Player Matchup

Artemis
Artemis
EL3V8BE3RUS
Artemis
Level 44
God Stats
3W - 5L
1,674 SR
Queue Stats
46W - 45L
1,544 Elo+
Solo
Hun Batz
Hun Batz
GlopinBoopin
Hun Batz
Level 49
God Stats
1W - 0L
1,511 SR
Queue Stats
9W - 17L
1,354 Elo+
Party 1
Ymir
Ymir
SosaHerez
Ymir
Level 49
God Stats
1W - 0L
1,579 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,395 Elo+

VS

Team Averages
Level 110
1,435 SR
1,336 Elo+
Sun Wukong
Sun Wukong
HennyCsippin
Sun Wukong
Level 77
God Stats
1W - 1L
1,450 SR
Queue Stats
17W - 21L
1,315 Elo+
Party 2
Ra
Ra
bussyboy212
Ra
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 190L
1,391 Elo+
Solo
Heimdallr
Heimdallr
ratdreamflores
Heimdallr
Level 127
God Stats
1W - 2L
1,355 SR
Queue Stats
9W - 20L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EL3V8BE3RUS
Artemis
16
7 / 6 / 14
12,186
762
17,053
13,079
5,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
GlopinBoopin
Hun Batz
17
12 / 2 / 9
13,009
813
14,359
12,458
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
18
7 / 0 / 18
13,708
857
8,172
20,642
22,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HennyCsippin
Sun Wukong
13
1 / 9 / 5
9,904
619
8,122
19,959
18,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 4
10,449
653
11,861
10,431
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
ratdreamflores
Heimdallr
16
4 / 10 / 4
11,662
729
16,622
16,231
5,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
26
Kills
8
8
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
EL3V8BE3RUS
Artemis
7
6
14
2.33
W
Hun Batz
GlopinBoopin
Hun Batz
12
2
9
8.25
L
Sun Wukong
HennyCsippin
Sun Wukong
1
9
5
0.39
W
Ymir
7
0
18
16
L
3
7
4
0.71
L
Heimdallr
ratdreamflores
Heimdallr
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
36,605
46,179
Taken
46,621
35,793
Mitigated
27,348
16,807
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EL3V8BE3RUS
Artemis
17,053
8,196
856
1,357
13,079
5,704
1,053
4,618
8,455
0
45,322
W
Hun Batz
GlopinBoopin
Hun Batz
14,359
4,801
0
4,979
12,458
7,933
1,840
4,040
8,418
0
57,980
L
Sun Wukong
HennyCsippin
Sun Wukong
8,122
2,227
210
815
19,959
18,949
0
4,047
15,431
0
18,612
W
Ymir
8,172
1,677
773
8,842
20,642
22,156
446
4,492
16,150
25,890
0
L
11,861
179
672
878
10,431
3,171
0
1,733
8,517
46,903
0
L
Heimdallr
ratdreamflores
Heimdallr
16,622
8,094
0
1,966
16,231
5,228
0
2,873
13,227
0
49,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
32,015
173
Minions Killed
147
10
Camps Cleared
4
918,712
Distance Traveled
718,171
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,186
762
61
4
2
288,791
3
W
Hun Batz
13,009
813
78
5
5
338,185
4
L
Sun Wukong
9,904
619
17
1
0
270,507
4
W
Ymir
13,708
857
34
2
3
291,736
8
L
Ra
10,449
653
66
4
0
245,901
3
L
Heimdallr
11,662
729
64
4
4
201,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role