Player Matchup

Discordia
Discordia
EmpressKokomi
Discordia
Level 6
God Stats
1W - 3L
1,214 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 2
Raijin
Raijin
Lar-On
Raijin
Level 158
God Stats
3W - 3L
1,710 SR
Queue Stats
101W - 102L
1,463 Elo+
Solo
Hercules
Hercules
OneSaltyPirate
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Artemis
Artemis
TexasTopSub
Artemis
Level 9
God Stats
0W - 4L
1,167 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 2
Da Ji
Da Ji
mistyvibez
Da Ji
Level 13
God Stats
1W - 2L
1,461 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 2
Team Averages
Level 61
1,410 SR
1,307 Elo+

VS

Team Averages
Level 85
1,643 SR
1,545 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
FrostyDrift
Agni
Level 24
God Stats
4W - 6L
1,630 SR
Queue Stats
12W - 16L
1,497 Elo+
Party 1
Ganesha
Ganesha
MinecraftFan666
Ganesha
Level 88
God Stats
3W - 0L
1,993 SR
Queue Stats
27W - 26L
1,688 Elo+
Party 1
Arachne
Arachne
Mundolicious
Arachne
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
19W - 22L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
jimrush51
Danzaburou
Level 62
God Stats
3W - 2L
1,565 SR
Queue Stats
26W - 37L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmpressKokomi
Discordia
18
1 / 12 / 10
11,344
709
15,475
14,460
4,147
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Lar-On
Raijin
20
4 / 6 / 6
12,369
773
14,711
15,280
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
18
6 / 7 / 6
12,470
779
6,794
23,948
23,259
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
TexasTopSub
Artemis
17
3 / 13 / 10
11,484
718
11,632
18,805
5,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
19
6 / 10 / 9
12,645
790
10,331
19,031
6,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 2 / 22
13,282
830
13,833
18,686
24,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
17 / 4 / 10
14,752
922
24,801
11,269
5,532
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 7 / 26
12,728
796
8,027
23,679
28,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Mundolicious
Arachne
20
18 / 3 / 12
15,244
953
19,247
19,588
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
jimrush51
Danzaburou
20
6 / 4 / 11
13,913
870
15,407
14,071
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
127
20
Kills
46
48
Deaths
20
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
22
8
L
Discordia
EmpressKokomi
Discordia
1
12
10
0.5
W
17
4
10
5.5
L
Raijin
Lar-On
Raijin
4
6
6
1.17
W
0
7
26
1.86
W
Arachne
Mundolicious
Arachne
18
3
12
8
L
Hercules
6
7
6
1.29
L
Artemis
TexasTopSub
Artemis
3
13
10
0.62
W
Danzaburou
jimrush51
Danzaburou
6
4
11
2.88
L
Da Ji
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
81,315
91,524
Taken
87,293
45,242
Mitigated
76,492
6,385
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,833
1,365
0
4,305
18,686
24,497
493
5,880
12,806
0
51,200
L
Discordia
EmpressKokomi
Discordia
15,475
975
0
0
14,460
4,147
321
4,499
9,926
37,733
0
W
24,801
1,332
0
665
11,269
5,532
1,283
2,361
8,908
62,075
0
L
Raijin
Lar-On
Raijin
14,711
2,686
0
167
15,280
6,069
246
2,766
12,424
61,773
0
W
8,027
342
227
2,107
23,679
28,970
713
9,250
14,429
28,939
0
W
Arachne
Mundolicious
Arachne
19,247
13,594
0
7,329
19,588
10,854
2,435
8,174
11,414
0
39,152
L
Hercules
6,794
1,627
0
4,362
23,948
23,259
72
10,895
12,837
862
22,819
L
Artemis
TexasTopSub
Artemis
11,632
7,014
0
888
18,805
5,652
675
6,493
12,280
0
26,558
W
Danzaburou
jimrush51
Danzaburou
15,407
6,435
0
5,531
14,071
6,639
5,834
4,968
9,103
0
80,806
L
Da Ji
10,331
2,075
0
968
19,031
6,115
225
8,087
10,904
0
19,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,312
Gold Earned
69,919
249
Minions Killed
326
0
Camps Cleared
0
1,342,217
Distance Traveled
1,749,567
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,282
830
75
5
0
405,627
0
L
Discordia
11,344
709
66
4
0
233,873
0
W
Agni
14,752
922
97
6
0
328,260
0
L
Raijin
12,369
773
102
6
0
276,796
1
W
Ganesha
12,728
796
3
0
0
330,176
2
W
Arachne
15,244
953
49
3
0
404,777
1
L
Hercules
12,470
779
34
2
0
317,994
2
L
Artemis
11,484
718
25
2
0
233,990
0
W
Danzaburou
13,913
870
102
6
0
280,727
0
L
Da Ji
12,645
790
22
1
0
279,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role