Player Matchup

Tiamat
Tiamat
AfterDeathQc
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 46L
949 Elo+
Party 1
Baron Samedi
Baron Samedi
CactusBruine26
Baron Samedi
Level 25
God Stats
2W - 20L
1,187 SR
Queue Stats
5W - 40L
967 Elo+
Party 1
Ymir
Ymir
GokusSuperior87
Ymir
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 68L
1,194 Elo+
Solo
Team Averages
Level 38
1,396 SR
1,037 Elo+

VS

Team Averages
Level 67
1,417 SR
1,423 Elo+
Ares
Ares
NicksReality
Ares
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 4L
1,674 Elo+
Party 2
Poseidon
Poseidon
SickReality
Poseidon
Level 98
God Stats
8W - 18L
1,461 SR
Queue Stats
21W - 38L
1,432 Elo+
Party 2
Pele
Pele
di5neyprince55
Pele
Level 71
God Stats
11W - 21L
1,290 SR
Queue Stats
156W - 256L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 0
5,812
581
1,809
8,766
4,200
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
CactusBruine26
Baron Samedi
10
0 / 7 / 0
5,830
583
5,468
9,896
8,778
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 9 / 0
5,835
584
6,785
16,476
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 17
8,617
862
2,401
7,723
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
SickReality
Poseidon
14
12 / 0 / 9
9,278
928
17,375
5,418
2,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 0 / 15
8,796
880
9,510
9,820
3,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
22
22
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
0
0
L
Baron Samedi
CactusBruine26
Baron Samedi
0
7
0
0
L
0
9
0
0
W
4
0
17
12.5
W
Poseidon
SickReality
Poseidon
12
0
9
16.5
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
29,286
35,138
Taken
22,961
22,757
Mitigated
11,547
3,015
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,809
331
0
1,040
8,766
4,200
0
6,760
2,006
14,415
0
L
Baron Samedi
CactusBruine26
Baron Samedi
5,468
1,771
625
596
9,896
8,778
0
6,182
3,714
17,283
0
L
6,785
1,771
43
711
16,476
9,779
0
7,764
8,712
12,725
0
W
2,401
396
481
2,900
7,723
5,513
256
4,352
3,371
9,133
0
W
Poseidon
SickReality
Poseidon
17,375
3,631
316
2,054
5,418
2,094
528
4,001
1,417
42,513
0
W
9,510
3,576
0
2,403
9,820
3,940
1,280
6,267
3,553
0
34,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,477
Gold Earned
26,691
63
Minions Killed
106
3
Camps Cleared
6
387,561
Distance Traveled
523,252
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,812
581
31
3
1
136,784
5
L
Baron Samedi
5,830
583
24
2
0
119,230
2
L
Ymir
5,835
584
8
1
2
131,547
2
W
Ares
8,617
862
7
1
0
177,397
0
W
Poseidon
9,278
928
46
5
0
179,508
2
W
Pele
8,796
880
53
5
6
166,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role