Player Matchup

Cthulhu
Cthulhu
AK_STARSHOOTER
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 126L
1,502 Elo+
Solo
Chronos
Chronos
DNA ALMIGHT
Chronos
Level 122
God Stats
0W - 2L
1,313 SR
Queue Stats
92W - 134L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FrikWoof
Kumbhakarna
Level 126
God Stats
1W - 3L
1,741 SR
Queue Stats
103W - 114L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
Redroosta
Kuzenbo
Level 123
God Stats
0W - 1L
1,524 SR
Queue Stats
16W - 22L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
TheCelt990
Gilgamesh
Level 121
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,540 Elo+

VS

Team Averages
Level 133
1,452 SR
1,509 Elo+
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ABrownieBuffalo
Skadi
Level 121
God Stats
2W - 2L
1,245 SR
Queue Stats
210W - 197L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
Asneetch
Kuzenbo
Level 154
God Stats
3W - 5L
1,513 SR
Queue Stats
207W - 214L
1,511 Elo+
Party 2
Chiron
Chiron
Moomahfat
Chiron
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 61L
1,460 Elo+
Solo
Hera
Hera
Xasanak
Hera
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
321W - 285L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
10,510
701
17,056
15,932
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
DNA ALMIGHT
Chronos
20
5 / 6 / 2
11,435
762
6,829
14,118
5,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
FrikWoof
Kumbhakarna
15
3 / 7 / 7
9,404
627
8,534
15,096
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Redroosta
Kuzenbo
16
4 / 5 / 7
10,248
683
11,588
23,994
39,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
TheCelt990
Gilgamesh
15
3 / 6 / 4
9,750
650
10,448
24,762
11,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
6 / 5 / 16
11,519
768
18,997
17,055
7,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
10 / 4 / 12
12,100
807
23,932
14,100
7,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Asneetch
Kuzenbo
17
3 / 5 / 19
10,730
715
9,003
17,842
23,501
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Moomahfat
Chiron
19
4 / 2 / 13
11,119
741
15,245
13,100
6,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Xasanak
Hera
18
4 / 3 / 16
11,316
754
15,436
9,462
4,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
18
Kills
27
28
Deaths
19
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
5
16
2.8
W
10
4
12
4
L
3
4
9
1.88
W
Kuzenbo
Asneetch
Kuzenbo
3
5
19
2.5
L
Chronos
DNA ALMIGHT
Chronos
5
6
2
1
L
Kumbhakarna
FrikWoof
Kumbhakarna
3
7
7
0.93
W
Chiron
Moomahfat
Chiron
4
2
13
5.25
L
Kuzenbo
Redroosta
Kuzenbo
4
5
7
1.5
L
Gilgamesh
TheCelt990
Gilgamesh
3
6
4
0.83
W
Hera
Xasanak
Hera
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,455
Damage
82,613
93,902
Taken
71,559
77,474
Mitigated
50,665
23,740
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,997
6,156
1,489
2,517
17,055
7,976
1,271
11,276
5,080
37,195
0
W
23,932
9,176
442
1,031
14,100
7,563
2,112
9,355
4,298
0
51,647
L
17,056
18
1,246
1,754
15,932
14,247
0
5,557
10,375
36,354
0
W
Kuzenbo
Asneetch
Kuzenbo
9,003
3,068
971
2,682
17,842
23,501
151
6,112
11,397
15,082
0
L
Chronos
DNA ALMIGHT
Chronos
6,829
1,680
1,431
2,664
14,118
5,577
0
6,257
7,861
37,794
0
L
Kumbhakarna
FrikWoof
Kumbhakarna
8,534
79
1,305
1,270
15,096
6,749
0
7,269
7,827
13,121
0
W
Chiron
Moomahfat
Chiron
15,245
4,404
3,444
6,280
13,100
6,807
1,763
7,941
4,899
0
40,128
L
Kuzenbo
Redroosta
Kuzenbo
11,588
2,794
2,254
3,523
23,994
39,774
125
13,120
10,874
19,672
0
L
Gilgamesh
TheCelt990
Gilgamesh
10,448
2,386
588
7,705
24,762
11,127
0
11,233
13,529
0
20,232
W
Hera
Xasanak
Hera
15,436
2,678
937
1,398
9,462
4,818
914
7,245
1,878
26,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
56,784
140
Minions Killed
194
0
Camps Cleared
0
1,267,659
Distance Traveled
1,393,058
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,519
768
49
3
0
258,975
0
W
Skadi
12,100
807
49
3
0
264,937
0
L
Cthulhu
10,510
701
40
3
0
262,790
1
W
Kuzenbo
10,730
715
12
1
0
274,071
4
L
Chronos
11,435
762
68
5
0
246,006
1
L
Kumbhakarna
9,404
627
3
0
0
215,397
1
W
Chiron
11,119
741
51
3
0
294,138
1
L
Kuzenbo
10,248
683
9
1
0
276,945
2
L
Gilgamesh
9,750
650
20
1
0
266,521
0
W
Hera
11,316
754
33
2
0
300,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role