Player Matchup

Ra
Ra
DESTROYER-014-
Ra
Level 87
God Stats
2W - 6L
1,451 SR
Queue Stats
53W - 53L
1,410 Elo+
Party 2
Arachne
Arachne
Grim113h
Arachne
Level 45
God Stats
17W - 11L
1,687 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 3
Skadi
Skadi
T3n5hi
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
Theloanwanderer
Sylvanus
Level 29
God Stats
11W - 22L
1,390 SR
Queue Stats
34W - 38L
1,392 Elo+
Party 2
Odin
Odin
train548preium
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,398 Elo+
Party 2
Team Averages
Level 63
1,506 SR
1,440 Elo+

VS

Team Averages
Level 90
1,631 SR
1,591 Elo+
Ymir
Ymir
Asian-Wolff
Ymir
Level 48
God Stats
10W - 25L
1,577 SR
Queue Stats
380W - 478L
1,372 Elo+
Solo
Cliodhna
Cliodhna
BigMulcs
Cliodhna
Level 125
God Stats
2W - 2L
1,538 SR
Queue Stats
147W - 147L
1,670 Elo+
Party 1
Eset
Eset
Chimichangas-
Eset
Level 144
God Stats
23W - 12L
1,818 SR
Queue Stats
131W - 89L
1,692 Elo+
Party 1
Amaterasu
Amaterasu
Toughkeyboard79
Amaterasu
Level 108
God Stats
27W - 11L
1,601 SR
Queue Stats
89W - 64L
1,608 Elo+
Party 1
Medusa
Medusa
xTHAT_BOYx
Medusa
Level 25
God Stats
35W - 25L
1,620 SR
Queue Stats
43W - 31L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,833
583
2,611
3,744
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Grim113h
Arachne
8
1 / 6 / 2
4,981
498
2,472
10,426
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
T3n5hi
Skadi
8
1 / 7 / 1
5,059
506
3,435
9,134
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
6
1 / 4 / 3
4,497
450
1,519
6,318
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 3
5,174
517
2,131
7,355
3,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 8
6,731
673
4,220
10,878
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
BigMulcs
Cliodhna
12
7 / 1 / 4
6,703
670
5,996
6,149
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 5
6,557
656
6,034
3,740
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Toughkeyboard79
Amaterasu
11
4 / 1 / 5
6,861
686
7,338
7,218
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
xTHAT_BOYx
Medusa
11
5 / 0 / 4
7,080
708
4,181
3,417
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
25
25
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Cliodhna
BigMulcs
Cliodhna
7
1
4
9
W
4
1
5
6.5
L
2
4
1
0.63
L
Arachne
Grim113h
Arachne
1
6
2
0.33
L
Skadi
T3n5hi
Skadi
1
7
1
0.21
L
Sylvanus
1
4
3
0.63
W
Amaterasu
Toughkeyboard79
Amaterasu
4
1
5
6.5
L
0
4
3
0.38
W
Medusa
xTHAT_BOYx
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,168
Damage
27,769
36,977
Taken
31,402
11,267
Mitigated
19,365
5,960
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,220
1,056
0
2,324
10,878
9,833
270
2,089
8,598
18,206
0
W
Cliodhna
BigMulcs
Cliodhna
5,996
1,039
0
2,543
6,149
1,884
824
0
5,189
0
36,320
W
6,034
1,238
491
1,093
3,740
1,328
591
0
3,740
35,159
0
L
2,611
379
152
571
3,744
917
511
893
2,851
23,490
0
L
Arachne
Grim113h
Arachne
2,472
1,575
0
1,463
10,426
2,644
0
2,237
7,979
0
17,953
L
Skadi
T3n5hi
Skadi
3,435
1,395
0
2,122
9,134
2,113
0
2,977
6,002
0
18,322
L
Sylvanus
1,519
497
377
801
6,318
2,468
455
2,469
3,821
2,922
798
W
Amaterasu
Toughkeyboard79
Amaterasu
7,338
3,531
0
3,591
7,218
5,235
896
413
6,763
0
35,849
L
2,131
1,158
0
474
7,355
3,125
0
1,260
6,070
0
14,613
W
Medusa
xTHAT_BOYx
Medusa
4,181
1,828
0
1,551
3,417
1,085
204
1,152
2,223
0
37,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
33,932
166
Minions Killed
347
0
Camps Cleared
0
926,560
Distance Traveled
971,781
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,731
673
30
3
0
191,921
0
W
Cliodhna
6,703
670
74
7
0
218,807
2
W
Eset
6,557
656
70
7
0
201,492
2
L
Ra
5,833
583
47
5
0
167,161
3
L
Arachne
4,981
498
34
3
0
239,976
0
L
Skadi
5,059
506
33
3
0
166,999
4
L
Sylvanus
4,497
450
9
1
0
157,012
2
W
Amaterasu
6,861
686
90
9
0
186,882
3
L
Odin
5,174
517
43
4
0
195,412
2
W
Medusa
7,080
708
83
8
0
172,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role