Player Matchup

Pele
Pele
KalebPCraig
Pele
Level 115
God Stats
7W - 5L
1,608 SR
Queue Stats
231W - 160L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
LDS Conch
Nu Wa
Level 100
God Stats
5W - 5L
1,563 SR
Queue Stats
48W - 56L
1,405 Elo+
Solo
Cthulhu
Cthulhu
ShayB_01
Cthulhu
Level 25
God Stats
11W - 7L
1,676 SR
Queue Stats
15W - 9L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UniversalBrain
Tsukuyomi
Level 148
God Stats
14W - 17L
1,333 SR
Queue Stats
418W - 360L
1,480 Elo+
Party 2
Neith
Neith
Zencron
Neith
Level 98
God Stats
7W - 14L
1,666 SR
Queue Stats
293W - 246L
1,489 Elo+
Party 2
Team Averages
Level 97
1,569 SR
1,500 Elo+

VS

Team Averages
Level 73
1,585 SR
1,647 Elo+
Danzaburou
Danzaburou
OsoDanii CQB
Danzaburou
Level 34
God Stats
6W - 7L
1,291 SR
Queue Stats
999W - 993L
1,405 Elo+
Party 1
Discordia
Discordia
andrew543633
Discordia
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 38L
1,823 Elo+
Party 3
Cabrakan
Cabrakan
kirayosh_
Cabrakan
Level 121
God Stats
19W - 6L
1,760 SR
Queue Stats
64W - 44L
1,769 Elo+
Party 3
Achilles
Achilles
neededclub
Achilles
Level 122
God Stats
2W - 2L
1,736 SR
Queue Stats
73W - 57L
1,738 Elo+
Party 3
Aphrodite
Aphrodite
xElithEtziox
Aphrodite
Level 64
God Stats
2W - 2L
1,636 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,421
561
5,808
11,900
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
LDS Conch
Nu Wa
14
2 / 5 / 5
8,647
576
8,969
7,343
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
ShayB_01
Cthulhu
12
0 / 2 / 10
7,587
506
3,335
8,939
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
UniversalBrain
Tsukuyomi
15
2 / 2 / 1
8,548
570
6,263
9,168
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Zencron
Neith
15
15 / 1 / 2
9,347
623
18,172
9,252
3,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OsoDanii CQB
Danzaburou
10
0 / 9 / 1
6,055
404
4,608
13,761
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
andrew543633
Discordia
11
2 / 4 / 2
6,796
453
2,520
7,427
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
kirayosh_
Cabrakan
16
9 / 1 / 2
9,602
640
11,758
9,529
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
neededclub
Achilles
13
1 / 1 / 2
7,869
525
4,409
10,054
8,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
xElithEtziox
Aphrodite
10
0 / 8 / 1
6,978
465
3,174
13,443
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
12
13
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Nu Wa
LDS Conch
Nu Wa
2
5
5
0.9
L
Danzaburou
OsoDanii CQB
Danzaburou
0
9
1
0.06
W
Cthulhu
ShayB_01
Cthulhu
0
2
10
2.5
W
Tsukuyomi
UniversalBrain
Tsukuyomi
2
2
1
1.25
W
Neith
Zencron
Neith
15
1
2
16
L
Discordia
andrew543633
Discordia
2
4
2
0.75
L
Cabrakan
kirayosh_
Cabrakan
9
1
2
10
L
Achilles
neededclub
Achilles
1
1
2
2
L
Aphrodite
xElithEtziox
Aphrodite
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
26,469
46,602
Taken
54,214
24,099
Mitigated
21,776
16,913
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,808
783
0
4,382
11,900
4,146
0
5,499
6,293
0
59,018
W
Nu Wa
LDS Conch
Nu Wa
8,969
2,041
0
994
7,343
2,133
230
4,701
2,354
51,859
0
L
Danzaburou
OsoDanii CQB
Danzaburou
4,608
1,250
0
959
13,761
2,499
0
1,688
12,053
0
27,513
W
Cthulhu
ShayB_01
Cthulhu
3,335
0
438
1,983
8,939
6,648
35
1,740
7,199
19,668
1,180
W
Tsukuyomi
UniversalBrain
Tsukuyomi
6,263
1,040
0
4,056
9,168
7,958
404
1,430
7,738
0
47,888
W
Neith
Zencron
Neith
18,172
9,217
0
5,060
9,252
3,214
737
3,686
5,566
0
61,567
L
Discordia
andrew543633
Discordia
2,520
332
0
253
7,427
1,135
124
4,865
2,281
23,773
0
L
Cabrakan
kirayosh_
Cabrakan
11,758
1,774
0
4,687
9,529
5,364
670
1,818
7,499
63,423
0
L
Achilles
neededclub
Achilles
4,409
807
0
3,287
10,054
8,712
205
1,194
8,056
0
40,908
L
Aphrodite
xElithEtziox
Aphrodite
3,174
148
1,518
4,874
13,443
4,066
0
2,230
11,167
26,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
37,300
443
Minions Killed
356
0
Camps Cleared
0
1,529,156
Distance Traveled
1,403,668
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,421
561
102
7
0
346,013
6
W
Nu Wa
8,647
576
94
6
0
264,860
5
L
Danzaburou
6,055
404
49
3
0
259,087
3
W
Cthulhu
7,587
506
47
3
0
314,548
0
W
Tsukuyomi
8,548
570
100
7
0
314,225
2
W
Neith
9,347
623
100
7
0
289,510
3
L
Discordia
6,796
453
48
3
0
260,175
3
L
Cabrakan
9,602
640
112
7
0
323,120
5
L
Achilles
7,869
525
97
6
0
298,799
4
L
Aphrodite
6,978
465
50
3
0
262,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role