1,459 SR
Queue Stats
11W - 16L
1,492 Elo+
Party 1
Atlas
Atlas
Gobso
Atlas
Level 6
God Stats
3W - 4L
1,863 SR
Queue Stats
8W - 10L
1,371 Elo+
Party 1
Thanatos
Thanatos
xZUKKIx
Thanatos
Level 80
God Stats
0W - 1L
1,811 SR
Queue Stats
11W - 16L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 10
8,444
704
6,401
8,933
6,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
8 / 2 / 3
10,611
884
16,325
9,288
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Adon Rex
Fenrir
12
3 / 1 / 7
8,627
719
6,917
6,707
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,014
668
5,714
14,016
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Gobso
Atlas
11
0 / 4 / 4
7,492
624
5,940
11,481
13,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
xZUKKIx
Thanatos
12
3 / 5 / 1
8,478
707
6,643
12,930
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
10
6
W
8
2
3
4.75
W
Fenrir
Adon Rex
Fenrir
3
1
7
6.5
L
1
3
3
0.83
L
Atlas
Gobso
Atlas
0
4
4
0.5
L
Thanatos
xZUKKIx
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
18,297
24,928
Taken
38,427
11,918
Mitigated
22,786
4,177
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,401
2,422
0
2,284
8,933
6,135
211
3,254
5,679
18,377
0
W
16,325
8,255
0
1,504
9,288
2,318
1,852
1,677
7,611
0
56,304
W
Fenrir
Adon Rex
Fenrir
6,917
1,073
0
389
6,707
3,465
300
1,463
5,244
367
9,087
L
5,714
1,036
0
1,738
14,016
4,109
0
3,373
10,562
0
38,539
L
Atlas
Gobso
Atlas
5,940
2,390
0
474
11,481
13,601
0
1,908
9,294
11,960
0
L
Thanatos
xZUKKIx
Thanatos
6,643
924
0
7,514
12,930
5,076
0
2,419
10,315
0
21,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
23,984
111
Minions Killed
103
5
Camps Cleared
6
715,149
Distance Traveled
688,477
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,444
704
21
2
0
255,702
3
W
Anhur
10,611
884
77
6
3
211,914
4
W
Fenrir
8,627
719
13
1
2
247,533
1
L
Pele
8,014
668
48
4
4
257,128
0
L
Atlas
7,492
624
18
2
0
199,207
2
L
Thanatos
8,478
707
37
3
2
232,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role