Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Angelo37311
Cthulhu
Level 17
God Stats
1W - 3L
1,337 SR
Queue Stats
40W - 68L
1,224 Elo+
Party 3
Chronos
Chronos
AnuelAAA
Chronos
Level 129
God Stats
18W - 15L
1,316 SR
Queue Stats
214W - 213L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
SagirI267
Gilgamesh
Level 16
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
iHave_No_Mercy
Thanatos
Level 34
God Stats
6W - 14L
1,313 SR
Queue Stats
112W - 151L
1,229 Elo+
Party 3
Team Averages
Level 69
1,344 SR
1,385 Elo+

VS

Team Averages
Level 110
1,591 SR
1,469 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Apathy7057
Achilles
Level 27
God Stats
5W - 2L
1,902 SR
Queue Stats
62W - 41L
1,545 Elo+
Party 2
Ullr
Ullr
Spyder VII
Ullr
Level 159
God Stats
5W - 3L
1,892 SR
Queue Stats
400W - 411L
1,579 Elo+
Party 2
Hera
Hera
T Roit Owned
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,241 Elo+
Solo
Serqet
Serqet
fiyntt
Serqet
Level 129
God Stats
5W - 12L
1,160 SR
Queue Stats
500W - 512L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 5
6,307
451
4,705
10,725
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Angelo37311
Cthulhu
9
0 / 6 / 1
5,925
423
1,216
9,935
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
AnuelAAA
Chronos
13
4 / 3 / 2
7,894
564
6,113
8,711
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
SagirI267
Gilgamesh
6
0 / 5 / 0
4,992
357
1,174
5,592
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
2 / 10 / 3
6,858
490
7,117
13,575
4,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 5
6,157
440
3,053
8,021
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Apathy7057
Achilles
16
12 / 0 / 5
10,141
724
13,054
11,001
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 0
8,646
618
5,531
9,594
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 9
8,434
602
6,540
5,381
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
fiyntt
Serqet
13
5 / 2 / 4
8,355
597
7,787
9,122
3,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
25
25
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
5
4.5
W
Bacchus
 
Bacchus
0
4
5
0.63
L
Cthulhu
Angelo37311
Cthulhu
0
6
1
0.08
L
Chronos
AnuelAAA
Chronos
4
3
2
1.67
W
Achilles
Apathy7057
Achilles
12
0
5
14.5
L
Gilgamesh
SagirI267
Gilgamesh
0
5
0
0
W
3
1
0
3
W
5
2
9
4.75
W
Serqet
fiyntt
Serqet
5
2
4
3.5
L
Thanatos
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
35,965
48,538
Taken
43,119
23,653
Mitigated
19,638
12,104
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,705
2,412
273
2,073
10,725
7,341
0
1,969
8,285
0
18,355
W
Bacchus
 
Bacchus
3,053
120
0
1,296
8,021
4,399
0
1,868
5,987
12,562
0
L
Cthulhu
Angelo37311
Cthulhu
1,216
104
0
496
9,935
6,943
124
4,273
5,362
22,809
0
L
Chronos
AnuelAAA
Chronos
6,113
2,429
0
2,176
8,711
2,155
1,242
1,167
7,468
51,994
0
W
Achilles
Apathy7057
Achilles
13,054
5,398
0
4,988
11,001
8,072
78
1,809
8,924
0
64,554
L
Gilgamesh
SagirI267
Gilgamesh
1,174
314
0
142
5,592
2,368
0
931
4,219
0
5,409
W
5,531
2,114
0
3,668
9,594
2,702
0
2,624
6,889
0
61,318
W
6,540
2,257
0
548
5,381
1,438
660
347
5,002
53,312
0
W
Serqet
fiyntt
Serqet
7,787
1,512
99
1,079
9,122
3,027
878
681
8,292
0
53,631
L
Thanatos
7,117
3,064
0
6,944
13,575
4,846
0
960
12,291
0
41,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
41,733
259
Minions Killed
415
0
Camps Cleared
0
1,314,087
Distance Traveled
1,511,407
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,307
451
32
2
0
282,356
3
W
Bacchus
6,157
440
26
2
0
281,598
10
L
Cthulhu
5,925
423
47
3
0
230,356
1
L
Chronos
7,894
564
105
8
0
272,994
2
W
Achilles
10,141
724
105
8
0
329,494
3
L
Gilgamesh
4,992
357
7
1
0
276,174
0
W
Ullr
8,646
618
116
8
0
276,311
2
W
Hera
8,434
602
85
6
0
282,953
8
W
Serqet
8,355
597
83
6
0
341,051
1
L
Thanatos
6,858
490
68
5
0
252,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role