Player Matchup

Thor
Thor
KerbMayn
Thor
Level 129
God Stats
17W - 17L
1,044 SR
Queue Stats
176W - 134L
1,318 Elo+
Party 2
Scylla
Scylla
LittleWolf55
Scylla
Level 117
God Stats
14W - 9L
1,315 SR
Queue Stats
159W - 127L
1,378 Elo+
Party 2
Chaac
Chaac
Shxdoh
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,782 Elo+
Party 2
Team Averages
Level 114
1,286 SR
1,493 Elo+

VS

Team Averages
Level 117
1,438 SR
1,433 Elo+
Atlas
Atlas
K1llacity23
Atlas
Level 125
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 14L
1,368 Elo+
Party 1
Vulcan
Vulcan
Mexican4Life03
Vulcan
Level 87
God Stats
2W - 4L
1,549 SR
Queue Stats
207W - 268L
1,582 Elo+
Solo
Vamana
Vamana
SHAWTYRTR
Vamana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
10 / 1 / 6
9,391
939
11,262
10,214
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
11
5 / 3 / 4
7,832
783
5,505
6,116
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Shxdoh
Chaac
11
1 / 2 / 12
7,498
750
7,086
11,164
5,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,342
634
8,572
8,154
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 8 / 1
6,667
667
6,645
7,505
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
SHAWTYRTR
Vamana
11
4 / 5 / 2
7,181
718
6,919
12,224
7,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
6
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Thor
10
1
6
13
W
Scylla
5
3
4
2.33
L
2
8
1
0.31
L
Vamana
SHAWTYRTR
Vamana
4
5
2
1
W
Chaac
Shxdoh
Chaac
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
22,136
27,494
Taken
27,883
11,819
Mitigated
15,207
6,501
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,572
2,817
163
2,061
8,154
5,338
0
1,574
6,580
16,148
0
W
Thor
11,262
3,103
570
2,291
10,214
4,328
525
5,653
4,406
0
20,775
W
Scylla
5,505
828
0
839
6,116
1,872
480
3,229
2,741
23,059
0
L
6,645
1,675
0
0
7,505
2,297
0
2,098
5,407
21,738
0
L
Vamana
SHAWTYRTR
Vamana
6,919
2,464
0
2,547
12,224
7,572
14
2,151
10,073
0
17,321
W
Chaac
Shxdoh
Chaac
7,086
1,105
0
2,801
11,164
5,619
450
6,026
4,792
0
19,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,721
Gold Earned
20,190
104
Minions Killed
66
6
Camps Cleared
2
562,748
Distance Traveled
503,059
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,342
634
17
2
0
169,375
0
W
Thor
9,391
939
25
3
2
195,792
2
W
Scylla
7,832
783
47
5
3
165,409
2
L
Vulcan
6,667
667
31
3
2
154,549
1
L
Vamana
7,181
718
18
2
0
179,135
3
W
Chaac
7,498
750
32
3
1
201,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role