Player Matchup

Sol
Sol
Gorelancer
Sol
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
269W - 223L
1,610 Elo+
Solo
Fenrir
Fenrir
GrimyGremlin
Fenrir
Level 57
God Stats
2W - 0L
1,841 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
lilMMR
Chaac
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 1
Team Averages
Level 85
1,614 SR
1,537 Elo+

VS

Team Averages
Level 134
1,544 SR
1,676 Elo+
Agni
Agni
AWoulds
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 129L
1,567 Elo+
Party 2
Thanatos
Thanatos
Casual Uchiha
Thanatos
Level 127
God Stats
1W - 2L
1,327 SR
Queue Stats
216W - 222L
1,561 Elo+
Party 2
Atlas
Atlas
Mamey11
Atlas
Level 147
God Stats
9W - 5L
1,806 SR
Queue Stats
943W - 362L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
8,401
840
11,513
8,384
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
9 / 6 / 9
8,914
891
9,558
12,359
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
lilMMR
Chaac
14
9 / 1 / 10
9,165
917
15,223
13,949
9,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AWoulds
Agni
10
4 / 11 / 0
7,109
711
7,043
12,373
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Casual Uchiha
Thanatos
9
0 / 8 / 3
6,020
602
3,243
15,452
4,125
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Mamey11
Atlas
12
3 / 4 / 3
7,985
799
8,720
12,104
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
7
7
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
AWoulds
Agni
4
11
0
0.36
L
Thanatos
Casual Uchiha
Thanatos
0
8
3
0.19
W
4
0
14
11
W
Fenrir
9
6
9
2.25
L
Atlas
Mamey11
Atlas
3
4
3
1.13
W
Chaac
lilMMR
Chaac
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
19,006
34,692
Taken
39,929
18,393
Mitigated
16,899
11,784
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AWoulds
Agni
7,043
704
0
1,700
12,373
2,688
14
2,375
9,665
16,236
0
L
Thanatos
Casual Uchiha
Thanatos
3,243
988
0
2,306
15,452
4,125
0
5,134
9,764
0
5,044
W
11,513
2,211
0
5,366
8,384
2,660
1,484
4,884
3,132
29,318
0
W
Fenrir
9,558
2,526
58
1,517
12,359
6,545
422
5,043
7,140
0
19,856
L
Atlas
Mamey11
Atlas
8,720
3,144
0
3,799
12,104
10,086
0
3,326
8,278
20,888
0
W
Chaac
lilMMR
Chaac
15,223
3,267
0
4,843
13,949
9,188
141
5,892
7,744
0
27,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
21,114
93
Minions Killed
54
8
Camps Cleared
1
587,259
Distance Traveled
475,818
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,109
711
24
2
1
144,561
0
L
Thanatos
6,020
602
9
1
0
173,453
1
W
Sol
8,401
840
44
4
5
208,716
2
W
Fenrir
8,914
891
16
2
2
171,280
3
L
Atlas
7,985
799
21
2
0
157,804
4
W
Chaac
9,165
917
33
3
1
207,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role