Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
GSD_DAMMY
Awilix
Level 142
God Stats
18W - 17L
1,865 SR
Queue Stats
470W - 514L
1,517 Elo+
Party 3
Hades
Hades
KaduMaverick224
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 4
Merlin
Merlin
MaxiiPalavecino
Merlin
Level 160
God Stats
2W - 4L
1,737 SR
Queue Stats
194W - 198L
1,521 Elo+
Party 3
Chiron
Chiron
TP iLeleu47
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,388 Elo+
Party 4
Team Averages
Level 80
1,621 SR
1,444 Elo+

VS

Team Averages
Level 88
1,643 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AlookAp
Skadi
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 43L
1,440 Elo+
Party 1
Scylla
Scylla
Brenao81
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 91L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
ET3R10N
Guan Yu
Level 40
God Stats
9W - 5L
1,840 SR
Queue Stats
156W - 183L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
Feroxzg3666
Kumbhakarna
Level 48
God Stats
6W - 4L
1,876 SR
Queue Stats
29W - 31L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 2
5,941
457
4,379
7,118
4,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
GSD_DAMMY
Awilix
13
4 / 2 / 0
7,818
601
2,937
6,708
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
5,265
405
1,578
7,416
2,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 1
7,994
615
5,138
4,596
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
10
1 / 2 / 1
6,173
475
2,785
5,666
1,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 4 / 3
8,168
628
5,726
8,736
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
AlookAp
Skadi
14
3 / 1 / 2
8,295
638
4,438
4,877
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Brenao81
Scylla
14
2 / 1 / 2
8,120
625
3,689
5,719
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ET3R10N
Guan Yu
14
4 / 1 / 0
8,614
663
5,565
9,610
6,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Feroxzg3666
Kumbhakarna
11
1 / 0 / 3
7,433
572
2,306
5,212
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
W
Ne Zha
 
Ne Zha
4
4
3
1.38
W
Skadi
AlookAp
Skadi
3
1
2
4
W
Scylla
Brenao81
Scylla
2
1
2
3
W
Guan Yu
ET3R10N
Guan Yu
4
1
0
4
W
Kumbhakarna
Feroxzg3666
Kumbhakarna
1
0
3
2.5
L
Awilix
GSD_DAMMY
Awilix
4
2
0
2
L
0
5
1
0.1
L
2
2
1
1.25
L
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
21,724
31,504
Taken
34,154
11,749
Mitigated
16,837
6,367
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,379
1,097
0
3,005
7,118
4,017
0
664
6,454
0
22,192
W
Ne Zha
 
Ne Zha
5,726
2,484
0
991
8,736
2,802
0
1,682
7,054
0
59,328
W
Skadi
AlookAp
Skadi
4,438
2,029
0
2,040
4,877
1,449
482
610
4,267
0
69,048
W
Scylla
Brenao81
Scylla
3,689
51
0
840
5,719
1,493
174
3,278
2,441
42,815
0
W
Guan Yu
ET3R10N
Guan Yu
5,565
991
176
2,695
9,610
6,700
255
0
9,610
7,364
41,096
W
Kumbhakarna
Feroxzg3666
Kumbhakarna
2,306
152
0
1,117
5,212
4,393
133
1,146
4,066
14,961
0
L
Awilix
GSD_DAMMY
Awilix
2,937
954
0
242
6,708
1,912
0
1,338
5,322
0
44,917
L
1,578
270
0
827
7,416
2,692
0
1,691
5,677
10,814
0
L
5,138
197
0
712
4,596
1,631
0
1,510
2,962
57,533
0
L
Chiron
2,785
1,110
195
1,386
5,666
1,497
0
1,403
4,245
0
25,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
40,630
339
Minions Killed
464
0
Camps Cleared
0
1,137,421
Distance Traveled
1,326,317
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,941
457
50
4
0
161,969
0
W
Ne Zha
8,168
628
107
8
0
273,262
2
W
Skadi
8,295
638
117
9
0
255,629
3
W
Scylla
8,120
625
107
8
0
269,744
4
W
Guan Yu
8,614
663
108
8
0
230,449
4
W
Kumbhakarna
7,433
572
25
2
0
297,233
6
L
Awilix
7,818
601
90
7
0
308,136
3
L
Hades
5,265
405
26
2
0
196,261
3
L
Merlin
7,994
615
118
9
0
253,132
8
L
Chiron
6,173
475
55
4
0
217,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role