Player Matchup

Cthulhu
Cthulhu
EQteerz
Cthulhu
Level 125
God Stats
8W - 9L
1,544 SR
Queue Stats
38W - 43L
1,479 Elo+
Party 1
Bellona
Bellona
Frascorr
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Set
Set
Kirbstompz
Set
Level 35
God Stats
2W - 3L
1,354 SR
Queue Stats
14W - 13L
1,471 Elo+
Party 1
Sol
Sol
Nunchucknorris19
Sol
Level 63
God Stats
0W - 3L
1,334 SR
Queue Stats
40W - 52L
1,503 Elo+
Party 1
Ra
Ra
miguelete5314
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Team Averages
Level 47
1,446 SR
1,384 Elo+

VS

Team Averages
Level 104
1,540 SR
1,359 Elo+
Chaac
Chaac
AshuriiWolf
Chaac
Level 127
God Stats
14W - 8L
1,838 SR
Queue Stats
151W - 104L
1,528 Elo+
Party 4
Neith
Neith
Steamrollinmole
Neith
Level 65
God Stats
13W - 13L
1,209 SR
Queue Stats
13W - 15L
1,216 Elo+
Party 3
Kali
Kali
Tingling Tip
Kali
Level 157
God Stats
25W - 15L
1,500 SR
Queue Stats
120W - 105L
1,151 Elo+
Party 3
Ares
Ares
WhiskeyBravo92
Ares
Level 18
God Stats
27W - 9L
1,547 SR
Queue Stats
31W - 14L
1,338 Elo+
Party 4
Poseidon
Poseidon
Zortogs
Poseidon
Level 153
God Stats
11W - 4L
1,607 SR
Queue Stats
82W - 42L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EQteerz
Cthulhu
15
4 / 4 / 0
8,615
783
9,110
18,307
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Frascorr
Bellona
12
0 / 3 / 1
7,071
643
5,140
15,315
11,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 5 / 1
8,804
800
7,995
13,731
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 4
7,417
674
12,303
10,742
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 10 / 1
7,244
659
3,343
11,845
4,046
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
9,465
860
18,621
15,250
12,213
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 5
7,905
719
2,740
4,954
1,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 2 / 7
9,654
878
13,738
12,922
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 13
8,217
747
8,851
10,276
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Zortogs
Poseidon
17
10 / 3 / 2
9,872
897
16,946
10,169
3,820
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
10
Kills
27
27
Deaths
10
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Cthulhu
EQteerz
Cthulhu
4
4
0
1
L
Bellona
Frascorr
Bellona
0
3
1
0.17
L
5
5
1
1.1
L
0
5
4
0.4
W
1
3
5
1.17
W
9
2
7
6.25
W
0
1
13
6.5
W
Poseidon
Zortogs
Poseidon
10
3
2
3.67
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
60,896
69,940
Taken
53,571
38,664
Mitigated
32,977
15,260
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,621
3,465
663
5,984
15,250
12,213
491
7,267
7,483
0
37,836
L
Cthulhu
EQteerz
Cthulhu
9,110
385
360
5,356
18,307
11,745
0
5,990
12,317
22,721
0
L
Bellona
Frascorr
Bellona
5,140
1,584
854
2,240
15,315
11,754
0
4,372
10,943
0
11,378
L
7,995
3,361
0
3,052
13,731
7,368
523
7,110
6,621
0
25,329
L
12,303
6,452
0
2,915
10,742
3,751
887
4,654
6,088
29,365
0
W
2,740
1,106
0
685
4,954
1,817
1,145
1,417
3,406
0
19,463
W
13,738
6,854
0
7,172
12,922
6,484
257
5,179
7,554
0
31,683
W
8,851
412
0
660
10,276
8,643
0
6,000
4,053
13,326
0
W
Poseidon
Zortogs
Poseidon
16,946
4,690
0
1,750
10,169
3,820
2,243
4,112
5,808
45,169
0
L
3,343
1,276
273
210
11,845
4,046
0
3,671
8,174
13,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
45,113
155
Minions Killed
195
0
Camps Cleared
0
962,024
Distance Traveled
1,116,596
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,465
860
46
4
0
237,465
3
L
Cthulhu
8,615
783
31
3
0
224,495
1
L
Bellona
7,071
643
13
1
0
203,627
1
L
Set
8,804
800
45
4
0
210,221
1
L
Sol
7,417
674
38
3
0
176,105
1
W
Neith
7,905
719
38
3
0
174,458
1
W
Kali
9,654
878
42
4
0
247,379
1
W
Ares
8,217
747
8
1
0
233,455
1
W
Poseidon
9,872
897
61
6
0
223,839
1
L
Ra
7,244
659
28
3
0
147,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role