Player Matchup

Hun Batz
Hun Batz
GineGaming
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 149L
1,706 Elo+
Party 2
Janus
Janus
LatexVelma
Janus
Level 85
God Stats
2W - 2L
1,312 SR
Queue Stats
54W - 30L
1,680 Elo+
Party 3
Cerberus
Cerberus
Rarson
Cerberus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 83L
1,737 Elo+
Party 3
Xbalanque
Xbalanque
bryan020596
Xbalanque
Level 158
God Stats
15W - 1L
1,978 SR
Queue Stats
179W - 127L
1,730 Elo+
Party 2
Ra
Ra
tinomejia
Ra
Level 160
God Stats
11W - 5L
1,500 SR
Queue Stats
608W - 555L
1,578 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,686 Elo+

VS

Team Averages
Level 57
1,439 SR
1,387 Elo+
Zhong Kui
Zhong Kui
BigJuicySkittles
Zhong Kui
Level 26
God Stats
6W - 4L
1,569 SR
Queue Stats
15W - 18L
1,431 Elo+
Party 1
Jing Wei
Jing Wei
Maddenny
Jing Wei
Level 90
God Stats
1W - 2L
1,369 SR
Queue Stats
128W - 144L
1,384 Elo+
Party 1
Ymir
Ymir
UhBell
Ymir
Level 15
God Stats
6W - 6L
1,514 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 1
Agni
Agni
bethany23
Agni
Level 29
God Stats
25W - 34L
1,480 SR
Queue Stats
76W - 96L
1,311 Elo+
Party 1
Thor
Thor
hyjaxxx
Thor
Level 123
God Stats
4W - 1L
1,263 SR
Queue Stats
26W - 29L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GineGaming
Hun Batz
17
11 / 4 / 8
9,895
900
12,561
10,994
4,410
Janus
18
7 / 2 / 12
10,486
953
13,676
6,721
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Rarson
Cerberus
15
0 / 4 / 14
8,578
780
9,322
12,435
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
bryan020596
Xbalanque
17
8 / 3 / 16
10,059
914
15,440
10,230
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 16
9,470
861
5,668
8,702
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
4 / 6 / 1
8,518
774
10,688
13,522
6,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Maddenny
Jing Wei
14
0 / 6 / 5
8,088
735
5,135
12,739
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
UhBell
Ymir
14
1 / 7 / 2
7,974
725
2,112
16,019
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
15
2 / 5 / 3
8,224
748
6,454
9,686
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
hyjaxxx
Thor
17
7 / 5 / 3
9,970
906
9,487
14,306
4,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
29
Kills
14
14
Deaths
29
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
4
6
1
0.75
W
Hun Batz
GineGaming
Hun Batz
11
4
8
3.75
W
Janus
7
2
12
6.5
L
Jing Wei
Maddenny
Jing Wei
0
6
5
0.42
W
Cerberus
Rarson
Cerberus
0
4
14
1.75
L
Ymir
UhBell
Ymir
1
7
2
0.29
L
Agni
2
5
3
0.7
W
Xbalanque
bryan020596
Xbalanque
8
3
16
5.33
L
Thor
hyjaxxx
Thor
7
5
3
1.7
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,667
Damage
33,876
49,082
Taken
66,272
26,927
Mitigated
28,934
11,534
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
10,688
326
0
3,050
13,522
6,197
0
5,628
7,549
34,586
0
W
Hun Batz
GineGaming
Hun Batz
12,561
3,212
0
1,002
10,994
4,410
1,317
4,108
6,886
0
23,816
W
Janus
13,676
1,134
0
1,513
6,721
2,613
190
3,121
3,600
45,970
0
L
Jing Wei
Maddenny
Jing Wei
5,135
4,155
0
2,018
12,739
3,672
0
7,013
5,451
0
24,952
W
Cerberus
Rarson
Cerberus
9,322
1,185
0
2,338
12,435
9,446
0
5,461
6,974
27,151
0
L
Ymir
UhBell
Ymir
2,112
338
193
656
16,019
12,069
0
5,508
10,009
11,927
0
L
Agni
6,454
557
68
273
9,686
2,403
0
3,126
6,376
17,115
0
W
Xbalanque
bryan020596
Xbalanque
15,440
7,247
0
1,737
10,230
4,122
2,340
3,881
6,349
0
32,592
L
Thor
hyjaxxx
Thor
9,487
1,591
0
1,293
14,306
4,593
0
5,956
8,221
0
30,070
W
5,668
643
1,170
3,774
8,702
6,336
602
2,683
6,019
34,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
42,774
267
Minions Killed
178
0
Camps Cleared
0
1,219,000
Distance Traveled
1,109,666
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,518
774
43
4
0
219,803
0
W
Hun Batz
9,895
900
26
2
0
259,749
3
W
Janus
10,486
953
85
8
0
254,812
2
L
Jing Wei
8,088
735
36
3
0
232,807
0
W
Cerberus
8,578
780
49
4
0
253,225
1
L
Ymir
7,974
725
20
2
0
217,776
0
L
Agni
8,224
748
28
3
0
216,684
0
W
Xbalanque
10,059
914
45
4
0
224,040
0
L
Thor
9,970
906
51
5
0
222,596
0
W
Ra
9,470
861
62
6
0
227,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role