Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AccursedUndead96
Nu Wa
Level 28
God Stats
62W - 52L
1,624 SR
Queue Stats
67W - 58L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AladdaAshe
Ah Muzen Cab
Level 68
God Stats
5W - 5L
1,456 SR
Queue Stats
158W - 153L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Hudzilla
Cthulhu
Level 82
God Stats
18W - 13L
1,500 SR
Queue Stats
130W - 129L
1,475 Elo+
Party 2
Bellona
Bellona
Proofzilla
Bellona
Level 19
God Stats
21W - 34L
1,517 SR
Queue Stats
235W - 249L
1,478 Elo+
Party 2
Team Averages
Level 61
1,519 SR
1,505 Elo+

VS

Team Averages
Level 58
1,436 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Drshroomies
Freya
Level 49
God Stats
1W - 3L
1,423 SR
Queue Stats
148W - 182L
1,464 Elo+
Solo
Ra
Ra
SteveAerosmith
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,528 Elo+
Solo
Cernunnos
Cernunnos
XGN_Requiem4496
Cernunnos
Level 29
God Stats
1W - 2L
1,211 SR
Queue Stats
7W - 18L
1,447 Elo+
Solo
Ares
Ares
pesadillatoxi
Ares
Level 25
God Stats
14W - 14L
1,546 SR
Queue Stats
21W - 26L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
8 / 0 / 13
8,692
869
5,865
7,618
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 18
7,880
788
10,835
7,000
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
AladdaAshe
Ah Muzen Cab
15
7 / 2 / 14
8,527
853
9,253
7,647
2,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Hudzilla
Cthulhu
14
4 / 3 / 16
8,053
805
10,029
12,635
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Proofzilla
Bellona
16
10 / 0 / 8
8,954
895
10,627
6,032
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 2 / 2
7,610
761
7,789
9,136
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 9 / 2
7,619
762
6,275
13,177
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 9 / 1
6,422
642
5,636
9,211
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
XGN_Requiem4496
Cernunnos
12
1 / 6 / 1
6,841
684
2,496
8,873
2,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 5
6,927
693
3,076
12,224
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
31
Kills
8
8
Deaths
31
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
13
14.5
L
Raijin
 
Raijin
4
2
2
2.5
W
2
3
18
3.67
W
Ah Muzen Cab
AladdaAshe
Ah Muzen Cab
7
2
14
7
L
3
9
2
0.44
W
Cthulhu
Hudzilla
Cthulhu
4
3
16
4
W
Bellona
Proofzilla
Bellona
10
0
8
14
L
0
9
1
0.06
L
Cernunnos
XGN_Requiem4496
Cernunnos
1
6
1
0.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
25,272
40,932
Taken
52,621
19,080
Mitigated
21,453
15,327
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,865
446
4,406
4,681
7,618
2,738
166
4,065
3,379
21,590
0
L
Raijin
 
Raijin
7,789
530
0
2,088
9,136
2,478
0
5,693
3,126
27,862
0
W
10,835
3,617
63
911
7,000
2,156
550
4,206
2,672
29,305
0
W
Ah Muzen Cab
AladdaAshe
Ah Muzen Cab
9,253
2,542
0
1,608
7,647
2,575
2,290
5,271
2,304
0
26,499
L
6,275
1,514
60
2,502
13,177
4,155
0
5,100
7,666
14,638
0
W
Cthulhu
Hudzilla
Cthulhu
10,029
824
297
2,428
12,635
7,279
0
6,070
6,396
21,657
0
W
Bellona
Proofzilla
Bellona
10,627
3,873
0
933
6,032
4,332
588
2,533
3,405
0
23,962
L
5,636
334
760
652
9,211
3,062
0
5,071
3,894
20,763
0
L
Cernunnos
XGN_Requiem4496
Cernunnos
2,496
732
0
1,473
8,873
2,885
192
3,650
4,928
0
16,089
L
3,076
101
0
402
12,224
8,873
0
5,601
6,278
6,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
35,419
184
Minions Killed
148
0
Camps Cleared
0
1,070,544
Distance Traveled
849,158
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,692
869
36
4
0
220,401
2
L
Raijin
7,610
761
41
4
0
163,501
1
W
Nu Wa
7,880
788
42
4
0
197,378
0
W
Ah Muzen Cab
8,527
853
47
5
0
206,196
2
L
Freya
7,619
762
20
2
0
161,176
1
W
Cthulhu
8,053
805
24
2
0
219,635
3
W
Bellona
8,954
895
35
4
0
226,934
1
L
Ra
6,422
642
38
4
0
162,230
2
L
Cernunnos
6,841
684
45
5
0
177,493
3
L
Ares
6,927
693
4
0
0
184,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role