Player Matchup

Baron Samedi
Baron Samedi
CMS-_-BYLAWW
Baron Samedi
Level 59
God Stats
9W - 4L
1,918 SR
Queue Stats
137W - 174L
1,374 Elo+
Party 1
Achilles
Achilles
Captainmcgrubin
Achilles
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 66L
1,411 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DurableClive
Tsukuyomi
Level 123
God Stats
2W - 1L
1,634 SR
Queue Stats
34W - 18L
1,287 Elo+
Party 3
Jormungandr
Jormungandr
Thine-Emperor
Jormungandr
Level 65
God Stats
4W - 0L
1,311 SR
Queue Stats
257W - 247L
1,485 Elo+
Party 1
Neith
Neith
lilrasta86
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Team Averages
Level 68
1,573 SR
1,411 Elo+

VS

Team Averages
Level 72
1,572 SR
1,452 Elo+
Bacchus
Bacchus
Dark Maxus
Bacchus
Level 29
God Stats
9W - 12L
1,500 SR
Queue Stats
298W - 332L
1,372 Elo+
Party 2
Zeus
Zeus
Otis Grey
Zeus
Level 107
God Stats
10W - 9L
1,847 SR
Queue Stats
293W - 331L
1,386 Elo+
Party 2
Izanami
Izanami
VT RedRocket VT
Izanami
Level 18
God Stats
7W - 11L
1,464 SR
Queue Stats
139W - 188L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
Z3rO Nonsense
Sun Wukong
Level 100
God Stats
1W - 2L
1,459 SR
Queue Stats
22W - 24L
1,699 Elo+
Solo
Kali
Kali
seam-_-steven
Kali
Level 108
God Stats
2W - 3L
1,590 SR
Queue Stats
244W - 320L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CMS-_-BYLAWW
Baron Samedi
14
2 / 6 / 2
8,758
487
4,436
10,175
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
3 / 0 / 4
9,637
535
7,222
14,109
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
DurableClive
Tsukuyomi
16
8 / 7 / 2
10,156
564
12,895
17,135
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Thine-Emperor
Jormungandr
15
2 / 0 / 0
9,359
520
2,422
7,756
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
9
1 / 8 / 1
6,936
385
4,012
8,193
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dark Maxus
Bacchus
13
3 / 1 / 6
8,757
487
4,808
12,047
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
16
6 / 5 / 6
9,965
554
8,655
8,387
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 2 / 5
9,200
511
5,354
7,596
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Z3rO Nonsense
Sun Wukong
12
0 / 5 / 2
8,107
450
5,640
11,283
7,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 4 / 4
10,339
574
9,914
17,273
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
16
Kills
21
21
Deaths
17
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CMS-_-BYLAWW
Baron Samedi
2
6
2
0.5
W
Achilles
3
0
4
5
L
Bacchus
Dark Maxus
Bacchus
3
1
6
6
W
Tsukuyomi
DurableClive
Tsukuyomi
8
7
2
1.29
L
Zeus
6
5
6
1.8
W
Jormungandr
Thine-Emperor
Jormungandr
2
0
0
2
L
5
2
5
3.75
L
Sun Wukong
Z3rO Nonsense
Sun Wukong
0
5
2
0.2
W
Neith
1
8
1
0.19
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
34,371
57,368
Taken
56,586
28,577
Mitigated
33,255
14,005
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CMS-_-BYLAWW
Baron Samedi
4,436
411
277
1,068
10,175
3,604
210
2,745
7,430
54,054
0
W
Achilles
7,222
1,430
30
3,920
14,109
10,482
506
1,574
12,535
5,385
42,830
L
Bacchus
Dark Maxus
Bacchus
4,808
705
0
2,755
12,047
12,583
286
913
10,514
21,138
0
W
Tsukuyomi
DurableClive
Tsukuyomi
12,895
3,323
0
6,659
17,135
5,382
722
5,229
11,906
0
64,502
L
Zeus
8,655
1,104
0
1,180
8,387
2,840
1,025
2,280
6,107
58,122
3,560
W
Jormungandr
Thine-Emperor
Jormungandr
2,422
576
0
1,566
7,756
6,953
407
1,382
6,374
53,463
0
L
5,354
2,707
0
2,968
7,596
3,206
2,185
150
7,446
0
59,766
L
Sun Wukong
Z3rO Nonsense
Sun Wukong
5,640
1,532
0
2,276
11,283
7,599
860
620
10,098
0
36,663
W
Neith
4,012
2,261
0
485
8,193
2,156
211
2,435
5,758
0
17,350
L
9,914
4,951
0
5,758
17,273
7,027
909
4,106
12,968
0
64,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
46,368
423
Minions Killed
422
0
Camps Cleared
0
1,580,297
Distance Traveled
1,691,676
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,758
487
95
5
0
301,532
5
W
Achilles
9,637
535
77
4
0
348,834
3
L
Bacchus
8,757
487
38
2
0
357,589
4
W
Tsukuyomi
10,156
564
102
6
0
364,167
1
L
Zeus
9,965
554
107
6
0
325,640
0
W
Jormungandr
9,359
520
119
7
0
300,525
1
L
Izanami
9,200
511
102
6
0
288,428
4
L
Sun Wukong
8,107
450
66
4
0
328,761
0
W
Neith
6,936
385
30
2
0
265,239
2
L
Kali
10,339
574
109
6
0
391,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role