Player Matchup

Xing Tian
Xing Tian
Chromlox
Xing Tian
Level 29
God Stats
1W - 4L
1,187 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 1
Poseidon
Poseidon
Neptuno37
Poseidon
Level 115
God Stats
0W - 1L
1,219 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Odin
Odin
poyitoBrawl
Odin
Level 49
God Stats
0W - 2L
1,827 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Team Averages
Level 64
1,411 SR
1,413 Elo+

VS

Team Averages
Level 140
1,626 SR
1,656 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dee_Larnixter
Tsukuyomi
Level 150
God Stats
9W - 7L
1,699 SR
Queue Stats
73W - 73L
1,766 Elo+
Solo
Charybdis
Charybdis
l3ullshark
Charybdis
Level 143
God Stats
2W - 1L
1,679 SR
Queue Stats
16W - 16L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chromlox
Xing Tian
12
0 / 5 / 2
7,527
579
5,959
16,444
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Neptuno37
Poseidon
12
1 / 8 / 1
8,079
621
6,183
11,414
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 1
8,116
624
6,318
14,976
11,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
10 / 0 / 8
10,791
830
16,617
9,111
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Dee_Larnixter
Tsukuyomi
14
4 / 1 / 13
9,776
752
11,001
14,668
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
l3ullshark
Charybdis
14
5 / 1 / 9
10,037
772
9,309
10,256
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
19
19
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
0
8
14
L
Xing Tian
Chromlox
Xing Tian
0
5
2
0.2
W
Tsukuyomi
Dee_Larnixter
Tsukuyomi
4
1
13
10.5
L
Poseidon
Neptuno37
Poseidon
1
8
1
0.19
W
Charybdis
l3ullshark
Charybdis
5
1
9
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
36,927
42,834
Taken
34,035
20,636
Mitigated
14,937
3,590
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,617
1,341
3,979
7,544
9,111
3,898
914
5,162
3,795
47,979
0
L
Xing Tian
Chromlox
Xing Tian
5,959
297
0
788
16,444
7,295
0
5,961
10,157
22,628
0
W
Tsukuyomi
Dee_Larnixter
Tsukuyomi
11,001
2,515
0
3,601
14,668
7,909
251
5,330
9,061
0
33,079
L
Poseidon
Neptuno37
Poseidon
6,183
739
0
1,579
11,414
1,967
0
5,047
6,256
30,996
0
W
Charybdis
l3ullshark
Charybdis
9,309
5,758
0
3,880
10,256
3,130
2,098
3,369
6,787
0
43,014
L
6,318
1,081
365
858
14,976
11,374
0
5,786
8,703
3,578
15,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
30,604
106
Minions Killed
169
2
Camps Cleared
10
614,591
Distance Traveled
725,271
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,791
830
83
6
2
249,762
2
L
Xing Tian
7,527
579
47
4
1
205,043
0
W
Tsukuyomi
9,776
752
34
3
4
249,563
0
L
Poseidon
8,079
621
37
3
1
187,528
2
W
Charybdis
10,037
772
52
4
4
225,946
3
L
Odin
8,116
624
22
2
0
222,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role