Player Matchup

Vamana
Vamana
BadonkaShizzle
Vamana
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 189L
1,524 Elo+
Party 1
Tiamat
Tiamat
DripGodzilla
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,794 Elo+
Party 1
Nemesis
Nemesis
JinxedYou-
Nemesis
Level 27
God Stats
11W - 12L
1,711 SR
Queue Stats
91W - 101L
1,624 Elo+
Party 1
Ares
Ares
YRN_CBUENO
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Jing Wei
Jing Wei
ayyosheila
Jing Wei
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 103L
1,368 Elo+
Party 1
Team Averages
Level 43
1,542 SR
1,494 Elo+

VS

Team Averages
Level 63
1,450 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
AceNinjaChris
Cu Chulainn
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,348 Elo+
Party 2
Merlin
Merlin
AirworthyAxis5
Merlin
Level 102
God Stats
2W - 1L
1,316 SR
Queue Stats
79W - 65L
1,527 Elo+
Party 2
Thanatos
Thanatos
CrayonEater2239
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,193 Elo+
Party 2
Atlas
Atlas
GodzFlip26
Atlas
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 92L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
StoneThumper
Hou Yi
Level 42
God Stats
25W - 14L
1,433 SR
Queue Stats
160W - 161L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,876
525
7,703
13,122
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
12
1 / 7 / 0
6,781
452
3,459
10,444
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
JinxedYou-
Nemesis
13
3 / 4 / 1
7,775
518
5,620
11,265
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 1
6,332
422
2,688
10,648
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
ayyosheila
Jing Wei
10
0 / 5 / 1
6,364
424
5,146
8,572
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AceNinjaChris
Cu Chulainn
14
4 / 3 / 0
8,395
560
6,291
10,893
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 2 / 6
9,636
642
9,913
8,265
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
3 / 1 / 6
7,502
500
6,138
8,907
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
13
8 / 0 / 9
9,171
611
8,762
17,338
14,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
7 / 0 / 7
8,443
563
7,636
7,843
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
27
27
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AceNinjaChris
Cu Chulainn
4
3
0
1.33
W
5
2
6
4
L
2
5
2
0.6
W
Thanatos
3
1
6
6
L
Tiamat
1
7
0
0.14
W
Atlas
8
0
9
12.5
L
Nemesis
JinxedYou-
Nemesis
3
4
1
0.88
W
Hou Yi
7
0
7
10.5
L
0
6
1
0.08
L
Jing Wei
ayyosheila
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
38,740
54,051
Taken
53,246
29,401
Mitigated
30,291
9,719
Healing
23,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AceNinjaChris
Cu Chulainn
6,291
1,158
0
2,786
10,893
6,511
0
988
9,905
3,484
42,102
W
9,913
1,123
0
1,414
8,265
3,469
204
1,394
6,727
79,013
0
L
7,703
2,661
0
2,848
13,122
10,407
0
1,776
10,744
6,906
35,073
W
Thanatos
6,138
995
0
7,917
8,907
3,749
0
1,634
7,261
0
37,704
L
Tiamat
3,459
132
0
1,570
10,444
4,618
0
6,985
3,459
30,782
0
W
Atlas
8,762
3,191
2,861
5,210
17,338
14,093
16
2,292
13,929
22,581
7,058
L
Nemesis
JinxedYou-
Nemesis
5,620
2,602
424
1,510
11,265
3,845
0
3,939
7,303
0
37,793
W
Hou Yi
7,636
3,632
136
2,771
7,843
2,469
290
1,263
6,326
0
41,985
L
2,688
678
177
1,404
10,648
8,344
519
3,377
7,271
10,336
0
L
Jing Wei
ayyosheila
Jing Wei
5,146
3,730
0
1,786
8,572
2,187
1,403
1,949
6,623
0
41,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
43,147
307
Minions Killed
440
0
Camps Cleared
0
1,443,440
Distance Traveled
1,559,989
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,395
560
92
6
0
301,974
5
W
Merlin
9,636
642
162
11
0
286,741
1
L
Vamana
7,876
525
83
6
0
305,704
1
W
Thanatos
7,502
500
61
4
0
339,792
1
L
Tiamat
6,781
452
63
4
0
274,881
0
W
Atlas
9,171
611
37
2
0
329,459
0
L
Nemesis
7,775
518
66
4
0
344,771
2
W
Hou Yi
8,443
563
88
6
0
302,023
1
L
Ares
6,332
422
13
1
0
268,092
0
L
Jing Wei
6,364
424
82
5
0
249,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role