Player Matchup

Serqet
Serqet
GodKriegerrr
Serqet
Level 126
God Stats
6W - 5L
1,699 SR
Queue Stats
101W - 77L
1,434 Elo+
Party 1
Izanami
Izanami
ImProperr
Izanami
Level 111
God Stats
7W - 5L
1,486 SR
Queue Stats
46W - 39L
1,573 Elo+
Party 1
Mulan
Mulan
Inosuke886
Mulan
Level 47
God Stats
15W - 20L
1,513 SR
Queue Stats
546W - 555L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
RyClick
Gilgamesh
Level 47
God Stats
3W - 1L
1,540 SR
Queue Stats
79W - 65L
1,417 Elo+
Party 1
Sol
Sol
zazuke651
Sol
Level 123
God Stats
19W - 14L
1,721 SR
Queue Stats
361W - 352L
1,515 Elo+
Party 2
Team Averages
Level 91
1,592 SR
1,491 Elo+

VS

Team Averages
Level 71
1,509 SR
1,472 Elo+
Hun Batz
Hun Batz
AeroKing12
Hun Batz
Level 44
God Stats
1W - 2L
1,295 SR
Queue Stats
71W - 60L
1,408 Elo+
Party 3
Fenrir
Fenrir
Bewfster
Fenrir
Level 93
God Stats
15W - 11L
1,500 SR
Queue Stats
586W - 550L
1,512 Elo+
Party 3
Neith
Neith
HebeTev
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Freya
Freya
kill3rEspada
Freya
Level 87
God Stats
16W - 9L
1,748 SR
Queue Stats
166W - 159L
1,441 Elo+
Party 3
Sobek
Sobek
monoki5804
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 0 / 10
8,514
568
6,524
11,213
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ImProperr
Izanami
16
5 / 0 / 4
9,732
649
9,134
8,358
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
13
2 / 5 / 1
7,961
531
5,580
9,304
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
RyClick
Gilgamesh
13
2 / 4 / 4
7,903
527
4,278
11,156
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 5
9,290
619
9,728
10,878
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AeroKing12
Hun Batz
13
5 / 4 / 4
8,135
542
8,490
11,247
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Bewfster
Fenrir
13
5 / 2 / 1
8,129
542
5,484
7,515
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
HebeTev
Neith
11
0 / 4 / 0
6,061
404
1,942
5,454
1,349
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 5
8,487
566
9,192
11,410
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
10
0 / 3 / 1
6,584
439
4,155
10,965
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
12
12
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AeroKing12
Hun Batz
5
4
4
1.75
L
Fenrir
Bewfster
Fenrir
5
2
1
2.75
W
Serqet
3
0
10
8
L
Neith
HebeTev
Neith
0
4
0
0
W
Izanami
ImProperr
Izanami
5
0
4
7
W
Mulan
2
5
1
0.5
W
Gilgamesh
RyClick
Gilgamesh
2
4
4
1
L
2
3
5
1.5
L
Sobek
0
3
1
0.17
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
29,263
50,909
Taken
46,591
28,548
Mitigated
26,344
14,507
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AeroKing12
Hun Batz
8,490
2,295
0
2,371
11,247
4,067
0
3,033
8,185
0
43,460
L
Fenrir
Bewfster
Fenrir
5,484
1,364
0
1,919
7,515
5,877
0
1,816
5,269
0
34,226
W
Serqet
6,524
1,191
0
1,945
11,213
8,831
22
3,281
7,805
0
34,218
L
Neith
HebeTev
Neith
1,942
910
0
307
5,454
1,349
0
0
5,367
0
29,460
W
Izanami
ImProperr
Izanami
9,134
6,079
0
5,388
8,358
3,073
48
3,442
4,756
0
77,971
W
Mulan
5,580
463
0
1,904
9,304
8,998
194
1,159
8,145
0
34,782
W
Gilgamesh
RyClick
Gilgamesh
4,278
1,114
0
320
11,156
4,168
0
1,011
10,145
0
45,748
L
9,192
2,898
0
4,557
11,410
5,196
741
4,252
6,919
49,140
4,840
L
Sobek
4,155
1,051
0
2,852
10,965
9,855
0
627
10,253
15,937
0
W
9,728
4,517
0
4,950
10,878
3,478
1,530
3,570
7,308
62,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
37,396
446
Minions Killed
345
0
Camps Cleared
0
1,478,659
Distance Traveled
1,454,122
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,135
542
79
5
0
315,851
2
L
Fenrir
8,129
542
76
5
0
293,237
1
W
Serqet
8,514
568
41
3
0
335,899
4
L
Neith
6,061
404
65
4
0
266,082
2
W
Izanami
9,732
649
142
9
0
289,813
6
W
Mulan
7,961
531
69
5
0
276,406
0
W
Gilgamesh
7,903
527
82
5
0
306,231
0
L
Freya
8,487
566
101
7
0
285,048
5
L
Sobek
6,584
439
24
2
0
293,904
4
W
Sol
9,290
619
112
7
0
270,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role