Player Matchup

Cernunnos
Cernunnos
ZapRibCage
Cernunnos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,314 Elo+
Party 1
Eset
Eset
lvlr grilvllvl
Eset
Level 84
God Stats
22W - 39L
1,366 SR
Queue Stats
109W - 194L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
tendder
Gilgamesh
Level 63
God Stats
7W - 5L
1,587 SR
Queue Stats
103W - 165L
1,449 Elo+
Solo
Team Averages
Level 65
1,484 SR
1,345 Elo+

VS

Team Averages
Level 55
1,430 SR
1,261 Elo+
Khepri
Khepri
AbsoluteKiller8
Khepri
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 77L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
Hydrogasket
Danzaburou
Level 39
God Stats
2W - 5L
1,289 SR
Queue Stats
7W - 13L
1,251 Elo+
Solo
Agni
Agni
absolutenoob22
Agni
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 106L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ZapRibCage
Cernunnos
17
6 / 4 / 7
12,555
739
24,143
19,098
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 1 / 5
13,163
774
15,281
12,837
4,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
tendder
Gilgamesh
16
1 / 4 / 9
11,035
649
5,765
25,569
20,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
10,488
617
9,840
22,994
12,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Hydrogasket
Danzaburou
14
1 / 8 / 2
10,713
630
14,157
16,309
6,628
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 3
12,530
737
15,182
10,411
4,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
8
9
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Danzaburou
Hydrogasket
Danzaburou
1
8
2
0.25
W
Cernunnos
ZapRibCage
Cernunnos
6
4
7
2.38
L
6
3
3
2.5
W
10
1
5
12.5
W
Gilgamesh
tendder
Gilgamesh
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,189
Damage
39,179
57,504
Taken
49,714
33,866
Mitigated
22,808
15,163
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,840
708
0
5,072
22,994
12,068
213
8,315
14,538
25,451
0
L
Danzaburou
Hydrogasket
Danzaburou
14,157
7,268
0
1,221
16,309
6,628
586
5,804
10,257
0
42,655
W
Cernunnos
ZapRibCage
Cernunnos
24,143
11,592
496
4,852
19,098
8,753
1,553
10,075
9,023
0
65,991
L
15,182
399
394
1,747
10,411
4,112
476
2,410
7,937
43,893
0
W
15,281
2,165
794
4,848
12,837
4,819
543
7,029
5,808
47,719
0
W
Gilgamesh
tendder
Gilgamesh
5,765
441
859
3,314
25,569
20,294
609
9,331
16,238
4,028
26,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
33,731
185
Minions Killed
137
8
Camps Cleared
3
890,703
Distance Traveled
734,783
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,488
617
38
2
1
246,825
4
L
Danzaburou
10,713
630
55
3
1
208,442
0
W
Cernunnos
12,555
739
83
5
4
285,979
2
L
Agni
12,530
737
44
3
1
279,516
0
W
Eset
13,163
774
64
4
0
301,643
1
W
Gilgamesh
11,035
649
38
2
4
303,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role