Player Matchup

Zeus
Zeus
ChromeGFX
Zeus
Level 81
God Stats
47W - 17L
1,821 SR
Queue Stats
66W - 41L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
Muncy272
Ao Kuang
Level 65
God Stats
2W - 1L
1,713 SR
Queue Stats
15W - 8L
1,700 Elo+
Party 1
Charybdis
Charybdis
xXLoneBloodXx
Charybdis
Level 104
God Stats
8W - 3L
1,723 SR
Queue Stats
75W - 57L
1,596 Elo+
Party 1
Team Averages
Level 83
1,752 SR
1,623 Elo+

VS

Team Averages
Level 45
1,656 SR
1,425 Elo+
Izanami
Izanami
L Stepper
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,389 Elo+
Solo
Hercules
Hercules
cowboy-man337
Hercules
Level 22
God Stats
2W - 1L
1,796 SR
Queue Stats
9W - 11L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
iTlVloney__
Ah Puch
Level 46
God Stats
4W - 4L
1,673 SR
Queue Stats
28W - 34L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 2 / 4
14,307
795
28,106
11,046
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Muncy272
Ao Kuang
17
1 / 6 / 11
11,788
655
9,011
13,077
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xXLoneBloodXx
Charybdis
17
4 / 1 / 9
12,354
686
11,495
13,902
4,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L Stepper
Izanami
14
0 / 8 / 7
10,702
595
4,951
14,225
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
cowboy-man337
Hercules
15
1 / 6 / 6
11,595
644
8,566
27,820
30,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
iTlVloney__
Ah Puch
19
8 / 1 / 1
13,304
739
15,733
14,269
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
2
4
6
L
Izanami
L Stepper
Izanami
0
8
7
0.44
W
Ao Kuang
Muncy272
Ao Kuang
1
6
11
1.08
L
Hercules
cowboy-man337
Hercules
1
6
6
0.67
L
Ah Puch
iTlVloney__
Ah Puch
8
1
1
8.5
W
Charybdis
xXLoneBloodXx
Charybdis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,612
Damage
29,250
38,025
Taken
56,314
13,324
Mitigated
36,831
11,862
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
28,106
3,263
0
5,252
11,046
3,653
577
5,310
5,736
73,142
0
L
Izanami
L Stepper
Izanami
4,951
2,080
0
1,015
14,225
3,251
189
10,163
3,902
0
41,943
W
Ao Kuang
Muncy272
Ao Kuang
9,011
2,228
0
2,711
13,077
5,172
262
5,688
7,389
16,670
0
L
Hercules
cowboy-man337
Hercules
8,566
2,514
0
6,952
27,820
30,175
242
15,311
12,211
0
20,429
L
Ah Puch
iTlVloney__
Ah Puch
15,733
137
0
4,406
14,269
3,405
52
11,879
2,222
73,291
0
W
Charybdis
xXLoneBloodXx
Charybdis
11,495
7,647
0
3,899
13,902
4,499
2,229
5,269
8,633
0
62,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
35,601
209
Minions Killed
198
9
Camps Cleared
6
930,933
Distance Traveled
875,040
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,307
795
108
6
6
279,026
1
L
Izanami
10,702
595
53
3
3
263,252
2
W
Ao Kuang
11,788
655
11
1
2
334,562
0
L
Hercules
11,595
644
14
1
1
318,830
4
L
Ah Puch
13,304
739
131
7
2
292,958
2
W
Charybdis
12,354
686
90
5
1
317,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role